diff options
Diffstat (limited to 'patches/server/0350-Optimize-call-to-getFluid-for-explosions.patch')
-rw-r--r-- | patches/server/0350-Optimize-call-to-getFluid-for-explosions.patch | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/patches/server/0350-Optimize-call-to-getFluid-for-explosions.patch b/patches/server/0350-Optimize-call-to-getFluid-for-explosions.patch new file mode 100644 index 0000000000..952f1fc45d --- /dev/null +++ b/patches/server/0350-Optimize-call-to-getFluid-for-explosions.patch @@ -0,0 +1,19 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: BrodyBeckwith <[email protected]> +Date: Tue, 14 Jan 2020 17:49:03 -0500 +Subject: [PATCH] Optimize call to getFluid for explosions + + +diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java +index af9645a3ef9dab1134977b30937f15fa3fa27a95..38bb502e9f1272020a23a3ef8ebb0cb1a5a251ef 100644 +--- a/src/main/java/net/minecraft/world/level/Explosion.java ++++ b/src/main/java/net/minecraft/world/level/Explosion.java +@@ -172,7 +172,7 @@ public class Explosion { + for (float f1 = 0.3F; f > 0.0F; f -= 0.22500001F) { + BlockPos blockposition = new BlockPos(d4, d5, d6); + BlockState iblockdata = this.level.getBlockState(blockposition); +- FluidState fluid = this.level.getFluidState(blockposition); ++ FluidState fluid = iblockdata.getFluidState(); // Paper + + if (!this.level.isInWorldBounds(blockposition)) { + break; |