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Diffstat (limited to 'patches/server/0336-Dead-Player-s-shouldn-t-be-able-to-move.patch')
-rw-r--r--patches/server/0336-Dead-Player-s-shouldn-t-be-able-to-move.patch4
1 files changed, 2 insertions, 2 deletions
diff --git a/patches/server/0336-Dead-Player-s-shouldn-t-be-able-to-move.patch b/patches/server/0336-Dead-Player-s-shouldn-t-be-able-to-move.patch
index 6666c9a721..d10a5a50c4 100644
--- a/patches/server/0336-Dead-Player-s-shouldn-t-be-able-to-move.patch
+++ b/patches/server/0336-Dead-Player-s-shouldn-t-be-able-to-move.patch
@@ -7,10 +7,10 @@ This fixes a lot of game state issues where packets were delayed for processing
due to 1.15's new queue but processed while dead.
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
-index e7fc0f6d1a50e82c4c9fc75ca9190f63c5964f3b..acb2ccc8a940ea0ccd3d1f6d69c926d513f42872 100644
+index fa906334a1c569748d3f2dc073ec03a85bd09d3b..cb89b020d93ac838843ec2cbad562326a1e4257b 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
-@@ -1172,7 +1172,7 @@ public abstract class Player extends LivingEntity {
+@@ -1173,7 +1173,7 @@ public abstract class Player extends LivingEntity {
@Override
protected boolean isImmobile() {