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-rw-r--r--patches/server/0268-Check-Drowned-for-Villager-Aggression-Config.patch19
1 files changed, 19 insertions, 0 deletions
diff --git a/patches/server/0268-Check-Drowned-for-Villager-Aggression-Config.patch b/patches/server/0268-Check-Drowned-for-Villager-Aggression-Config.patch
new file mode 100644
index 0000000000..99463ffb07
--- /dev/null
+++ b/patches/server/0268-Check-Drowned-for-Villager-Aggression-Config.patch
@@ -0,0 +1,19 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: BillyGalbreath <[email protected]>
+Date: Wed, 10 Oct 2018 21:22:44 -0500
+Subject: [PATCH] Check Drowned for Villager Aggression Config
+
+
+diff --git a/src/main/java/net/minecraft/world/entity/monster/Drowned.java b/src/main/java/net/minecraft/world/entity/monster/Drowned.java
+index ee2abc0c39a76a74c151ecc8660d2037f3db0636..485d14d71fb26e6e0d00a43da040bf63d696b66a 100644
+--- a/src/main/java/net/minecraft/world/entity/monster/Drowned.java
++++ b/src/main/java/net/minecraft/world/entity/monster/Drowned.java
+@@ -78,7 +78,7 @@ public class Drowned extends Zombie implements RangedAttackMob {
+ this.goalSelector.addGoal(7, new RandomStrollGoal(this, 1.0D));
+ this.targetSelector.addGoal(1, (new HurtByTargetGoal(this, new Class[]{Drowned.class})).setAlertOthers(ZombifiedPiglin.class));
+ this.targetSelector.addGoal(2, new NearestAttackableTargetGoal<>(this, Player.class, 10, true, false, this::okTarget));
+- this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, AbstractVillager.class, false));
++ if (this.level().spigotConfig.zombieAggressiveTowardsVillager) this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, AbstractVillager.class, false)); // Paper
+ this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, IronGolem.class, true));
+ this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, Axolotl.class, true, false));
+ this.targetSelector.addGoal(5, new NearestAttackableTargetGoal<>(this, Turtle.class, 10, true, false, Turtle.BABY_ON_LAND_SELECTOR));