diff options
Diffstat (limited to 'patches/server/0010-Adventure.patch')
-rw-r--r-- | patches/server/0010-Adventure.patch | 17 |
1 files changed, 15 insertions, 2 deletions
diff --git a/patches/server/0010-Adventure.patch b/patches/server/0010-Adventure.patch index 4bf3f3be99..aa725c31cf 100644 --- a/patches/server/0010-Adventure.patch +++ b/patches/server/0010-Adventure.patch @@ -2952,7 +2952,7 @@ index a60fef571c94858998a91711b17d3670c28a81bd..04a728a16bb629adbae1cd8586764a6d @Override diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java -index 58872976048a1162602d5f11a85eaead837cd805..acd53d9005fc5f43b94c80ec5e7d0e1f9c86ca98 100644 +index 58872976048a1162602d5f11a85eaead837cd805..93ef520b8f047870f48e908ae55590547ad88729 100644 --- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java @@ -44,6 +44,7 @@ import net.minecraft.nbt.ListTag; @@ -3018,7 +3018,20 @@ index 58872976048a1162602d5f11a85eaead837cd805..acd53d9005fc5f43b94c80ec5e7d0e1f Player player = this.getCraftPlayer(); AsyncPlayerChatEvent event = new AsyncPlayerChatEvent(async, player, s, new LazyPlayerSet(this.server)); String originalFormat = event.getFormat(), originalMessage = event.getMessage(); -@@ -2918,6 +2931,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl +@@ -2239,7 +2252,11 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl + + public void sendPlayerChatMessage(PlayerChatMessage message, ChatType.Bound params) { + // CraftBukkit start - SPIGOT-7262: if hidden we have to send as disguised message. Query whether we should send at all (but changing this may not be expected). +- if (!this.getCraftPlayer().canSee(message.link().sender())) { ++ // Paper start - Do not query the world for players, if they're not in the player list, then they're not in the world - don't query world state ++ // Also, mirror the logic for canSee in terms of "missing" players ++ final ServerPlayer sender = this.server.getPlayerList().getPlayer(message.link().sender()); ++ if (sender == null || !this.getCraftPlayer().canSee(sender.getBukkitEntity())) { ++ // Paper end + this.sendDisguisedChatMessage(message.decoratedContent(), params); + return; + } +@@ -2918,6 +2935,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl public void handleClientInformation(ServerboundClientInformationPacket packet) { PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel()); this.player.updateOptions(packet.information()); |