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Diffstat (limited to 'patches/server/0073-Configurable-Chunk-Inhabited-Time.patch')
-rw-r--r--patches/server/0073-Configurable-Chunk-Inhabited-Time.patch4
1 files changed, 2 insertions, 2 deletions
diff --git a/patches/server/0073-Configurable-Chunk-Inhabited-Time.patch b/patches/server/0073-Configurable-Chunk-Inhabited-Time.patch
index faf4293d06..2c00f8faf1 100644
--- a/patches/server/0073-Configurable-Chunk-Inhabited-Time.patch
+++ b/patches/server/0073-Configurable-Chunk-Inhabited-Time.patch
@@ -11,10 +11,10 @@ For people who want all chunks to be treated equally, you can chose a fixed valu
This allows to fine-tune vanilla gameplay.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
-index eae8a876b05c17d87b3971f8f2568ae5379feddb..8ccdae60f97c38f7a56b68e94a801c7ee3fa9079 100644
+index 7addb5c66c88da73a4d80da1e898d629d76074f0..a0688ef7eb38e7c156193db3d94c44a3c290d8f2 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
-@@ -243,4 +243,14 @@ public class PaperWorldConfig {
+@@ -279,4 +279,14 @@ public class PaperWorldConfig {
skeleHorseSpawnChance = 0.01D; // Vanilla value
}
}