diff options
Diffstat (limited to 'patches/server/0029-Configurable-fishing-time-ranges.patch')
-rw-r--r-- | patches/server/0029-Configurable-fishing-time-ranges.patch | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/patches/server/0029-Configurable-fishing-time-ranges.patch b/patches/server/0029-Configurable-fishing-time-ranges.patch new file mode 100644 index 0000000000..bbdff28832 --- /dev/null +++ b/patches/server/0029-Configurable-fishing-time-ranges.patch @@ -0,0 +1,30 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Zach Brown <[email protected]> +Date: Tue, 1 Mar 2016 13:14:11 -0600 +Subject: [PATCH] Configurable fishing time ranges + + +diff --git a/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java b/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java +index e71f1a9f5347673aa87b20be066046e4d144fd6a..bec8aa80dab4bfc9c75d50e4141f0bf18f4a39cb 100644 +--- a/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java ++++ b/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java +@@ -93,6 +93,10 @@ public class FishingHook extends Projectile { + this.currentState = FishingHook.FishHookState.FLYING; + this.luck = Math.max(0, luckBonus); + this.lureSpeed = Math.max(0, waitTimeReductionTicks); ++ // Paper start - Configurable fishing time ranges ++ minWaitTime = world.paperConfig().fishingTimeRange.minimum; ++ maxWaitTime = world.paperConfig().fishingTimeRange.maximum; ++ // Paper end - Configurable fishing time ranges + } + + public FishingHook(EntityType<? extends FishingHook> type, Level world) { +@@ -416,7 +420,7 @@ public class FishingHook extends Projectile { + } else { + // CraftBukkit start - logic to modify fishing wait time + this.timeUntilLured = Mth.nextInt(this.random, this.minWaitTime, this.maxWaitTime); +- this.timeUntilLured -= (this.applyLure) ? this.lureSpeed : 0; ++ this.timeUntilLured -= (this.applyLure) ? (this.lureSpeed >= this.maxWaitTime ? this.timeUntilLured - 1 : this.lureSpeed ) : 0; // Paper - Fix Lure infinite loop + // CraftBukkit end + } + } |