diff options
Diffstat (limited to 'patches/server/0230-Use-a-Queue-for-Queueing-Commands.patch')
-rw-r--r-- | patches/server/0230-Use-a-Queue-for-Queueing-Commands.patch | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/patches/server/0230-Use-a-Queue-for-Queueing-Commands.patch b/patches/server/0230-Use-a-Queue-for-Queueing-Commands.patch new file mode 100644 index 0000000000..eee2655478 --- /dev/null +++ b/patches/server/0230-Use-a-Queue-for-Queueing-Commands.patch @@ -0,0 +1,39 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Aikar <[email protected]> +Date: Sun, 12 Aug 2018 02:33:39 -0400 +Subject: [PATCH] Use a Queue for Queueing Commands + +Lists are bad as Queues mmmkay. + +diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java +index baf93b5d5883d0a5c360f1a475949804b7907636..b15cee6f21ff300b596922a8eed35a5f8a89fe22 100644 +--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java ++++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java +@@ -78,7 +78,7 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface + static final Logger LOGGER = LogUtils.getLogger(); + private static final int CONVERSION_RETRY_DELAY_MS = 5000; + private static final int CONVERSION_RETRIES = 2; +- private final List<ConsoleInput> consoleInput = Collections.synchronizedList(Lists.newArrayList()); ++ private final java.util.Queue<ConsoleInput> serverCommandQueue = new java.util.concurrent.ConcurrentLinkedQueue<>(); // Paper - Perf: use a proper queue + @Nullable + private QueryThreadGs4 queryThreadGs4; + // private final RemoteControlCommandListener rconConsoleSource; // CraftBukkit - remove field +@@ -438,13 +438,15 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface + } + + public void handleConsoleInput(String command, CommandSourceStack commandSource) { +- this.consoleInput.add(new ConsoleInput(command, commandSource)); ++ this.serverCommandQueue.add(new ConsoleInput(command, commandSource)); // Paper - Perf: use proper queue + } + + public void handleConsoleInputs() { + MinecraftTimings.serverCommandTimer.startTiming(); // Spigot +- while (!this.consoleInput.isEmpty()) { +- ConsoleInput servercommand = (ConsoleInput) this.consoleInput.remove(0); ++ // Paper start - Perf: use proper queue ++ ConsoleInput servercommand; ++ while ((servercommand = this.serverCommandQueue.poll()) != null) { ++ // Paper end - Perf: use proper queue + + // CraftBukkit start - ServerCommand for preprocessing + ServerCommandEvent event = new ServerCommandEvent(this.console, servercommand.msg); |