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-rw-r--r--patches/server/0356-Fix-Light-Command.patch186
1 files changed, 186 insertions, 0 deletions
diff --git a/patches/server/0356-Fix-Light-Command.patch b/patches/server/0356-Fix-Light-Command.patch
new file mode 100644
index 0000000000..a411a251f1
--- /dev/null
+++ b/patches/server/0356-Fix-Light-Command.patch
@@ -0,0 +1,186 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Aikar <[email protected]>
+Date: Thu, 7 May 2020 19:17:36 -0400
+Subject: [PATCH] Fix Light Command
+
+This lets you run /paper fixlight <chunkRadius> (max 5) to automatically
+fix all light data in the chunks.
+
+diff --git a/src/main/java/io/papermc/paper/command/PaperCommand.java b/src/main/java/io/papermc/paper/command/PaperCommand.java
+index 395c43f6440c1e0e47919eef096ea8a8d552ccec..f44ab1d71210e84328661c0feb662989a5635b6d 100644
+--- a/src/main/java/io/papermc/paper/command/PaperCommand.java
++++ b/src/main/java/io/papermc/paper/command/PaperCommand.java
+@@ -2,6 +2,7 @@ package io.papermc.paper.command;
+
+ import io.papermc.paper.command.subcommands.ChunkDebugCommand;
+ import io.papermc.paper.command.subcommands.EntityCommand;
++import io.papermc.paper.command.subcommands.FixLightCommand;
+ import io.papermc.paper.command.subcommands.HeapDumpCommand;
+ import io.papermc.paper.command.subcommands.ReloadCommand;
+ import io.papermc.paper.command.subcommands.VersionCommand;
+@@ -42,6 +43,7 @@ public final class PaperCommand extends Command {
+ commands.put(Set.of("reload"), new ReloadCommand());
+ commands.put(Set.of("version"), new VersionCommand());
+ commands.put(Set.of("debug", "chunkinfo"), new ChunkDebugCommand());
++ commands.put(Set.of("fixlight"), new FixLightCommand());
+
+ return commands.entrySet().stream()
+ .flatMap(entry -> entry.getKey().stream().map(s -> Map.entry(s, entry.getValue())))
+diff --git a/src/main/java/io/papermc/paper/command/subcommands/FixLightCommand.java b/src/main/java/io/papermc/paper/command/subcommands/FixLightCommand.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..190df802cb24aa360f6cf4d291e38b4b3fe4a2ac
+--- /dev/null
++++ b/src/main/java/io/papermc/paper/command/subcommands/FixLightCommand.java
+@@ -0,0 +1,121 @@
++package io.papermc.paper.command.subcommands;
++
++import io.papermc.paper.command.PaperSubcommand;
++import java.util.ArrayDeque;
++import java.util.Deque;
++import net.minecraft.server.MCUtil;
++import net.minecraft.server.MinecraftServer;
++import net.minecraft.server.level.ChunkHolder;
++import net.minecraft.server.level.ServerLevel;
++import net.minecraft.server.level.ServerPlayer;
++import net.minecraft.server.level.ThreadedLevelLightEngine;
++import net.minecraft.world.level.ChunkPos;
++import net.minecraft.world.level.chunk.LevelChunk;
++import org.bukkit.command.CommandSender;
++import org.bukkit.craftbukkit.entity.CraftPlayer;
++import org.bukkit.entity.Player;
++import org.checkerframework.checker.nullness.qual.NonNull;
++import org.checkerframework.checker.nullness.qual.Nullable;
++import org.checkerframework.framework.qual.DefaultQualifier;
++
++import static net.kyori.adventure.text.Component.text;
++import static net.kyori.adventure.text.format.NamedTextColor.GREEN;
++import static net.kyori.adventure.text.format.NamedTextColor.RED;
++
++@DefaultQualifier(NonNull.class)
++public final class FixLightCommand implements PaperSubcommand {
++ @Override
++ public boolean execute(final CommandSender sender, final String subCommand, final String[] args) {
++ this.doFixLight(sender, args);
++ return true;
++ }
++
++ private void doFixLight(final CommandSender sender, final String[] args) {
++ if (!(sender instanceof Player)) {
++ sender.sendMessage(text("Only players can use this command", RED));
++ return;
++ }
++ @Nullable Runnable post = null;
++ int radius = 2;
++ if (args.length > 0) {
++ try {
++ final int parsed = Integer.parseInt(args[0]);
++ if (parsed < 0) {
++ sender.sendMessage(text("Radius cannot be negative!", RED));
++ return;
++ }
++ final int maxRadius = 5;
++ radius = Math.min(maxRadius, parsed);
++ if (radius != parsed) {
++ post = () -> sender.sendMessage(text("Radius '" + parsed + "' was not in the required range [0, " + maxRadius + "], it was lowered to the maximum (" + maxRadius + " chunks).", RED));
++ }
++ } catch (final Exception e) {
++ sender.sendMessage(text("'" + args[0] + "' is not a valid number.", RED));
++ return;
++ }
++ }
++
++ CraftPlayer player = (CraftPlayer) sender;
++ ServerPlayer handle = player.getHandle();
++ ServerLevel world = (ServerLevel) handle.level;
++ ThreadedLevelLightEngine lightengine = world.getChunkSource().getLightEngine();
++
++ net.minecraft.core.BlockPos center = MCUtil.toBlockPosition(player.getLocation());
++ Deque<ChunkPos> queue = new ArrayDeque<>(MCUtil.getSpiralOutChunks(center, radius));
++ updateLight(sender, world, lightengine, queue, post);
++ }
++
++ private void updateLight(
++ final CommandSender sender,
++ final ServerLevel world,
++ final ThreadedLevelLightEngine lightengine,
++ final Deque<ChunkPos> queue,
++ final @Nullable Runnable done
++ ) {
++ @Nullable ChunkPos coord = queue.poll();
++ if (coord == null) {
++ sender.sendMessage(text("All Chunks Light updated", GREEN));
++ if (done != null) {
++ done.run();
++ }
++ return;
++ }
++ world.getChunkSource().getChunkAtAsynchronously(coord.x, coord.z, false, false).whenCompleteAsync((either, ex) -> {
++ if (ex != null) {
++ sender.sendMessage(text("Error loading chunk " + coord, RED));
++ updateLight(sender, world, lightengine, queue, done);
++ return;
++ }
++ @Nullable LevelChunk chunk = (net.minecraft.world.level.chunk.LevelChunk) either.left().orElse(null);
++ if (chunk == null) {
++ updateLight(sender, world, lightengine, queue, done);
++ return;
++ }
++ lightengine.setTaskPerBatch(world.paperConfig().misc.lightQueueSize + 16 * 256); // ensure full chunk can fit into queue
++ sender.sendMessage(text("Updating Light " + coord));
++ int cx = chunk.getPos().x << 4;
++ int cz = chunk.getPos().z << 4;
++ for (int y = 0; y < world.getHeight(); y++) {
++ for (int x = 0; x < 16; x++) {
++ for (int z = 0; z < 16; z++) {
++ net.minecraft.core.BlockPos pos = new net.minecraft.core.BlockPos(cx + x, y, cz + z);
++ lightengine.checkBlock(pos);
++ }
++ }
++ }
++ lightengine.tryScheduleUpdate();
++ @Nullable ChunkHolder visibleChunk = world.getChunkSource().chunkMap.getVisibleChunkIfPresent(chunk.coordinateKey);
++ if (visibleChunk != null) {
++ world.getChunkSource().chunkMap.addLightTask(visibleChunk, () -> {
++ MinecraftServer.getServer().processQueue.add(() -> {
++ visibleChunk.broadcast(new net.minecraft.network.protocol.game.ClientboundLightUpdatePacket(chunk.getPos(), lightengine, null, null, true), false);
++ updateLight(sender, world, lightengine, queue, done);
++ });
++ });
++ } else {
++ updateLight(sender, world, lightengine, queue, done);
++ }
++ lightengine.setTaskPerBatch(world.paperConfig().misc.lightQueueSize);
++ }, MinecraftServer.getServer());
++ }
++}
+diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
+index 4b24e4d947e96ea0720f8f6bc33470e07c00310d..d60173b03baee4a66da1109795bf6a19737b8bd0 100644
+--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
++++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
+@@ -141,6 +141,12 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
+ private final ChunkTaskPriorityQueueSorter queueSorter;
+ private final ProcessorHandle<ChunkTaskPriorityQueueSorter.Message<Runnable>> worldgenMailbox;
+ public final ProcessorHandle<ChunkTaskPriorityQueueSorter.Message<Runnable>> mainThreadMailbox;
++ // Paper start
++ final ProcessorHandle<ChunkTaskPriorityQueueSorter.Message<Runnable>> mailboxLight;
++ public void addLightTask(ChunkHolder playerchunk, Runnable run) {
++ this.mailboxLight.tell(ChunkTaskPriorityQueueSorter.message(playerchunk, run));
++ }
++ // Paper end
+ public final ChunkProgressListener progressListener;
+ private final ChunkStatusUpdateListener chunkStatusListener;
+ public final ChunkMap.ChunkDistanceManager distanceManager;
+@@ -284,11 +290,12 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
+
+ this.progressListener = worldGenerationProgressListener;
+ this.chunkStatusListener = chunkStatusChangeListener;
+- ProcessorMailbox<Runnable> threadedmailbox1 = ProcessorMailbox.create(executor, "light");
++ ProcessorMailbox<Runnable> lightthreaded; ProcessorMailbox<Runnable> threadedmailbox1 = lightthreaded = ProcessorMailbox.create(executor, "light"); // Paper
+
+ this.queueSorter = new ChunkTaskPriorityQueueSorter(ImmutableList.of(threadedmailbox, mailbox, threadedmailbox1), executor, Integer.MAX_VALUE);
+ this.worldgenMailbox = this.queueSorter.getProcessor(threadedmailbox, false);
+ this.mainThreadMailbox = this.queueSorter.getProcessor(mailbox, false);
++ this.mailboxLight = this.queueSorter.getProcessor(lightthreaded, false);// Paper
+ this.lightEngine = new ThreadedLevelLightEngine(chunkProvider, this, this.level.dimensionType().hasSkyLight(), threadedmailbox1, this.queueSorter.getProcessor(threadedmailbox1, false));
+ this.distanceManager = new ChunkMap.ChunkDistanceManager(executor, mainThreadExecutor);
+ this.overworldDataStorage = persistentStateManagerFactory;