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-rw-r--r--patches/server/0100-Fix-global-sound-handling.patch101
1 files changed, 101 insertions, 0 deletions
diff --git a/patches/server/0100-Fix-global-sound-handling.patch b/patches/server/0100-Fix-global-sound-handling.patch
new file mode 100644
index 0000000000..aa06ccf2c3
--- /dev/null
+++ b/patches/server/0100-Fix-global-sound-handling.patch
@@ -0,0 +1,101 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Jake Potrebic <[email protected]>
+Date: Tue, 31 May 2016 22:53:50 -0400
+Subject: [PATCH] Fix global sound handling
+
+* Only send global sounds to same world if limiting radius
+* respect global sound events gamerule
+
+Co-authored-by: Evan McCarthy <[email protected]>
+Co-authored-by: lexikiq <[email protected]>
+Co-authored-by: Aikar <[email protected]>
+
+diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
+index 7611f58246960ec3fd0521ab5f1743a5b08d8241..9cb02b168384f597fce1251696e77a1e74f0d774 100644
+--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
++++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
+@@ -1311,7 +1311,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
+
+ @Override
+ public void levelEvent(@Nullable Player player, int eventId, BlockPos pos, int data) {
+- this.server.getPlayerList().broadcast(player, (double) pos.getX(), (double) pos.getY(), (double) pos.getZ(), 64.0D, this.dimension(), new ClientboundLevelEventPacket(eventId, pos, data, false));
++ this.server.getPlayerList().broadcast(player, (double) pos.getX(), (double) pos.getY(), (double) pos.getZ(), 64.0D, this.dimension(), new ClientboundLevelEventPacket(eventId, pos, data, false)); // Paper - diff on change (the 64.0 distance is used as defaults for sound ranges in spigot config for ender dragon, end portal and wither)
+ }
+
+ public int getLogicalHeight() {
+@@ -2133,6 +2133,17 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
+ return this.serverLevelData.getGameRules();
+ }
+
++ // Paper start - respect global sound events gamerule
++ public List<net.minecraft.server.level.ServerPlayer> getPlayersForGlobalSoundGamerule() {
++ return this.getGameRules().getBoolean(GameRules.RULE_GLOBAL_SOUND_EVENTS) ? ((ServerLevel) this).getServer().getPlayerList().players : ((ServerLevel) this).players();
++ }
++
++ public double getGlobalSoundRangeSquared(java.util.function.Function<org.spigotmc.SpigotWorldConfig, Integer> rangeFunction) {
++ final double range = rangeFunction.apply(this.spigotConfig);
++ return range <= 0 ? 64.0 * 64.0 : range * range; // 64 is taken from default in ServerLevel#levelEvent
++ }
++ // Paper end - respect global sound events gamerule
++
+ @Override
+ public CrashReportCategory fillReportDetails(CrashReport report) {
+ CrashReportCategory crashreportsystemdetails = super.fillReportDetails(report);
+diff --git a/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java b/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
+index 97301b6643aa8c7d8ef0c5960188afa42665b4b4..e9246613702325375ac1e4cf03402839b3a93146 100644
+--- a/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
++++ b/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
+@@ -666,11 +666,12 @@ public class EnderDragon extends Mob implements Enemy {
+ // CraftBukkit start - Use relative location for far away sounds
+ // worldserver.globalLevelEvent(1028, this.blockPosition(), 0);
+ int viewDistance = worldserver.getCraftServer().getViewDistance() * 16;
+- for (net.minecraft.server.level.ServerPlayer player : worldserver.getServer().getPlayerList().players) {
++ for (net.minecraft.server.level.ServerPlayer player : worldserver.getPlayersForGlobalSoundGamerule()) { // Paper - respect global sound events gamerule
+ double deltaX = this.getX() - player.getX();
+ double deltaZ = this.getZ() - player.getZ();
+ double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
+- if ( worldserver.spigotConfig.dragonDeathSoundRadius > 0 && distanceSquared > worldserver.spigotConfig.dragonDeathSoundRadius * worldserver.spigotConfig.dragonDeathSoundRadius ) continue; // Spigot
++ final double soundRadiusSquared = worldserver.getGlobalSoundRangeSquared(config -> config.dragonDeathSoundRadius); // Paper - respect global sound events gamerule
++ if ( !worldserver.getGameRules().getBoolean(GameRules.RULE_GLOBAL_SOUND_EVENTS) && distanceSquared > soundRadiusSquared ) continue; // Spigot // Paper - respect global sound events gamerule
+ if (distanceSquared > viewDistance * viewDistance) {
+ double deltaLength = Math.sqrt(distanceSquared);
+ double relativeX = player.getX() + (deltaX / deltaLength) * viewDistance;
+diff --git a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
+index e3a9d008c48010bf29fca938cc0f2f71686c50ea..af721305a3b31f4aa9a36dfbc1cbe0cd278fa6ad 100644
+--- a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
++++ b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
+@@ -275,11 +275,12 @@ public class WitherBoss extends Monster implements RangedAttackMob {
+ // CraftBukkit start - Use relative location for far away sounds
+ // worldserver.globalLevelEvent(1023, new BlockPosition(this), 0);
+ int viewDistance = world.getCraftServer().getViewDistance() * 16;
+- for (ServerPlayer player : (List<ServerPlayer>) MinecraftServer.getServer().getPlayerList().players) {
++ for (ServerPlayer player : world.getPlayersForGlobalSoundGamerule()) { // Paper - respect global sound events gamerule
+ double deltaX = this.getX() - player.getX();
+ double deltaZ = this.getZ() - player.getZ();
+ double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
+- if ( world.spigotConfig.witherSpawnSoundRadius > 0 && distanceSquared > world.spigotConfig.witherSpawnSoundRadius * world.spigotConfig.witherSpawnSoundRadius ) continue; // Spigot
++ final double soundRadiusSquared = world.getGlobalSoundRangeSquared(config -> config.witherSpawnSoundRadius); // Paper - respect global sound events gamerule
++ if ( !world.getGameRules().getBoolean(GameRules.RULE_GLOBAL_SOUND_EVENTS) && distanceSquared > soundRadiusSquared ) continue; // Spigot // Paper - respect global sound events gamerule
+ if (distanceSquared > viewDistance * viewDistance) {
+ double deltaLength = Math.sqrt(distanceSquared);
+ double relativeX = player.getX() + (deltaX / deltaLength) * viewDistance;
+diff --git a/src/main/java/net/minecraft/world/item/EnderEyeItem.java b/src/main/java/net/minecraft/world/item/EnderEyeItem.java
+index 04fce5cc4350df81c7ea103b74b845313dd6cc37..08cbf02bba3633a84cce90c202d13f2beb5b88a2 100644
+--- a/src/main/java/net/minecraft/world/item/EnderEyeItem.java
++++ b/src/main/java/net/minecraft/world/item/EnderEyeItem.java
+@@ -66,11 +66,13 @@ public class EnderEyeItem extends Item {
+ // world.globalLevelEvent(1038, blockposition1.offset(1, 0, 1), 0);
+ int viewDistance = world.getCraftServer().getViewDistance() * 16;
+ BlockPos soundPos = blockposition1.offset(1, 0, 1);
+- for (ServerPlayer player : world.getServer().getPlayerList().players) {
++ final net.minecraft.server.level.ServerLevel serverLevel = (net.minecraft.server.level.ServerLevel) world; // Paper - respect global sound events gamerule - ensured by isClientSide check above
++ for (ServerPlayer player : serverLevel.getPlayersForGlobalSoundGamerule()) { // Paper - respect global sound events gamerule
+ double deltaX = soundPos.getX() - player.getX();
+ double deltaZ = soundPos.getZ() - player.getZ();
+ double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
+- if (world.spigotConfig.endPortalSoundRadius > 0 && distanceSquared > world.spigotConfig.endPortalSoundRadius * world.spigotConfig.endPortalSoundRadius) continue; // Spigot
++ final double soundRadiusSquared = serverLevel.getGlobalSoundRangeSquared(config -> config.endPortalSoundRadius); // Paper - respect global sound events gamerule
++ if (!serverLevel.getGameRules().getBoolean(net.minecraft.world.level.GameRules.RULE_GLOBAL_SOUND_EVENTS) && distanceSquared > soundRadiusSquared) continue; // Spigot // Paper - respect global sound events gamerule
+ if (distanceSquared > viewDistance * viewDistance) {
+ double deltaLength = Math.sqrt(distanceSquared);
+ double relativeX = player.getX() + (deltaX / deltaLength) * viewDistance;