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-rw-r--r--patches/server/0255-Call-player-spectator-target-events-and-improve-impl.patch46
1 files changed, 46 insertions, 0 deletions
diff --git a/patches/server/0255-Call-player-spectator-target-events-and-improve-impl.patch b/patches/server/0255-Call-player-spectator-target-events-and-improve-impl.patch
new file mode 100644
index 0000000000..b29358d325
--- /dev/null
+++ b/patches/server/0255-Call-player-spectator-target-events-and-improve-impl.patch
@@ -0,0 +1,46 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Caleb Bassham <[email protected]>
+Date: Fri, 28 Sep 2018 02:32:19 -0500
+Subject: [PATCH] Call player spectator target events and improve
+ implementation
+
+Use a proper teleport for teleporting to entities in different
+worlds.
+
+Implementation improvements authored by Spottedleaf <[email protected]>
+Validate that the target entity is valid and deny spectate
+requests from frozen players.
+
+Also, make sure the entity is spawned to the client before
+sending the camera packet. If the entity isn't spawned clientside
+when it receives the camera packet, then the client will not
+spectate the target entity.
+
+Co-authored-by: Spottedleaf <[email protected]>
+
+diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
+index fa8640f961b93dc811296131dfda58faa1908add..15328d344a26f5c40011ee6ba0bc54dd5ab0b87b 100644
+--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
++++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
+@@ -2182,6 +2182,21 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
+
+ this.camera = (Entity) (entity == null ? this : entity);
+ if (entity1 != this.camera) {
++ // Paper start - Add PlayerStartSpectatingEntityEvent and PlayerStopSpectatingEntity
++ if (this.camera == this) {
++ com.destroystokyo.paper.event.player.PlayerStopSpectatingEntityEvent playerStopSpectatingEntityEvent = new com.destroystokyo.paper.event.player.PlayerStopSpectatingEntityEvent(this.getBukkitEntity(), entity1.getBukkitEntity());
++ if (!playerStopSpectatingEntityEvent.callEvent()) {
++ this.camera = entity1; // rollback camera entity again
++ return;
++ }
++ } else {
++ com.destroystokyo.paper.event.player.PlayerStartSpectatingEntityEvent playerStartSpectatingEntityEvent = new com.destroystokyo.paper.event.player.PlayerStartSpectatingEntityEvent(this.getBukkitEntity(), entity1.getBukkitEntity(), entity.getBukkitEntity());
++ if (!playerStartSpectatingEntityEvent.callEvent()) {
++ this.camera = entity1; // rollback camera entity again
++ return;
++ }
++ }
++ // Paper end - Add PlayerStartSpectatingEntityEvent and PlayerStopSpectatingEntity
+ Level world = this.camera.level();
+
+ if (world instanceof ServerLevel) {