diff options
Diffstat (limited to 'patches/server/0203-Expand-Explosions-API.patch')
-rw-r--r-- | patches/server/0203-Expand-Explosions-API.patch | 100 |
1 files changed, 96 insertions, 4 deletions
diff --git a/patches/server/0203-Expand-Explosions-API.patch b/patches/server/0203-Expand-Explosions-API.patch index eb56a95124..472715a97d 100644 --- a/patches/server/0203-Expand-Explosions-API.patch +++ b/patches/server/0203-Expand-Explosions-API.patch @@ -5,18 +5,110 @@ Subject: [PATCH] Expand Explosions API Add Entity as a Source capability, and add more API choices, and on Location. +Co-authored-by: Slqmy <[email protected]> +Co-authored-by: Bjarne Koll <[email protected]> + +diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java +index 1fac100819e59d00f50e530d3a4157b56d966dba..f2e75b36cbceb9cfa0755bd045f23073712d0e8a 100644 +--- a/src/main/java/net/minecraft/server/level/ServerLevel.java ++++ b/src/main/java/net/minecraft/server/level/ServerLevel.java +@@ -1424,8 +1424,10 @@ public class ServerLevel extends Level implements WorldGenLevel { + } + + @Override +- public Explosion explode(@Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, double x, double y, double z, float power, boolean createFire, Level.ExplosionInteraction explosionSourceType, ParticleOptions particle, ParticleOptions emitterParticle, Holder<SoundEvent> soundEvent) { +- Explosion explosion = this.explode(entity, damageSource, behavior, x, y, z, power, createFire, explosionSourceType, false, particle, emitterParticle, soundEvent); ++ // Paper start - Allow explosions to damage source ++ public Explosion explode(@Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, double x, double y, double z, float power, boolean createFire, Level.ExplosionInteraction explosionSourceType, ParticleOptions particle, ParticleOptions emitterParticle, Holder<SoundEvent> soundEvent, java.util.function.Consumer<Explosion> configurator) { ++ Explosion explosion = this.explode(entity, damageSource, behavior, x, y, z, power, createFire, explosionSourceType, false, particle, emitterParticle, soundEvent, configurator); ++ // Paper end - Allow explosions to damage source + // CraftBukkit start + if (explosion.wasCanceled) { + return explosion; +diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java +index b216140a8be65e210250358af8daf49344850f20..ce8ac06b47e81161ad5ff6cc865ad6d3d59807c1 100644 +--- a/src/main/java/net/minecraft/world/level/Explosion.java ++++ b/src/main/java/net/minecraft/world/level/Explosion.java +@@ -74,6 +74,7 @@ public class Explosion { + public boolean wasCanceled = false; + public float yield; + // CraftBukkit end ++ public boolean excludeSourceFromDamage = true; // Paper - Allow explosions to damage source + + public static DamageSource getDefaultDamageSource(Level world, @Nullable Entity source) { + return world.damageSources().explosion(source, Explosion.getIndirectSourceEntityInternal(source)); +@@ -227,7 +228,7 @@ public class Explosion { + int i1 = Mth.floor(this.y + (double) f2 + 1.0D); + int j1 = Mth.floor(this.z - (double) f2 - 1.0D); + int k1 = Mth.floor(this.z + (double) f2 + 1.0D); +- List<Entity> list = this.level.getEntities(this.source, new AABB((double) i, (double) l, (double) j1, (double) j, (double) i1, (double) k1), (com.google.common.base.Predicate<Entity>) entity -> entity.isAlive() && !entity.isSpectator()); // Paper - Fix lag from explosions processing dead entities ++ List<Entity> list = this.level.getEntities(excludeSourceFromDamage ? this.source : null, new AABB((double) i, (double) l, (double) j1, (double) j, (double) i1, (double) k1), (com.google.common.base.Predicate<Entity>) entity -> entity.isAlive() && !entity.isSpectator()); // Paper - Fix lag from explosions processing dead entities, Allow explosions to damage source + Vec3 vec3d = new Vec3(this.x, this.y, this.z); + Iterator iterator = list.iterator(); + +diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java +index 6944c0b0cfcde9fa4dd78742aee3e3b87d679abf..7138fb36062eceaf92ae8513f9b8aef3d1238656 100644 +--- a/src/main/java/net/minecraft/world/level/Level.java ++++ b/src/main/java/net/minecraft/world/level/Level.java +@@ -782,7 +782,12 @@ public abstract class Level implements LevelAccessor, AutoCloseable { + } + + public Explosion explode(@Nullable Entity entity, double x, double y, double z, float power, boolean createFire, Level.ExplosionInteraction explosionSourceType) { +- return this.explode(entity, Explosion.getDefaultDamageSource(this, entity), (ExplosionDamageCalculator) null, x, y, z, power, createFire, explosionSourceType, ParticleTypes.EXPLOSION, ParticleTypes.EXPLOSION_EMITTER, SoundEvents.GENERIC_EXPLODE); ++ // Paper start - Allow explosions to damage source ++ return this.explode(entity, x, y, z, power, createFire, explosionSourceType, null); ++ } ++ public Explosion explode(@Nullable Entity entity, double x, double y, double z, float power, boolean createFire, Level.ExplosionInteraction explosionSourceType, @Nullable Consumer<Explosion> configurator) { ++ return this.explode(entity, Explosion.getDefaultDamageSource(this, entity), (ExplosionDamageCalculator) null, x, y, z, power, createFire, explosionSourceType, ParticleTypes.EXPLOSION, ParticleTypes.EXPLOSION_EMITTER, SoundEvents.GENERIC_EXPLODE, configurator); ++ // Paper end - Allow explosions to damage source + } + + public Explosion explode(@Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, Vec3 pos, float power, boolean createFire, Level.ExplosionInteraction explosionSourceType) { +@@ -794,10 +799,21 @@ public abstract class Level implements LevelAccessor, AutoCloseable { + } + + public Explosion explode(@Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, double x, double y, double z, float power, boolean createFire, Level.ExplosionInteraction explosionSourceType, ParticleOptions particle, ParticleOptions emitterParticle, Holder<SoundEvent> soundEvent) { +- return this.explode(entity, damageSource, behavior, x, y, z, power, createFire, explosionSourceType, true, particle, emitterParticle, soundEvent); ++ // Paper start - Allow explosions to damage source ++ return this.explode(entity, damageSource, behavior, x, y, z, power, createFire, explosionSourceType, particle, emitterParticle, soundEvent, null); ++ } ++ ++ public Explosion explode(@Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, double x, double y, double z, float power, boolean createFire, Level.ExplosionInteraction explosionSourceType, ParticleOptions particle, ParticleOptions emitterParticle, Holder<SoundEvent> soundEvent, @Nullable Consumer<Explosion> configurator) { ++ return this.explode(entity, damageSource, behavior, x, y, z, power, createFire, explosionSourceType, true, particle, emitterParticle, soundEvent, configurator); ++ // Paper end - Allow explosions to damage source + } + + public Explosion explode(@Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, double x, double y, double z, float power, boolean createFire, Level.ExplosionInteraction explosionSourceType, boolean particles, ParticleOptions particle, ParticleOptions emitterParticle, Holder<SoundEvent> soundEvent) { ++ // Paper start - Allow explosions to damage source ++ return this.explode(entity, damageSource, behavior, x, y, z, power, createFire, explosionSourceType, particle, emitterParticle, soundEvent, null); ++ } ++ public Explosion explode(@Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, double x, double y, double z, float power, boolean createFire, Level.ExplosionInteraction explosionSourceType, boolean particles, ParticleOptions particle, ParticleOptions emitterParticle, Holder<SoundEvent> soundEvent, @Nullable Consumer<Explosion> configurator) { ++ // Paper end - Allow explosions to damage source + Explosion.BlockInteraction explosion_effect; + + switch (explosionSourceType.ordinal()) { +@@ -827,6 +843,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable { + + Explosion.BlockInteraction explosion_effect1 = explosion_effect; + Explosion explosion = new Explosion(this, entity, damageSource, behavior, x, y, z, power, createFire, explosion_effect1, particle, emitterParticle, soundEvent); ++ if (configurator != null) configurator.accept(explosion); // Paper - Allow explosions to damage source + + explosion.explode(); + explosion.finalizeExplosion(particles); diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java -index 3c00eaf52ab04d1396f226cc074d9dd013c57027..b2a1f7e6576757d02a0369c42d4526ca3ac3d775 100644 +index 3c00eaf52ab04d1396f226cc074d9dd013c57027..2c13ece6592700126365a155f104d6971aab4ede 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java -@@ -789,6 +789,12 @@ public class CraftWorld extends CraftRegionAccessor implements World { +@@ -789,6 +789,14 @@ public class CraftWorld extends CraftRegionAccessor implements World { return !this.world.explode(source == null ? null : ((CraftEntity) source).getHandle(), x, y, z, power, setFire, explosionType).wasCanceled; } + // Paper start + @Override -+ public boolean createExplosion(Entity source, Location loc, float power, boolean setFire, boolean breakBlocks) { -+ return !world.explode(source != null ? ((org.bukkit.craftbukkit.entity.CraftEntity) source).getHandle() : null, loc.getX(), loc.getY(), loc.getZ(), power, setFire, breakBlocks ? net.minecraft.world.level.Level.ExplosionInteraction.MOB : net.minecraft.world.level.Level.ExplosionInteraction.NONE).wasCanceled; ++ public boolean createExplosion(Entity source, Location loc, float power, boolean setFire, boolean breakBlocks, boolean excludeSourceFromDamage) { ++ return !world.explode(source != null ? ((org.bukkit.craftbukkit.entity.CraftEntity) source).getHandle() : null, loc.getX(), loc.getY(), loc.getZ(), power, setFire, breakBlocks ? net.minecraft.world.level.Level.ExplosionInteraction.MOB : net.minecraft.world.level.Level.ExplosionInteraction.NONE, explosion -> { ++ explosion.excludeSourceFromDamage = excludeSourceFromDamage; ++ }).wasCanceled; + } + // Paper end |