diff options
Diffstat (limited to 'patches/api/0416-Properly-remove-the-experimental-smithing-inventory-.patch')
-rw-r--r-- | patches/api/0416-Properly-remove-the-experimental-smithing-inventory-.patch | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/patches/api/0416-Properly-remove-the-experimental-smithing-inventory-.patch b/patches/api/0416-Properly-remove-the-experimental-smithing-inventory-.patch new file mode 100644 index 0000000000..268785a112 --- /dev/null +++ b/patches/api/0416-Properly-remove-the-experimental-smithing-inventory-.patch @@ -0,0 +1,39 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Jake Potrebic <[email protected]> +Date: Thu, 8 Jun 2023 14:45:30 -0700 +Subject: [PATCH] Properly remove the experimental smithing inventory type + + +diff --git a/src/main/java/org/bukkit/event/inventory/InventoryType.java b/src/main/java/org/bukkit/event/inventory/InventoryType.java +index 19ba2d948ad83baab2a14ae6f7b3ce43c3d4971f..cbce826add9dc2b3187c7bea00c27b785d7517df 100644 +--- a/src/main/java/org/bukkit/event/inventory/InventoryType.java ++++ b/src/main/java/org/bukkit/event/inventory/InventoryType.java +@@ -147,7 +147,7 @@ public enum InventoryType { + * + * @deprecated use {@link #SMITHING} + */ +- @Deprecated ++ @Deprecated(forRemoval = true) // Paper + SMITHING_NEW(4, "Upgrade Gear"), + ; + +diff --git a/src/main/java/org/bukkit/inventory/InventoryView.java b/src/main/java/org/bukkit/inventory/InventoryView.java +index 002acfbdce1db10f7ba1b6a013e678f504ac6e69..77a0cd901038405ed0e267f0432f13deccae3ab5 100644 +--- a/src/main/java/org/bukkit/inventory/InventoryView.java ++++ b/src/main/java/org/bukkit/inventory/InventoryView.java +@@ -370,7 +370,6 @@ public abstract class InventoryView { + type = InventoryType.SlotType.CRAFTING; + break; + case ANVIL: +- case SMITHING: + case CARTOGRAPHY: + case GRINDSTONE: + case MERCHANT: +@@ -388,6 +387,7 @@ public abstract class InventoryView { + } + break; + case LOOM: ++ case SMITHING: // Paper + case SMITHING_NEW: + if (slot == 3) { + type = InventoryType.SlotType.RESULT; |