diff options
Diffstat (limited to 'patches/server/0338-Don-t-move-existing-players-to-world-spawn.patch')
-rw-r--r-- | patches/server/0338-Don-t-move-existing-players-to-world-spawn.patch | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/patches/server/0338-Don-t-move-existing-players-to-world-spawn.patch b/patches/server/0338-Don-t-move-existing-players-to-world-spawn.patch index 18766aae5d..413accc6a8 100644 --- a/patches/server/0338-Don-t-move-existing-players-to-world-spawn.patch +++ b/patches/server/0338-Don-t-move-existing-players-to-world-spawn.patch @@ -13,7 +13,7 @@ By skipping this, we avoid potential for a large spike on server start. public net.minecraft.server.level.ServerPlayer fudgeSpawnLocation(Lnet/minecraft/server/level/ServerLevel;)V diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java -index d2f5ff035d4d496c035b8ae0c04c67e3de78fd4b..142bdd74f930a1a2a004c8b6d9435318d1a07b71 100644 +index c1a09c0f9ce8f9c89df2291dd3cde56b435d89f3..7fc681cd64f508d1a833255654d526c133f98269 100644 --- a/src/main/java/net/minecraft/server/level/ServerPlayer.java +++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java @@ -358,7 +358,7 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player { |