diff options
Diffstat (limited to 'patches/server/0185-Flag-to-disable-the-channel-limit.patch')
-rw-r--r-- | patches/server/0185-Flag-to-disable-the-channel-limit.patch | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/patches/server/0185-Flag-to-disable-the-channel-limit.patch b/patches/server/0185-Flag-to-disable-the-channel-limit.patch new file mode 100644 index 0000000000..1ec64fa716 --- /dev/null +++ b/patches/server/0185-Flag-to-disable-the-channel-limit.patch @@ -0,0 +1,31 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Shane Freeder <[email protected]> +Date: Sat, 31 Mar 2018 17:04:26 +0100 +Subject: [PATCH] Flag to disable the channel limit + +In some enviroments, the channel limit set by spigot can cause issues, +e.g. servers which allow and support the usage of mod packs. + +provide an optional flag to disable this check, at your own risk. + +diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java +index ea82243ea965ee70ef1f94cb699d9ab262415b7a..df351eb47360e94d6974950bf219989951426fa6 100644 +--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java ++++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java +@@ -207,6 +207,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player { + private CraftWorldBorder clientWorldBorder = null; + private BorderChangeListener clientWorldBorderListener = this.createWorldBorderListener(); + public org.bukkit.event.player.PlayerResourcePackStatusEvent.Status resourcePackStatus; // Paper - more resource pack API ++ private static final boolean DISABLE_CHANNEL_LIMIT = System.getProperty("paper.disableChannelLimit") != null; // Paper - add a flag to disable the channel limit + + public CraftPlayer(CraftServer server, ServerPlayer entity) { + super(server, entity); +@@ -2254,7 +2255,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player { + } + + public void addChannel(String channel) { +- Preconditions.checkState(this.channels.size() < 128, "Cannot register channel '%s'. Too many channels registered!", channel); ++ Preconditions.checkState(DISABLE_CHANNEL_LIMIT || this.channels.size() < 128, "Cannot register channel '%s'. Too many channels registered!", channel); // Paper - flag to disable channel limit + channel = StandardMessenger.validateAndCorrectChannel(channel); + if (this.channels.add(channel)) { + this.server.getPluginManager().callEvent(new PlayerRegisterChannelEvent(this, channel)); |