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-rw-r--r--patches/server/0244-Expose-attack-cooldown-methods-for-Player.patch32
1 files changed, 32 insertions, 0 deletions
diff --git a/patches/server/0244-Expose-attack-cooldown-methods-for-Player.patch b/patches/server/0244-Expose-attack-cooldown-methods-for-Player.patch
new file mode 100644
index 0000000000..f736e3418f
--- /dev/null
+++ b/patches/server/0244-Expose-attack-cooldown-methods-for-Player.patch
@@ -0,0 +1,32 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: BillyGalbreath <[email protected]>
+Date: Tue, 4 Sep 2018 15:02:00 -0500
+Subject: [PATCH] Expose attack cooldown methods for Player
+
+
+diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+index 59d19212487770304a9b273f1546a2cc199764ab..a787be4cc43a01c7a6d66fe507df2ab2b63019a0 100644
+--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
++++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+@@ -2953,6 +2953,21 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
+
+ return this.adventure$pointers;
+ }
++
++ @Override
++ public float getCooldownPeriod() {
++ return getHandle().getCurrentItemAttackStrengthDelay();
++ }
++
++ @Override
++ public float getCooledAttackStrength(float adjustTicks) {
++ return getHandle().getAttackStrengthScale(adjustTicks);
++ }
++
++ @Override
++ public void resetCooldown() {
++ getHandle().resetAttackStrengthTicker();
++ }
+ // Paper end
+ // Spigot start
+ private final Player.Spigot spigot = new Player.Spigot()