diff options
Diffstat (limited to 'patches/server/0344-Add-PlayerAttackEntityCooldownResetEvent.patch')
-rw-r--r-- | patches/server/0344-Add-PlayerAttackEntityCooldownResetEvent.patch | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/patches/server/0344-Add-PlayerAttackEntityCooldownResetEvent.patch b/patches/server/0344-Add-PlayerAttackEntityCooldownResetEvent.patch new file mode 100644 index 0000000000..3348155d85 --- /dev/null +++ b/patches/server/0344-Add-PlayerAttackEntityCooldownResetEvent.patch @@ -0,0 +1,29 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: nossr50 <[email protected]> +Date: Thu, 26 Mar 2020 19:44:50 -0700 +Subject: [PATCH] Add PlayerAttackEntityCooldownResetEvent + + +diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java +index cf18f17f181bc94a2b5f4ac6926c2388ec3178c8..42c4adabe451cd32aa362075395a9fcc384ea788 100644 +--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java ++++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java +@@ -2277,7 +2277,17 @@ public abstract class LivingEntity extends Entity implements Attackable { + } + + if (damagesource.getEntity() instanceof net.minecraft.world.entity.player.Player) { +- ((net.minecraft.world.entity.player.Player) damagesource.getEntity()).resetAttackStrengthTicker(); // Moved from EntityHuman in order to make the cooldown reset get called after the damage event is fired ++ // Paper start - PlayerAttackEntityCooldownResetEvent ++ //((net.minecraft.world.entity.player.Player) damagesource.getEntity()).resetAttackStrengthTicker(); // Moved from EntityHuman in order to make the cooldown reset get called after the damage event is fired ++ if (damagesource.getEntity() instanceof ServerPlayer) { ++ ServerPlayer player = (ServerPlayer) damagesource.getEntity(); ++ if (new com.destroystokyo.paper.event.player.PlayerAttackEntityCooldownResetEvent(player.getBukkitEntity(), this.getBukkitEntity(), player.getAttackStrengthScale(0F)).callEvent()) { ++ player.resetAttackStrengthTicker(); ++ } ++ } else { ++ ((net.minecraft.world.entity.player.Player) damagesource.getEntity()).resetAttackStrengthTicker(); ++ } ++ // Paper end - PlayerAttackEntityCooldownResetEvent + } + + // Resistance |