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-rw-r--r--patches/api/0492-Void-damage-configuration-API.patch65
1 files changed, 65 insertions, 0 deletions
diff --git a/patches/api/0492-Void-damage-configuration-API.patch b/patches/api/0492-Void-damage-configuration-API.patch
new file mode 100644
index 0000000000..26cbd83b18
--- /dev/null
+++ b/patches/api/0492-Void-damage-configuration-API.patch
@@ -0,0 +1,65 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Axionize <[email protected]>
+Date: Wed, 25 Sep 2024 04:43:26 -0400
+Subject: [PATCH] Void damage configuration API
+
+
+diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
+index adcd8161846b06fd1a7895750f98b629204a8406..ef32a937e6faf1e8a5d6b1207986715bae5a246c 100644
+--- a/src/main/java/org/bukkit/World.java
++++ b/src/main/java/org/bukkit/World.java
+@@ -52,6 +52,54 @@ import org.jetbrains.annotations.Nullable;
+ */
+ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient, Metadatable, PersistentDataHolder, Keyed, net.kyori.adventure.audience.ForwardingAudience { // Paper
+
++ // Paper start - void damage configuration
++ /**
++ * Checks if void damage is enabled on this world.
++ *
++ * @return true if enabled
++ */
++ boolean isVoidDamageEnabled();
++
++ /**
++ * Sets whether void damage is enabled on this world.
++ *
++ * @param enabled true to enable void damage
++ */
++ void setVoidDamageEnabled(boolean enabled);
++
++ /**
++ * Gets the damage applied to the player when they are in the void in this world.
++ * Check {@link #isVoidDamageEnabled()} to see if void damage is enabled.
++ *
++ * @return amount of damage to apply
++ * @see #isVoidDamageEnabled()
++ */
++ float getVoidDamageAmount();
++
++ /**
++ * Sets the damage applied to the player when they are in the void in this world.
++ * Check {@link #isVoidDamageEnabled()} to see if void damage is enabled.
++ *
++ * @param voidDamageAmount amount of damage to apply
++ */
++ void setVoidDamageAmount(float voidDamageAmount);
++
++ /**
++ * Gets the offset applied to {@link #getMinHeight()} to determine the height at which void damage starts to apply.
++ *
++ * @return offset from min build height
++ * @see #isVoidDamageEnabled()
++ */
++ double getVoidDamageMinBuildHeightOffset();
++
++ /**
++ * Sets the offset applied to {@link #getMinHeight()} to determine the height at which void damage starts to apply.
++ *
++ * @param minBuildHeightOffset offset from min build height
++ */
++ void setVoidDamageMinBuildHeightOffset(double minBuildHeightOffset);
++ // Paper end - void damage configuration
++
+ // Paper start
+ /**
+ * @return The amount of Entities in this world