diff options
Diffstat (limited to 'patches/api/0456-Fix-SpawnerEntry-Equipment-API.patch')
-rw-r--r-- | patches/api/0456-Fix-SpawnerEntry-Equipment-API.patch | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/patches/api/0456-Fix-SpawnerEntry-Equipment-API.patch b/patches/api/0456-Fix-SpawnerEntry-Equipment-API.patch new file mode 100644 index 0000000000..e170eabd17 --- /dev/null +++ b/patches/api/0456-Fix-SpawnerEntry-Equipment-API.patch @@ -0,0 +1,45 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Jake Potrebic <[email protected]> +Date: Fri, 26 Apr 2024 17:00:00 -0700 +Subject: [PATCH] Fix SpawnerEntry$Equipment API + + +diff --git a/src/main/java/org/bukkit/block/spawner/SpawnerEntry.java b/src/main/java/org/bukkit/block/spawner/SpawnerEntry.java +index fc1c0435dfea121923eb1fe0182880752f321143..bc8ccd139df6072f9744cfb85ad0070369600aa1 100644 +--- a/src/main/java/org/bukkit/block/spawner/SpawnerEntry.java ++++ b/src/main/java/org/bukkit/block/spawner/SpawnerEntry.java +@@ -120,27 +120,29 @@ public class SpawnerEntry { + private final Map<EquipmentSlot, Float> dropChances; + + public Equipment(@NotNull LootTable equipmentLootTable, @NotNull Map<EquipmentSlot, Float> dropChances) { ++ Preconditions.checkArgument(equipmentLootTable != null, "table cannot be null"); // Paper + this.equipmentLootTable = equipmentLootTable; + this.dropChances = dropChances; + } + + /** +- * Set the loot table for the entity. ++ * Set the loot table for the spawned entity's equipment slots. + * <br> +- * To remove a loot table use null. ++ * To remove a loot table use the empty loot table. + * + * @param table this {@link org.bukkit.entity.Mob} will have. + */ + public void setEquipmentLootTable(@NotNull LootTable table) { ++ Preconditions.checkArgument(table != null, "table cannot be null"); // Paper + this.equipmentLootTable = table; + } + + /** +- * Gets the loot table for the entity. ++ * Gets the loot table for the spawned entity's equipment. + * <br> + * +- * If an entity does not have a loot table, this will return null, NOT +- * an empty loot table. ++ * If an entity does not have a loot table, this will return an ++ * empty loot table. + * + * @return the loot table for this entity. + */ |