diff options
Diffstat (limited to 'patches/server/0345-Dead-Player-s-shouldn-t-be-able-to-move.patch')
-rw-r--r-- | patches/server/0345-Dead-Player-s-shouldn-t-be-able-to-move.patch | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/patches/server/0345-Dead-Player-s-shouldn-t-be-able-to-move.patch b/patches/server/0345-Dead-Player-s-shouldn-t-be-able-to-move.patch index 8f01e2761d..78095e6dba 100644 --- a/patches/server/0345-Dead-Player-s-shouldn-t-be-able-to-move.patch +++ b/patches/server/0345-Dead-Player-s-shouldn-t-be-able-to-move.patch @@ -7,10 +7,10 @@ This fixes a lot of game state issues where packets were delayed for processing due to 1.15's new queue but processed while dead. diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java -index 6ab6f520f2ccb60646660cb2990c5b91a0e91909..d00d6cf28212ed72f49953a198caa447aefc138c 100644 +index 3c3c953f05c18279d3245fe6bc8afef83cd62cd1..603e003fbd39870a0e249151885b3b8f3e120afe 100644 --- a/src/main/java/net/minecraft/world/entity/player/Player.java +++ b/src/main/java/net/minecraft/world/entity/player/Player.java -@@ -1152,7 +1152,7 @@ public abstract class Player extends LivingEntity { +@@ -1153,7 +1153,7 @@ public abstract class Player extends LivingEntity { @Override protected boolean isImmobile() { |