diff options
Diffstat (limited to 'patches/server/0114-Bound-Treasure-Maps-to-World-Border.patch')
-rw-r--r-- | patches/server/0114-Bound-Treasure-Maps-to-World-Border.patch | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/patches/server/0114-Bound-Treasure-Maps-to-World-Border.patch b/patches/server/0114-Bound-Treasure-Maps-to-World-Border.patch new file mode 100644 index 0000000000..3985c7f8aa --- /dev/null +++ b/patches/server/0114-Bound-Treasure-Maps-to-World-Border.patch @@ -0,0 +1,47 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Aikar <[email protected]> +Date: Tue, 20 Dec 2016 15:15:11 -0500 +Subject: [PATCH] Bound Treasure Maps to World Border + +Make it so a Treasure Map does not target a structure outside of the +World Border, where players are not even able to reach. + +This also would help the case where a players close to the border, and one +that is outside happens to be closer, but unreachable, yet another reachable +one is in border that would of been missed. + +diff --git a/src/main/java/net/minecraft/world/level/border/WorldBorder.java b/src/main/java/net/minecraft/world/level/border/WorldBorder.java +index 6ec5a1525d0b8ced8fe78d3eab29c5eb82996844..2442c287a7f26cfee10a19e9015558cdebdcf3ac 100644 +--- a/src/main/java/net/minecraft/world/level/border/WorldBorder.java ++++ b/src/main/java/net/minecraft/world/level/border/WorldBorder.java +@@ -37,6 +37,18 @@ public class WorldBorder { + return (double) (pos.getX() + 1) > this.getMinX() && (double) pos.getX() < this.getMaxX() && (double) (pos.getZ() + 1) > this.getMinZ() && (double) pos.getZ() < this.getMaxZ(); + } + ++ // Paper start ++ private final BlockPos.MutableBlockPos mutPos = new BlockPos.MutableBlockPos(); ++ public boolean isBlockInBounds(int chunkX, int chunkZ) { ++ this.mutPos.set(chunkX, 64, chunkZ); ++ return this.isWithinBounds(this.mutPos); ++ } ++ public boolean isChunkInBounds(int chunkX, int chunkZ) { ++ this.mutPos.set(((chunkX << 4) + 15), 64, (chunkZ << 4) + 15); ++ return this.isWithinBounds(this.mutPos); ++ } ++ // Paper end ++ + public boolean isWithinBounds(ChunkPos pos) { + return (double) pos.getMaxBlockX() > this.getMinX() && (double) pos.getMinBlockX() < this.getMaxX() && (double) pos.getMaxBlockZ() > this.getMinZ() && (double) pos.getMinBlockZ() < this.getMaxZ(); + } +diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java +index ebdf71c5dc31dc002c5bb222e954c39e69ac7449..f9fc2fc63080a60fe61ebb08ddd93c4f189df84d 100644 +--- a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java ++++ b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java +@@ -432,6 +432,7 @@ public abstract class ChunkGenerator implements BiomeManager.NoiseBiomeSource { + int l1 = i + i1 * j1; + int i2 = j + i1 * k1; + ChunkPos chunkcoordintpair = randomspreadstructureplacement.getPotentialFeatureChunk(l, l1, i2); ++ if (!iworldreader.getWorldBorder().isChunkInBounds(chunkcoordintpair.x, chunkcoordintpair.z)) { continue; } // Paper + Iterator iterator = set.iterator(); + + while (iterator.hasNext()) { |