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-rw-r--r--patches/server/0203-Expand-Explosions-API.patch100
1 files changed, 96 insertions, 4 deletions
diff --git a/patches/server/0203-Expand-Explosions-API.patch b/patches/server/0203-Expand-Explosions-API.patch
index eb56a95124..472715a97d 100644
--- a/patches/server/0203-Expand-Explosions-API.patch
+++ b/patches/server/0203-Expand-Explosions-API.patch
@@ -5,18 +5,110 @@ Subject: [PATCH] Expand Explosions API
Add Entity as a Source capability, and add more API choices, and on Location.
+Co-authored-by: Slqmy <[email protected]>
+Co-authored-by: Bjarne Koll <[email protected]>
+
+diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
+index 1fac100819e59d00f50e530d3a4157b56d966dba..f2e75b36cbceb9cfa0755bd045f23073712d0e8a 100644
+--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
++++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
+@@ -1424,8 +1424,10 @@ public class ServerLevel extends Level implements WorldGenLevel {
+ }
+
+ @Override
+- public Explosion explode(@Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, double x, double y, double z, float power, boolean createFire, Level.ExplosionInteraction explosionSourceType, ParticleOptions particle, ParticleOptions emitterParticle, Holder<SoundEvent> soundEvent) {
+- Explosion explosion = this.explode(entity, damageSource, behavior, x, y, z, power, createFire, explosionSourceType, false, particle, emitterParticle, soundEvent);
++ // Paper start - Allow explosions to damage source
++ public Explosion explode(@Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, double x, double y, double z, float power, boolean createFire, Level.ExplosionInteraction explosionSourceType, ParticleOptions particle, ParticleOptions emitterParticle, Holder<SoundEvent> soundEvent, java.util.function.Consumer<Explosion> configurator) {
++ Explosion explosion = this.explode(entity, damageSource, behavior, x, y, z, power, createFire, explosionSourceType, false, particle, emitterParticle, soundEvent, configurator);
++ // Paper end - Allow explosions to damage source
+ // CraftBukkit start
+ if (explosion.wasCanceled) {
+ return explosion;
+diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
+index b216140a8be65e210250358af8daf49344850f20..ce8ac06b47e81161ad5ff6cc865ad6d3d59807c1 100644
+--- a/src/main/java/net/minecraft/world/level/Explosion.java
++++ b/src/main/java/net/minecraft/world/level/Explosion.java
+@@ -74,6 +74,7 @@ public class Explosion {
+ public boolean wasCanceled = false;
+ public float yield;
+ // CraftBukkit end
++ public boolean excludeSourceFromDamage = true; // Paper - Allow explosions to damage source
+
+ public static DamageSource getDefaultDamageSource(Level world, @Nullable Entity source) {
+ return world.damageSources().explosion(source, Explosion.getIndirectSourceEntityInternal(source));
+@@ -227,7 +228,7 @@ public class Explosion {
+ int i1 = Mth.floor(this.y + (double) f2 + 1.0D);
+ int j1 = Mth.floor(this.z - (double) f2 - 1.0D);
+ int k1 = Mth.floor(this.z + (double) f2 + 1.0D);
+- List<Entity> list = this.level.getEntities(this.source, new AABB((double) i, (double) l, (double) j1, (double) j, (double) i1, (double) k1), (com.google.common.base.Predicate<Entity>) entity -> entity.isAlive() && !entity.isSpectator()); // Paper - Fix lag from explosions processing dead entities
++ List<Entity> list = this.level.getEntities(excludeSourceFromDamage ? this.source : null, new AABB((double) i, (double) l, (double) j1, (double) j, (double) i1, (double) k1), (com.google.common.base.Predicate<Entity>) entity -> entity.isAlive() && !entity.isSpectator()); // Paper - Fix lag from explosions processing dead entities, Allow explosions to damage source
+ Vec3 vec3d = new Vec3(this.x, this.y, this.z);
+ Iterator iterator = list.iterator();
+
+diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
+index 6944c0b0cfcde9fa4dd78742aee3e3b87d679abf..7138fb36062eceaf92ae8513f9b8aef3d1238656 100644
+--- a/src/main/java/net/minecraft/world/level/Level.java
++++ b/src/main/java/net/minecraft/world/level/Level.java
+@@ -782,7 +782,12 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
+ }
+
+ public Explosion explode(@Nullable Entity entity, double x, double y, double z, float power, boolean createFire, Level.ExplosionInteraction explosionSourceType) {
+- return this.explode(entity, Explosion.getDefaultDamageSource(this, entity), (ExplosionDamageCalculator) null, x, y, z, power, createFire, explosionSourceType, ParticleTypes.EXPLOSION, ParticleTypes.EXPLOSION_EMITTER, SoundEvents.GENERIC_EXPLODE);
++ // Paper start - Allow explosions to damage source
++ return this.explode(entity, x, y, z, power, createFire, explosionSourceType, null);
++ }
++ public Explosion explode(@Nullable Entity entity, double x, double y, double z, float power, boolean createFire, Level.ExplosionInteraction explosionSourceType, @Nullable Consumer<Explosion> configurator) {
++ return this.explode(entity, Explosion.getDefaultDamageSource(this, entity), (ExplosionDamageCalculator) null, x, y, z, power, createFire, explosionSourceType, ParticleTypes.EXPLOSION, ParticleTypes.EXPLOSION_EMITTER, SoundEvents.GENERIC_EXPLODE, configurator);
++ // Paper end - Allow explosions to damage source
+ }
+
+ public Explosion explode(@Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, Vec3 pos, float power, boolean createFire, Level.ExplosionInteraction explosionSourceType) {
+@@ -794,10 +799,21 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
+ }
+
+ public Explosion explode(@Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, double x, double y, double z, float power, boolean createFire, Level.ExplosionInteraction explosionSourceType, ParticleOptions particle, ParticleOptions emitterParticle, Holder<SoundEvent> soundEvent) {
+- return this.explode(entity, damageSource, behavior, x, y, z, power, createFire, explosionSourceType, true, particle, emitterParticle, soundEvent);
++ // Paper start - Allow explosions to damage source
++ return this.explode(entity, damageSource, behavior, x, y, z, power, createFire, explosionSourceType, particle, emitterParticle, soundEvent, null);
++ }
++
++ public Explosion explode(@Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, double x, double y, double z, float power, boolean createFire, Level.ExplosionInteraction explosionSourceType, ParticleOptions particle, ParticleOptions emitterParticle, Holder<SoundEvent> soundEvent, @Nullable Consumer<Explosion> configurator) {
++ return this.explode(entity, damageSource, behavior, x, y, z, power, createFire, explosionSourceType, true, particle, emitterParticle, soundEvent, configurator);
++ // Paper end - Allow explosions to damage source
+ }
+
+ public Explosion explode(@Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, double x, double y, double z, float power, boolean createFire, Level.ExplosionInteraction explosionSourceType, boolean particles, ParticleOptions particle, ParticleOptions emitterParticle, Holder<SoundEvent> soundEvent) {
++ // Paper start - Allow explosions to damage source
++ return this.explode(entity, damageSource, behavior, x, y, z, power, createFire, explosionSourceType, particle, emitterParticle, soundEvent, null);
++ }
++ public Explosion explode(@Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, double x, double y, double z, float power, boolean createFire, Level.ExplosionInteraction explosionSourceType, boolean particles, ParticleOptions particle, ParticleOptions emitterParticle, Holder<SoundEvent> soundEvent, @Nullable Consumer<Explosion> configurator) {
++ // Paper end - Allow explosions to damage source
+ Explosion.BlockInteraction explosion_effect;
+
+ switch (explosionSourceType.ordinal()) {
+@@ -827,6 +843,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
+
+ Explosion.BlockInteraction explosion_effect1 = explosion_effect;
+ Explosion explosion = new Explosion(this, entity, damageSource, behavior, x, y, z, power, createFire, explosion_effect1, particle, emitterParticle, soundEvent);
++ if (configurator != null) configurator.accept(explosion); // Paper - Allow explosions to damage source
+
+ explosion.explode();
+ explosion.finalizeExplosion(particles);
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
-index 3c00eaf52ab04d1396f226cc074d9dd013c57027..b2a1f7e6576757d02a0369c42d4526ca3ac3d775 100644
+index 3c00eaf52ab04d1396f226cc074d9dd013c57027..2c13ece6592700126365a155f104d6971aab4ede 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
-@@ -789,6 +789,12 @@ public class CraftWorld extends CraftRegionAccessor implements World {
+@@ -789,6 +789,14 @@ public class CraftWorld extends CraftRegionAccessor implements World {
return !this.world.explode(source == null ? null : ((CraftEntity) source).getHandle(), x, y, z, power, setFire, explosionType).wasCanceled;
}
+ // Paper start
+ @Override
-+ public boolean createExplosion(Entity source, Location loc, float power, boolean setFire, boolean breakBlocks) {
-+ return !world.explode(source != null ? ((org.bukkit.craftbukkit.entity.CraftEntity) source).getHandle() : null, loc.getX(), loc.getY(), loc.getZ(), power, setFire, breakBlocks ? net.minecraft.world.level.Level.ExplosionInteraction.MOB : net.minecraft.world.level.Level.ExplosionInteraction.NONE).wasCanceled;
++ public boolean createExplosion(Entity source, Location loc, float power, boolean setFire, boolean breakBlocks, boolean excludeSourceFromDamage) {
++ return !world.explode(source != null ? ((org.bukkit.craftbukkit.entity.CraftEntity) source).getHandle() : null, loc.getX(), loc.getY(), loc.getZ(), power, setFire, breakBlocks ? net.minecraft.world.level.Level.ExplosionInteraction.MOB : net.minecraft.world.level.Level.ExplosionInteraction.NONE, explosion -> {
++ explosion.excludeSourceFromDamage = excludeSourceFromDamage;
++ }).wasCanceled;
+ }
+ // Paper end