aboutsummaryrefslogtreecommitdiffhomepage
path: root/patches/server/0305-Don-t-load-Chunks-from-Hoppers-and-other-things.patch
diff options
context:
space:
mode:
Diffstat (limited to 'patches/server/0305-Don-t-load-Chunks-from-Hoppers-and-other-things.patch')
-rw-r--r--patches/server/0305-Don-t-load-Chunks-from-Hoppers-and-other-things.patch32
1 files changed, 32 insertions, 0 deletions
diff --git a/patches/server/0305-Don-t-load-Chunks-from-Hoppers-and-other-things.patch b/patches/server/0305-Don-t-load-Chunks-from-Hoppers-and-other-things.patch
new file mode 100644
index 0000000000..3b189be4e4
--- /dev/null
+++ b/patches/server/0305-Don-t-load-Chunks-from-Hoppers-and-other-things.patch
@@ -0,0 +1,32 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Aikar <[email protected]>
+Date: Thu, 3 Nov 2016 20:28:12 -0400
+Subject: [PATCH] Don't load Chunks from Hoppers and other things
+
+Hoppers call this to I guess "get the primary side" of a double sided chest.
+
+If the double sided chest crosses chunk lines, it causes the chunk to load.
+This will end up causing sync chunk loads, which will unload with Chunk GC,
+only to be reloaded again the next tick.
+
+This of course is undesirable, so just return the loaded side as "primary"
+and treat it as a single chest if the other sides are unloaded
+
+diff --git a/src/main/java/net/minecraft/world/level/block/DoubleBlockCombiner.java b/src/main/java/net/minecraft/world/level/block/DoubleBlockCombiner.java
+index 963092cd5a4e756ad6a471379a81d8996cc2b091..20c9921339ec6b5127fbadcedc19577f3906074d 100644
+--- a/src/main/java/net/minecraft/world/level/block/DoubleBlockCombiner.java
++++ b/src/main/java/net/minecraft/world/level/block/DoubleBlockCombiner.java
+@@ -34,7 +34,12 @@ public class DoubleBlockCombiner {
+ return new DoubleBlockCombiner.NeighborCombineResult.Single<>(blockEntity);
+ } else {
+ BlockPos blockPos = pos.relative(directionMapper.apply(state));
+- BlockState blockState = world.getBlockState(blockPos);
++ // Paper start - Don't load Chunks from Hoppers and other things
++ BlockState blockState = world.getBlockStateIfLoaded(blockPos);
++ if (blockState == null) {
++ return new DoubleBlockCombiner.NeighborCombineResult.Single<>(blockEntity);
++ }
++ // Paper end - Don't load Chunks from Hoppers and other things
+ if (blockState.is(state.getBlock())) {
+ DoubleBlockCombiner.BlockType blockType2 = typeMapper.apply(blockState);
+ if (blockType2 != DoubleBlockCombiner.BlockType.SINGLE