diff options
Diffstat (limited to 'patches/api/0413-Add-Player-sendEquipmentChange-Map-API.patch')
-rw-r--r-- | patches/api/0413-Add-Player-sendEquipmentChange-Map-API.patch | 33 |
1 files changed, 0 insertions, 33 deletions
diff --git a/patches/api/0413-Add-Player-sendEquipmentChange-Map-API.patch b/patches/api/0413-Add-Player-sendEquipmentChange-Map-API.patch deleted file mode 100644 index b62f95da72..0000000000 --- a/patches/api/0413-Add-Player-sendEquipmentChange-Map-API.patch +++ /dev/null @@ -1,33 +0,0 @@ -From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 -From: Aya <[email protected]> -Date: Fri, 20 Jan 2023 13:49:35 +0000 -Subject: [PATCH] Add Player#sendEquipmentChange(Map) API - - -diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java -index b06f759b6188d87cf406072b6d7ef8266512ce50..1604351236f748b5009eed29f6051e68092d6090 100644 ---- a/src/main/java/org/bukkit/entity/Player.java -+++ b/src/main/java/org/bukkit/entity/Player.java -@@ -691,7 +691,21 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM - * @param slot The slot of the spoofed equipment change - * @param item The ItemStack to display for the player - */ -- public void sendEquipmentChange(@NotNull LivingEntity entity, @NotNull EquipmentSlot slot, @NotNull ItemStack item); -+ // Paper start -+ default void sendEquipmentChange(@NotNull LivingEntity entity, @NotNull EquipmentSlot slot, @NotNull ItemStack item) { -+ this.sendEquipmentChange(entity, java.util.Map.of(slot, item)); -+ }; -+ -+ /** -+ * Send an equipment change for an entity. This fakes the equipment change -+ * of an entity for a user. This will not actually change the inventory of -+ * the specified entity in any way. -+ * -+ * @param entity The entity that the player will see the change for -+ * @param equipmentChanges A map of slots to the items they will be changed to, cannot contain null values. -+ */ -+ void sendEquipmentChange(@NotNull LivingEntity entity, @NotNull java.util.Map<EquipmentSlot, ItemStack> equipmentChanges); -+ // Paper end - - // Paper start - /** |