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-rw-r--r--patches/server/0200-Improve-EntityShootBowEvent.patch47
1 files changed, 47 insertions, 0 deletions
diff --git a/patches/server/0200-Improve-EntityShootBowEvent.patch b/patches/server/0200-Improve-EntityShootBowEvent.patch
new file mode 100644
index 0000000000..cf16054262
--- /dev/null
+++ b/patches/server/0200-Improve-EntityShootBowEvent.patch
@@ -0,0 +1,47 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Aikar <[email protected]>
+Date: Sat, 15 Jun 2013 19:51:17 -0400
+Subject: [PATCH] Improve EntityShootBowEvent
+
+Adds missing call to Illagers and also adds Arrow ItemStack to skeletons
+
+== AT ==
+public net.minecraft.world.entity.projectile.AbstractArrow getPickupItem()Lnet.minecraft.world.item.ItemStack;
+
+diff --git a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
+index 1bf013a10502395d9f432f80c517d5c9a50f5eab..aec440d32eb97fa8ce738b98dae1cdc346e8a59b 100644
+--- a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
++++ b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
+@@ -205,7 +205,7 @@ public abstract class AbstractSkeleton extends Monster implements RangedAttackMo
+
+ entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.level().getDifficulty().getId() * 4));
+ // CraftBukkit start
+- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getMainHandItem(), null, entityarrow, net.minecraft.world.InteractionHand.MAIN_HAND, 0.8F, true);
++ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getMainHandItem(), entityarrow.getPickupItem(), entityarrow, net.minecraft.world.InteractionHand.MAIN_HAND, 0.8F, true); // Paper
+ if (event.isCancelled()) {
+ event.getProjectile().remove();
+ return;
+diff --git a/src/main/java/net/minecraft/world/entity/monster/Illusioner.java b/src/main/java/net/minecraft/world/entity/monster/Illusioner.java
+index 93e3454de0b0d62895f165b0772526f3eae1e333..c858556ea457931aa14e338e20672cb50cb19f0e 100644
+--- a/src/main/java/net/minecraft/world/entity/monster/Illusioner.java
++++ b/src/main/java/net/minecraft/world/entity/monster/Illusioner.java
+@@ -185,8 +185,18 @@ public class Illusioner extends SpellcasterIllager implements RangedAttackMob {
+ double d3 = Math.sqrt(d0 * d0 + d2 * d2);
+
+ entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.level().getDifficulty().getId() * 4));
++ // Paper start - EntityShootBowEvent
++ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getMainHandItem(), entityarrow.getPickupItem(), entityarrow, target.getUsedItemHand(), 0.8F, true);
++ if (event.isCancelled()) {
++ event.getProjectile().remove();
++ return;
++ }
++
++ if (event.getProjectile() == entityarrow.getBukkitEntity()) {
++ this.level().addFreshEntity(entityarrow);
++ }
++ // Paper end - EntityShootBowEvent
+ this.playSound(SoundEvents.SKELETON_SHOOT, 1.0F, 1.0F / (this.getRandom().nextFloat() * 0.4F + 0.8F));
+- this.level().addFreshEntity(entityarrow);
+ }
+
+ @Override