diff options
Diffstat (limited to 'patches/server/0295-Block-Entity-remove-from-being-called-on-Players.patch')
-rw-r--r-- | patches/server/0295-Block-Entity-remove-from-being-called-on-Players.patch | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/patches/server/0295-Block-Entity-remove-from-being-called-on-Players.patch b/patches/server/0295-Block-Entity-remove-from-being-called-on-Players.patch new file mode 100644 index 0000000000..93b2e112ed --- /dev/null +++ b/patches/server/0295-Block-Entity-remove-from-being-called-on-Players.patch @@ -0,0 +1,33 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Zach Brown <[email protected]> +Date: Mon, 4 Feb 2019 23:33:24 -0500 +Subject: [PATCH] Block Entity#remove from being called on Players + +This doesn't result in the same behavior as other entities and causes +several problems. Anyone ever complain about the "Cannot send chat +message" thing? That's one of the issues this causes, among others. + +If a plugin developer can come up with a valid reason to call this on a +Player we will look at limiting the scope of this change. It appears to +be unintentional in the few cases we've seen so far. + +diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java +index 1b708fc4990e92815f2ad56aba52bf85e5ddea7f..aebe500d3d0947536d19286195a0c7f5798e862e 100644 +--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java ++++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java +@@ -2636,6 +2636,15 @@ public class CraftPlayer extends CraftHumanEntity implements Player { + public void resetCooldown() { + getHandle().resetAttackStrengthTicker(); + } ++ ++ @Override ++ public void remove() { ++ if (this.getHandle().getClass().equals(ServerPlayer.class)) { // special case for NMS plugins inheriting ++ throw new UnsupportedOperationException("Calling Entity#remove on players produces undefined (bad) behavior"); ++ } else { ++ super.remove(); ++ } ++ } + // Paper end + // Spigot start + private final Player.Spigot spigot = new Player.Spigot() |