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-rw-r--r--patches/api/0418-Add-PlayerFailMoveEvent.patch130
1 files changed, 130 insertions, 0 deletions
diff --git a/patches/api/0418-Add-PlayerFailMoveEvent.patch b/patches/api/0418-Add-PlayerFailMoveEvent.patch
new file mode 100644
index 0000000000..c0687e2ae0
--- /dev/null
+++ b/patches/api/0418-Add-PlayerFailMoveEvent.patch
@@ -0,0 +1,130 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Moulberry <[email protected]>
+Date: Wed, 26 Jul 2023 20:57:11 +0800
+Subject: [PATCH] Add PlayerFailMoveEvent
+
+
+diff --git a/src/main/java/io/papermc/paper/event/player/PlayerFailMoveEvent.java b/src/main/java/io/papermc/paper/event/player/PlayerFailMoveEvent.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..c848fa029bac07f80eef870c98eebc2596b90aed
+--- /dev/null
++++ b/src/main/java/io/papermc/paper/event/player/PlayerFailMoveEvent.java
+@@ -0,0 +1,118 @@
++package io.papermc.paper.event.player;
++
++import org.bukkit.Location;
++import org.bukkit.entity.Player;
++import org.bukkit.event.HandlerList;
++import org.bukkit.event.player.PlayerEvent;
++import org.jetbrains.annotations.ApiStatus;
++import org.jetbrains.annotations.NotNull;
++
++/**
++ * Runs when a player attempts to move, but is prevented from doing so by the server
++ */
++public class PlayerFailMoveEvent extends PlayerEvent {
++
++ private static final HandlerList HANDLER_LIST = new HandlerList();
++
++ private final FailReason failReason;
++ private final Location from;
++ private final Location to;
++ private boolean allowed;
++ private boolean logWarning;
++
++ @ApiStatus.Internal
++ public PlayerFailMoveEvent(@NotNull Player player, @NotNull FailReason failReason, boolean allowed,
++ boolean logWarning, @NotNull Location from, @NotNull Location to) {
++ super(player);
++ this.failReason = failReason;
++ this.allowed = allowed;
++ this.logWarning = logWarning;
++ this.from = from;
++ this.to = to;
++ }
++
++ /**
++ * Gets the reason this movement was prevented by the server
++ *
++ * @return The reason the movement was prevented
++ */
++ @NotNull
++ public FailReason getFailReason() {
++ return this.failReason;
++ }
++
++ /**
++ * Gets the location this player moved from
++ *
++ * @return Location the player moved from
++ */
++ @NotNull
++ public Location getFrom() {
++ return this.from.clone();
++ }
++
++ /**
++ * Gets the location this player tried to move to
++ *
++ * @return Location the player tried to move to
++ */
++ @NotNull
++ public Location getTo() {
++ return this.to.clone();
++ }
++
++ /**
++ * Gets if the check should be bypassed, allowing the movement
++ *
++ * @return whether to bypass the check
++ */
++ public boolean isAllowed() {
++ return this.allowed;
++ }
++
++ /**
++ * Set if the check should be bypassed and the movement should be allowed
++ *
++ * @param allowed whether to bypass the check
++ */
++ public void setAllowed(boolean allowed) {
++ this.allowed = allowed;
++ }
++
++ /**
++ * Gets if warnings will be printed to console. e.g. "Player123 moved too quickly!"
++ *
++ * @return whether to log warnings
++ */
++ public boolean getLogWarning() {
++ return this.logWarning;
++ }
++
++ /**
++ * Set if a warning is printed to console. e.g. "Player123 moved too quickly!"
++ *
++ * @param logWarning whether to log warnings
++ */
++ public void setLogWarning(boolean logWarning) {
++ this.logWarning = logWarning;
++ }
++
++ @NotNull
++ @Override
++ public HandlerList getHandlers() {
++ return HANDLER_LIST;
++ }
++
++ @NotNull
++ public static HandlerList getHandlerList() {
++ return HANDLER_LIST;
++ }
++
++ public enum FailReason {
++ MOVED_INTO_UNLOADED_CHUNK, // Only fired if the world setting prevent-moving-into-unloaded-chunks is true
++ MOVED_TOO_QUICKLY,
++ MOVED_WRONGLY,
++ CLIPPED_INTO_BLOCK
++ }
++
++}