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-rw-r--r--patches/api/0427-Add-hand-to-fish-event-for-all-player-interactions.patch22
1 files changed, 22 insertions, 0 deletions
diff --git a/patches/api/0427-Add-hand-to-fish-event-for-all-player-interactions.patch b/patches/api/0427-Add-hand-to-fish-event-for-all-player-interactions.patch
new file mode 100644
index 0000000000..b431332b9a
--- /dev/null
+++ b/patches/api/0427-Add-hand-to-fish-event-for-all-player-interactions.patch
@@ -0,0 +1,22 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: booky10 <[email protected]>
+Date: Mon, 3 Jul 2023 01:55:32 +0200
+Subject: [PATCH] Add hand to fish event for all player interactions
+
+
+diff --git a/src/main/java/org/bukkit/event/player/PlayerFishEvent.java b/src/main/java/org/bukkit/event/player/PlayerFishEvent.java
+index 45342030ad0f46632d3ee9a6d0348251f8ee375f..d4001f64a7ee9d5173e9bafd9c45860cbda1fc85 100644
+--- a/src/main/java/org/bukkit/event/player/PlayerFishEvent.java
++++ b/src/main/java/org/bukkit/event/player/PlayerFishEvent.java
+@@ -94,8 +94,9 @@ public class PlayerFishEvent extends PlayerEvent implements Cancellable {
+ /**
+ * Get the hand that was used in this event.
+ * <p>
+- * The hand used is only present when the event state is {@link State#FISHING}.
+- * In all other states, the hand is null.
++ * The hand used is only present for player interactions.
++ * This means it will be null if state is set
++ * to {@link State#BITE} or {@link State#FAILED_ATTEMPT}.
+ *
+ * @return the hand
+ */