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-rw-r--r--patches/server/0088-Add-handshake-event-to-allow-plugins-to-handle-clien.patch56
1 files changed, 56 insertions, 0 deletions
diff --git a/patches/server/0088-Add-handshake-event-to-allow-plugins-to-handle-clien.patch b/patches/server/0088-Add-handshake-event-to-allow-plugins-to-handle-clien.patch
new file mode 100644
index 0000000000..33ef52f088
--- /dev/null
+++ b/patches/server/0088-Add-handshake-event-to-allow-plugins-to-handle-clien.patch
@@ -0,0 +1,56 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: kashike <[email protected]>
+Date: Wed, 13 Apr 2016 20:21:38 -0700
+Subject: [PATCH] Add handshake event to allow plugins to handle client
+ handshaking logic themselves
+
+
+diff --git a/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
+index 64e3d3626a30d4dfe15ed1f7cb3f0480ece5edce..7ae4279768b70a4fdc8f4438898871a17c8fe402 100644
+--- a/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
++++ b/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
+@@ -121,9 +121,43 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL
+ this.connection.disconnect((Component) ichatmutablecomponent);
+ } else {
+ this.connection.setupInboundProtocol(LoginProtocols.SERVERBOUND, new ServerLoginPacketListenerImpl(this.server, this.connection, transfer));
++ // Paper start - PlayerHandshakeEvent
++ boolean proxyLogicEnabled = org.spigotmc.SpigotConfig.bungee;
++ boolean handledByEvent = false;
++ // Try and handle the handshake through the event
++ if (com.destroystokyo.paper.event.player.PlayerHandshakeEvent.getHandlerList().getRegisteredListeners().length != 0) { // Hello? Can you hear me?
++ java.net.SocketAddress socketAddress = this.connection.address;
++ String hostnameOfRemote = socketAddress instanceof java.net.InetSocketAddress ? ((java.net.InetSocketAddress) socketAddress).getHostString() : InetAddress.getLoopbackAddress().getHostAddress();
++ com.destroystokyo.paper.event.player.PlayerHandshakeEvent event = new com.destroystokyo.paper.event.player.PlayerHandshakeEvent(packet.hostName(), hostnameOfRemote, !proxyLogicEnabled);
++ if (event.callEvent()) {
++ // If we've failed somehow, let the client know so and go no further.
++ if (event.isFailed()) {
++ Component component = io.papermc.paper.adventure.PaperAdventure.asVanilla(event.failMessage());
++ this.connection.send(new ClientboundLoginDisconnectPacket(component));
++ this.connection.disconnect(component);
++ return;
++ }
++
++ if (event.getServerHostname() != null) {
++ // change hostname
++ packet = new ClientIntentionPacket(
++ packet.protocolVersion(),
++ event.getServerHostname(),
++ packet.port(),
++ packet.intention()
++ );
++ }
++ if (event.getSocketAddressHostname() != null) this.connection.address = new java.net.InetSocketAddress(event.getSocketAddressHostname(), socketAddress instanceof java.net.InetSocketAddress ? ((java.net.InetSocketAddress) socketAddress).getPort() : 0);
++ this.connection.spoofedUUID = event.getUniqueId();
++ this.connection.spoofedProfile = gson.fromJson(event.getPropertiesJson(), com.mojang.authlib.properties.Property[].class);
++ handledByEvent = true; // Hooray, we did it!
++ }
++ }
++ // Paper end
+ // Spigot Start
+ String[] split = packet.hostName().split("\00");
+- if (org.spigotmc.SpigotConfig.bungee) {
++ if (!handledByEvent && proxyLogicEnabled) { // Paper
++ // if (org.spigotmc.SpigotConfig.bungee) { // Paper - comment out, we check above!
+ if ( ( split.length == 3 || split.length == 4 ) && ( ServerHandshakePacketListenerImpl.HOST_PATTERN.matcher( split[1] ).matches() ) ) {
+ this.connection.hostname = split[0];
+ this.connection.address = new java.net.InetSocketAddress(split[1], ((java.net.InetSocketAddress) this.connection.getRemoteAddress()).getPort());