diff options
Diffstat (limited to 'patches/server/0336-Dead-Player-s-shouldn-t-be-able-to-move.patch')
-rw-r--r-- | patches/server/0336-Dead-Player-s-shouldn-t-be-able-to-move.patch | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/patches/server/0336-Dead-Player-s-shouldn-t-be-able-to-move.patch b/patches/server/0336-Dead-Player-s-shouldn-t-be-able-to-move.patch index 6666c9a721..d10a5a50c4 100644 --- a/patches/server/0336-Dead-Player-s-shouldn-t-be-able-to-move.patch +++ b/patches/server/0336-Dead-Player-s-shouldn-t-be-able-to-move.patch @@ -7,10 +7,10 @@ This fixes a lot of game state issues where packets were delayed for processing due to 1.15's new queue but processed while dead. diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java -index e7fc0f6d1a50e82c4c9fc75ca9190f63c5964f3b..acb2ccc8a940ea0ccd3d1f6d69c926d513f42872 100644 +index fa906334a1c569748d3f2dc073ec03a85bd09d3b..cb89b020d93ac838843ec2cbad562326a1e4257b 100644 --- a/src/main/java/net/minecraft/world/entity/player/Player.java +++ b/src/main/java/net/minecraft/world/entity/player/Player.java -@@ -1172,7 +1172,7 @@ public abstract class Player extends LivingEntity { +@@ -1173,7 +1173,7 @@ public abstract class Player extends LivingEntity { @Override protected boolean isImmobile() { |