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-rw-r--r--patches/server/0221-Improve-BlockPosition-inlining.patch63
1 files changed, 63 insertions, 0 deletions
diff --git a/patches/server/0221-Improve-BlockPosition-inlining.patch b/patches/server/0221-Improve-BlockPosition-inlining.patch
new file mode 100644
index 0000000000..208af75831
--- /dev/null
+++ b/patches/server/0221-Improve-BlockPosition-inlining.patch
@@ -0,0 +1,63 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Techcable <[email protected]>
+Date: Wed, 30 Nov 2016 20:56:58 -0600
+Subject: [PATCH] Improve BlockPosition inlining
+
+Normally the JVM can inline virtual getters by having two sets of code, one is the 'optimized' code and the other is the 'deoptimized' code.
+If a single type is used 99% of the time, then its worth it to inline, and to revert to 'deoptimized' the 1% of the time we encounter other types.
+But if two types are encountered commonly, then the JVM can't inline them both, and the call overhead remains.
+
+This scenario also occurs with BlockPos and MutableBlockPos.
+The variables in BlockPos are final, so MutableBlockPos can't modify them.
+MutableBlockPos fixes this by adding custom mutable variables, and overriding the getters to access them.
+
+This approach with utility methods that operate on MutableBlockPos and BlockPos.
+Specific examples are BlockPosition.up(), and World.isValidLocation().
+It makes these simple methods much slower than they need to be.
+
+This should result in an across the board speedup in anything that accesses blocks or does logic with positions.
+
+This is based upon conclusions drawn from inspecting the assenmbly generated bythe JIT compiler on my microbenchmarks.
+They had 'callq' (invoke) instead of 'mov' (get from memory) instructions.
+
+diff --git a/src/main/java/net/minecraft/core/Vec3i.java b/src/main/java/net/minecraft/core/Vec3i.java
+index 40950db0c242c65dfd4de247c86249354d12108f..e87ef99260bff134529e00b9a75381cecaec01a4 100644
+--- a/src/main/java/net/minecraft/core/Vec3i.java
++++ b/src/main/java/net/minecraft/core/Vec3i.java
+@@ -44,7 +44,7 @@ public class Vec3i implements Comparable<Vec3i> {
+ }
+
+ @Override
+- public boolean equals(Object object) {
++ public final boolean equals(Object object) { // Paper
+ if (this == object) {
+ return true;
+ } else if (!(object instanceof Vec3i)) {
+@@ -62,7 +62,7 @@ public class Vec3i implements Comparable<Vec3i> {
+ }
+
+ @Override
+- public int hashCode() {
++ public final int hashCode() { // Paper
+ return (this.getY() + this.getZ() * 31) * 31 + this.getX();
+ }
+
+@@ -75,15 +75,15 @@ public class Vec3i implements Comparable<Vec3i> {
+ }
+ }
+
+- public int getX() {
++ public final int getX() { // Paper
+ return this.x;
+ }
+
+- public int getY() {
++ public final int getY() { // Paper
+ return this.y;
+ }
+
+- public int getZ() {
++ public final int getZ() { // Paper
+ return this.z;
+ }
+