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-rw-r--r--patches/server/0292-Fix-sounds-when-item-frames-are-modified-MC-123450.patch20
1 files changed, 20 insertions, 0 deletions
diff --git a/patches/server/0292-Fix-sounds-when-item-frames-are-modified-MC-123450.patch b/patches/server/0292-Fix-sounds-when-item-frames-are-modified-MC-123450.patch
new file mode 100644
index 0000000000..83a7d7d541
--- /dev/null
+++ b/patches/server/0292-Fix-sounds-when-item-frames-are-modified-MC-123450.patch
@@ -0,0 +1,20 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Phoenix616 <[email protected]>
+Date: Sat, 27 Apr 2019 20:00:43 +0100
+Subject: [PATCH] Fix sounds when item frames are modified (MC-123450)
+
+This also fixes the adding sound playing when the item frame direction is changed.
+
+diff --git a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
+index 84dcd662981b1eeb03128e7717f6af44c2b9cff6..fdb6898519acfb27baf25d8bbad2013956c1361f 100644
+--- a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
++++ b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
+@@ -278,7 +278,7 @@ public class ItemFrame extends HangingEntity {
+
+ this.onItemChanged(itemstack);
+ this.getEntityData().set(ItemFrame.DATA_ITEM, itemstack);
+- if (!itemstack.isEmpty() && playSound) { // CraftBukkit
++ if (!itemstack.isEmpty() && flag && playSound) { // CraftBukkit // Paper - only play sound when update flag is set
+ this.playSound(this.getAddItemSound(), 1.0F, 1.0F);
+ }
+