diff options
Diffstat (limited to 'patches/server/0274-Check-Drowned-for-Villager-Aggression-Config.patch')
-rw-r--r-- | patches/server/0274-Check-Drowned-for-Villager-Aggression-Config.patch | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/patches/server/0274-Check-Drowned-for-Villager-Aggression-Config.patch b/patches/server/0274-Check-Drowned-for-Villager-Aggression-Config.patch new file mode 100644 index 0000000000..ec62c27d6f --- /dev/null +++ b/patches/server/0274-Check-Drowned-for-Villager-Aggression-Config.patch @@ -0,0 +1,19 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: BillyGalbreath <[email protected]> +Date: Wed, 10 Oct 2018 21:22:44 -0500 +Subject: [PATCH] Check Drowned for Villager Aggression Config + + +diff --git a/src/main/java/net/minecraft/world/entity/monster/Drowned.java b/src/main/java/net/minecraft/world/entity/monster/Drowned.java +index 2a3e9d3b847c155ba1d18c0711210c3e41bc3eac..1b1305f5eaf5710b72c57ab4c3953e703a23f1e0 100644 +--- a/src/main/java/net/minecraft/world/entity/monster/Drowned.java ++++ b/src/main/java/net/minecraft/world/entity/monster/Drowned.java +@@ -78,7 +78,7 @@ public class Drowned extends Zombie implements RangedAttackMob { + this.goalSelector.addGoal(7, new RandomStrollGoal(this, 1.0D)); + this.targetSelector.addGoal(1, (new HurtByTargetGoal(this, new Class[]{Drowned.class})).setAlertOthers(ZombifiedPiglin.class)); + this.targetSelector.addGoal(2, new NearestAttackableTargetGoal<>(this, Player.class, 10, true, false, this::okTarget)); +- this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, AbstractVillager.class, false)); ++ if (this.level.spigotConfig.zombieAggressiveTowardsVillager) this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, AbstractVillager.class, false)); // Paper + this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, IronGolem.class, true)); + this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, Axolotl.class, true, false)); + this.targetSelector.addGoal(5, new NearestAttackableTargetGoal<>(this, Turtle.class, 10, true, false, Turtle.BABY_ON_LAND_SELECTOR)); |