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-rw-r--r--patches/server/0125-Enforce-Sync-Player-Saves.patch2
1 files changed, 1 insertions, 1 deletions
diff --git a/patches/server/0125-Enforce-Sync-Player-Saves.patch b/patches/server/0125-Enforce-Sync-Player-Saves.patch
index ec18713f40..d19cbd3de8 100644
--- a/patches/server/0125-Enforce-Sync-Player-Saves.patch
+++ b/patches/server/0125-Enforce-Sync-Player-Saves.patch
@@ -7,7 +7,7 @@ Saving players async is extremely dangerous. This will force it to main
the same way we handle async chunk loads.
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
-index 66b1a4593f9c96dbf7e098411f89dbacd6baf4ba..0eceacb8b58339820a515c59d978239bc5be0731 100644
+index 7901a8e3659be05d901fd5140e025392ffa0c27c..cf110171ba47051eab94c0195eb155b685a25dca 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -1069,11 +1069,13 @@ public abstract class PlayerList {