diff options
Diffstat (limited to 'patches/server/0276-BlockDestroyEvent.patch')
-rw-r--r-- | patches/server/0276-BlockDestroyEvent.patch | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/patches/server/0276-BlockDestroyEvent.patch b/patches/server/0276-BlockDestroyEvent.patch new file mode 100644 index 0000000000..27911d5058 --- /dev/null +++ b/patches/server/0276-BlockDestroyEvent.patch @@ -0,0 +1,53 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Aikar <[email protected]> +Date: Wed, 6 Feb 2019 00:20:33 -0500 +Subject: [PATCH] BlockDestroyEvent + +Adds an event for when the server is going to destroy a current block, +potentially causing it to drop. This event can be cancelled to avoid +the block destruction, such as preventing signs from popping when +floating in the air. + +This can replace many uses of BlockPhysicsEvent + +diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java +index c0b0a9328faf93b85ceaf6cc9989f1a59520c7f4..8e2acb3c6f815b5b1d3237a2f4e0b5f3683d2c60 100644 +--- a/src/main/java/net/minecraft/world/level/Level.java ++++ b/src/main/java/net/minecraft/world/level/Level.java +@@ -25,6 +25,7 @@ import net.minecraft.core.registries.Registries; + import net.minecraft.network.protocol.Packet; + import net.minecraft.resources.ResourceKey; + import net.minecraft.resources.ResourceLocation; ++import io.papermc.paper.util.MCUtil; + import net.minecraft.server.MinecraftServer; + import net.minecraft.server.level.FullChunkStatus; + import net.minecraft.server.level.ServerLevel; +@@ -576,9 +577,26 @@ public abstract class Level implements LevelAccessor, AutoCloseable { + return false; + } else { + FluidState fluid = this.getFluidState(pos); ++ // Paper start - BlockDestroyEvent; while the above setAir method is named same and looks very similar ++ // they are NOT used with same intent and the above should not fire this event. The above method is more of a BlockSetToAirEvent, ++ // it doesn't imply destruction of a block that plays a sound effect / drops an item. ++ boolean playEffect = true; ++ BlockState effectType = iblockdata; ++ int xp = iblockdata.getBlock().getExpDrop(iblockdata, (ServerLevel) this, pos, ItemStack.EMPTY, true); ++ if (com.destroystokyo.paper.event.block.BlockDestroyEvent.getHandlerList().getRegisteredListeners().length > 0) { ++ com.destroystokyo.paper.event.block.BlockDestroyEvent event = new com.destroystokyo.paper.event.block.BlockDestroyEvent(org.bukkit.craftbukkit.block.CraftBlock.at(this, pos), fluid.createLegacyBlock().createCraftBlockData(), effectType.createCraftBlockData(), xp, drop); ++ if (!event.callEvent()) { ++ return false; ++ } ++ effectType = ((CraftBlockData) event.getEffectBlock()).getState(); ++ playEffect = event.playEffect(); ++ drop = event.willDrop(); ++ xp = event.getExpToDrop(); ++ } ++ // Paper end - BlockDestroyEvent + +- if (!(iblockdata.getBlock() instanceof BaseFireBlock)) { +- this.levelEvent(2001, pos, Block.getId(iblockdata)); ++ if (playEffect && !(effectType.getBlock() instanceof BaseFireBlock)) { // Paper - BlockDestroyEvent ++ this.levelEvent(2001, pos, Block.getId(effectType)); // Paper - BlockDestroyEvent + } + + if (drop) { |