diff options
Diffstat (limited to 'patches/api/0493-Void-damage-configuration-API.patch')
-rw-r--r-- | patches/api/0493-Void-damage-configuration-API.patch | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/patches/api/0493-Void-damage-configuration-API.patch b/patches/api/0493-Void-damage-configuration-API.patch new file mode 100644 index 0000000000..26cbd83b18 --- /dev/null +++ b/patches/api/0493-Void-damage-configuration-API.patch @@ -0,0 +1,65 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Axionize <[email protected]> +Date: Wed, 25 Sep 2024 04:43:26 -0400 +Subject: [PATCH] Void damage configuration API + + +diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java +index adcd8161846b06fd1a7895750f98b629204a8406..ef32a937e6faf1e8a5d6b1207986715bae5a246c 100644 +--- a/src/main/java/org/bukkit/World.java ++++ b/src/main/java/org/bukkit/World.java +@@ -52,6 +52,54 @@ import org.jetbrains.annotations.Nullable; + */ + public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient, Metadatable, PersistentDataHolder, Keyed, net.kyori.adventure.audience.ForwardingAudience { // Paper + ++ // Paper start - void damage configuration ++ /** ++ * Checks if void damage is enabled on this world. ++ * ++ * @return true if enabled ++ */ ++ boolean isVoidDamageEnabled(); ++ ++ /** ++ * Sets whether void damage is enabled on this world. ++ * ++ * @param enabled true to enable void damage ++ */ ++ void setVoidDamageEnabled(boolean enabled); ++ ++ /** ++ * Gets the damage applied to the player when they are in the void in this world. ++ * Check {@link #isVoidDamageEnabled()} to see if void damage is enabled. ++ * ++ * @return amount of damage to apply ++ * @see #isVoidDamageEnabled() ++ */ ++ float getVoidDamageAmount(); ++ ++ /** ++ * Sets the damage applied to the player when they are in the void in this world. ++ * Check {@link #isVoidDamageEnabled()} to see if void damage is enabled. ++ * ++ * @param voidDamageAmount amount of damage to apply ++ */ ++ void setVoidDamageAmount(float voidDamageAmount); ++ ++ /** ++ * Gets the offset applied to {@link #getMinHeight()} to determine the height at which void damage starts to apply. ++ * ++ * @return offset from min build height ++ * @see #isVoidDamageEnabled() ++ */ ++ double getVoidDamageMinBuildHeightOffset(); ++ ++ /** ++ * Sets the offset applied to {@link #getMinHeight()} to determine the height at which void damage starts to apply. ++ * ++ * @param minBuildHeightOffset offset from min build height ++ */ ++ void setVoidDamageMinBuildHeightOffset(double minBuildHeightOffset); ++ // Paper end - void damage configuration ++ + // Paper start + /** + * @return The amount of Entities in this world |