diff options
Diffstat (limited to 'patches/server/0079-Configurable-Chunk-Inhabited-Time.patch')
-rw-r--r-- | patches/server/0079-Configurable-Chunk-Inhabited-Time.patch | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/patches/server/0079-Configurable-Chunk-Inhabited-Time.patch b/patches/server/0079-Configurable-Chunk-Inhabited-Time.patch new file mode 100644 index 0000000000..9eb058e669 --- /dev/null +++ b/patches/server/0079-Configurable-Chunk-Inhabited-Time.patch @@ -0,0 +1,30 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Aikar <[email protected]> +Date: Mon, 28 Mar 2016 20:46:14 -0400 +Subject: [PATCH] Configurable Chunk Inhabited Time + +Vanilla stores how long a chunk has been active on a server, and dynamically scales some +aspects of vanilla gameplay to this factor. + +For people who want all chunks to be treated equally, you can chose a fixed value. + +This allows to fine-tune vanilla gameplay. + +diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java +index fb953b2172c322e8abf5aa50060adbc00fe92832..a0f9fb2ac15f2fa51a3bbe915550155ac2e76649 100644 +--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java ++++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java +@@ -172,6 +172,13 @@ public class LevelChunk extends ChunkAccess { + return new ChunkAccess.TicksToSave(this.blockTicks, this.fluidTicks); + } + ++ // Paper start ++ @Override ++ public long getInhabitedTime() { ++ return this.level.paperConfig().chunks.fixedChunkInhabitedTime < 0 ? super.getInhabitedTime() : this.level.paperConfig().chunks.fixedChunkInhabitedTime; ++ } ++ // Paper end ++ + @Override + public GameEventListenerRegistry getListenerRegistry(int ySectionCoord) { + Level world = this.level; |