diff options
Diffstat (limited to 'patches/server/0357-implement-optional-per-player-mob-spawns.patch')
-rw-r--r-- | patches/server/0357-implement-optional-per-player-mob-spawns.patch | 579 |
1 files changed, 579 insertions, 0 deletions
diff --git a/patches/server/0357-implement-optional-per-player-mob-spawns.patch b/patches/server/0357-implement-optional-per-player-mob-spawns.patch new file mode 100644 index 0000000000..2bc510b602 --- /dev/null +++ b/patches/server/0357-implement-optional-per-player-mob-spawns.patch @@ -0,0 +1,579 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: kickash32 <[email protected]> +Date: Mon, 19 Aug 2019 01:27:58 +0500 +Subject: [PATCH] implement optional per player mob spawns + + +diff --git a/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java b/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java +new file mode 100644 +index 0000000000000000000000000000000000000000..11de56afaf059b00fa5bec293516bcdce7c4b2b9 +--- /dev/null ++++ b/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java +@@ -0,0 +1,241 @@ ++package com.destroystokyo.paper.util; ++ ++import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap; ++import it.unimi.dsi.fastutil.objects.ObjectLinkedOpenHashSet; ++import java.lang.ref.WeakReference; ++import java.util.Iterator; ++ ++/** @author Spottedleaf */ ++public class PooledHashSets<E> { ++ ++ // we really want to avoid that equals() check as much as possible... ++ protected final Object2ObjectOpenHashMap<PooledObjectLinkedOpenHashSet<E>, PooledObjectLinkedOpenHashSet<E>> mapPool = new Object2ObjectOpenHashMap<>(64, 0.25f); ++ ++ protected void decrementReferenceCount(final PooledObjectLinkedOpenHashSet<E> current) { ++ if (current.referenceCount == 0) { ++ throw new IllegalStateException("Cannot decrement reference count for " + current); ++ } ++ if (current.referenceCount == -1 || --current.referenceCount > 0) { ++ return; ++ } ++ ++ this.mapPool.remove(current); ++ return; ++ } ++ ++ public PooledObjectLinkedOpenHashSet<E> findMapWith(final PooledObjectLinkedOpenHashSet<E> current, final E object) { ++ final PooledObjectLinkedOpenHashSet<E> cached = current.getAddCache(object); ++ ++ if (cached != null) { ++ if (cached.referenceCount != -1) { ++ ++cached.referenceCount; ++ } ++ ++ decrementReferenceCount(current); ++ ++ return cached; ++ } ++ ++ if (!current.add(object)) { ++ return current; ++ } ++ ++ // we use get/put since we use a different key on put ++ PooledObjectLinkedOpenHashSet<E> ret = this.mapPool.get(current); ++ ++ if (ret == null) { ++ ret = new PooledObjectLinkedOpenHashSet<>(current); ++ current.remove(object); ++ this.mapPool.put(ret, ret); ++ ret.referenceCount = 1; ++ } else { ++ if (ret.referenceCount != -1) { ++ ++ret.referenceCount; ++ } ++ current.remove(object); ++ } ++ ++ current.updateAddCache(object, ret); ++ ++ decrementReferenceCount(current); ++ return ret; ++ } ++ ++ // rets null if current.size() == 1 ++ public PooledObjectLinkedOpenHashSet<E> findMapWithout(final PooledObjectLinkedOpenHashSet<E> current, final E object) { ++ if (current.set.size() == 1) { ++ decrementReferenceCount(current); ++ return null; ++ } ++ ++ final PooledObjectLinkedOpenHashSet<E> cached = current.getRemoveCache(object); ++ ++ if (cached != null) { ++ if (cached.referenceCount != -1) { ++ ++cached.referenceCount; ++ } ++ ++ decrementReferenceCount(current); ++ ++ return cached; ++ } ++ ++ if (!current.remove(object)) { ++ return current; ++ } ++ ++ // we use get/put since we use a different key on put ++ PooledObjectLinkedOpenHashSet<E> ret = this.mapPool.get(current); ++ ++ if (ret == null) { ++ ret = new PooledObjectLinkedOpenHashSet<>(current); ++ current.add(object); ++ this.mapPool.put(ret, ret); ++ ret.referenceCount = 1; ++ } else { ++ if (ret.referenceCount != -1) { ++ ++ret.referenceCount; ++ } ++ current.add(object); ++ } ++ ++ current.updateRemoveCache(object, ret); ++ ++ decrementReferenceCount(current); ++ return ret; ++ } ++ ++ public static final class PooledObjectLinkedOpenHashSet<E> implements Iterable<E> { ++ ++ private static final WeakReference NULL_REFERENCE = new WeakReference(null); ++ ++ final ObjectLinkedOpenHashSet<E> set; ++ int referenceCount; // -1 if special ++ int hash; // optimize hashcode ++ ++ // add cache ++ WeakReference<E> lastAddObject = NULL_REFERENCE; ++ WeakReference<PooledObjectLinkedOpenHashSet<E>> lastAddMap = NULL_REFERENCE; ++ ++ // remove cache ++ WeakReference<E> lastRemoveObject = NULL_REFERENCE; ++ WeakReference<PooledObjectLinkedOpenHashSet<E>> lastRemoveMap = NULL_REFERENCE; ++ ++ public PooledObjectLinkedOpenHashSet() { ++ this.set = new ObjectLinkedOpenHashSet<>(2, 0.6f); ++ } ++ ++ public PooledObjectLinkedOpenHashSet(final E single) { ++ this(); ++ this.referenceCount = -1; ++ this.add(single); ++ } ++ ++ public PooledObjectLinkedOpenHashSet(final PooledObjectLinkedOpenHashSet<E> other) { ++ this.set = other.set.clone(); ++ this.hash = other.hash; ++ } ++ ++ // from https://github.com/Spottedleaf/ConcurrentUtil/blob/master/src/main/java/ca/spottedleaf/concurrentutil/util/IntegerUtil.java ++ // generated by https://github.com/skeeto/hash-prospector ++ static int hash0(int x) { ++ x *= 0x36935555; ++ x ^= x >>> 16; ++ return x; ++ } ++ ++ public PooledObjectLinkedOpenHashSet<E> getAddCache(final E element) { ++ final E currentAdd = this.lastAddObject.get(); ++ ++ if (currentAdd == null || !(currentAdd == element || currentAdd.equals(element))) { ++ return null; ++ } ++ ++ final PooledObjectLinkedOpenHashSet<E> map = this.lastAddMap.get(); ++ if (map == null || map.referenceCount == 0) { ++ // we need to ret null if ref count is zero as calling code will assume the map is in use ++ return null; ++ } ++ ++ return map; ++ } ++ ++ public PooledObjectLinkedOpenHashSet<E> getRemoveCache(final E element) { ++ final E currentRemove = this.lastRemoveObject.get(); ++ ++ if (currentRemove == null || !(currentRemove == element || currentRemove.equals(element))) { ++ return null; ++ } ++ ++ final PooledObjectLinkedOpenHashSet<E> map = this.lastRemoveMap.get(); ++ if (map == null || map.referenceCount == 0) { ++ // we need to ret null if ref count is zero as calling code will assume the map is in use ++ return null; ++ } ++ ++ return map; ++ } ++ ++ public void updateAddCache(final E element, final PooledObjectLinkedOpenHashSet<E> map) { ++ this.lastAddObject = new WeakReference<>(element); ++ this.lastAddMap = new WeakReference<>(map); ++ } ++ ++ public void updateRemoveCache(final E element, final PooledObjectLinkedOpenHashSet<E> map) { ++ this.lastRemoveObject = new WeakReference<>(element); ++ this.lastRemoveMap = new WeakReference<>(map); ++ } ++ ++ boolean add(final E element) { ++ boolean added = this.set.add(element); ++ ++ if (added) { ++ this.hash += hash0(element.hashCode()); ++ } ++ ++ return added; ++ } ++ ++ boolean remove(Object element) { ++ boolean removed = this.set.remove(element); ++ ++ if (removed) { ++ this.hash -= hash0(element.hashCode()); ++ } ++ ++ return removed; ++ } ++ ++ @Override ++ public Iterator<E> iterator() { ++ return this.set.iterator(); ++ } ++ ++ @Override ++ public int hashCode() { ++ return this.hash; ++ } ++ ++ @Override ++ public boolean equals(final Object other) { ++ if (!(other instanceof PooledObjectLinkedOpenHashSet)) { ++ return false; ++ } ++ if (this.referenceCount == 0) { ++ return other == this; ++ } else { ++ if (other == this) { ++ // Unfortunately we are never equal to our own instance while in use! ++ return false; ++ } ++ return this.hash == ((PooledObjectLinkedOpenHashSet)other).hash && this.set.equals(((PooledObjectLinkedOpenHashSet)other).set); ++ } ++ } ++ ++ @Override ++ public String toString() { ++ return "PooledHashSet: size: " + this.set.size() + ", reference count: " + this.referenceCount + ", hash: " + ++ this.hashCode() + ", identity: " + System.identityHashCode(this) + " map: " + this.set.toString(); ++ } ++ } ++} +diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java +index 1a06d0f8eedc4ef1e9a860c873aeff746669bfce..f20b93c6372e36016b21591d3cd63c5d7a47721e 100644 +--- a/src/main/java/net/minecraft/server/level/ChunkMap.java ++++ b/src/main/java/net/minecraft/server/level/ChunkMap.java +@@ -156,6 +156,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider + private final Long2LongMap chunkSaveCooldowns; + private final Queue<Runnable> unloadQueue; + int viewDistance; ++ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerMobDistanceMap; // Paper + + // CraftBukkit start - recursion-safe executor for Chunk loadCallback() and unloadCallback() + public final CallbackExecutor callbackExecutor = new CallbackExecutor(); +@@ -185,16 +186,31 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider + int chunkX = MCUtil.getChunkCoordinate(player.getX()); + int chunkZ = MCUtil.getChunkCoordinate(player.getZ()); + // Note: players need to be explicitly added to distance maps before they can be updated ++ // Paper start - per player mob spawning ++ if (this.playerMobDistanceMap != null) { ++ this.playerMobDistanceMap.add(player, chunkX, chunkZ, this.distanceManager.getSimulationDistance()); ++ } ++ // Paper end - per player mob spawning + } + + void removePlayerFromDistanceMaps(ServerPlayer player) { + ++ // Paper start - per player mob spawning ++ if (this.playerMobDistanceMap != null) { ++ this.playerMobDistanceMap.remove(player); ++ } ++ // Paper end - per player mob spawning + } + + void updateMaps(ServerPlayer player) { + int chunkX = MCUtil.getChunkCoordinate(player.getX()); + int chunkZ = MCUtil.getChunkCoordinate(player.getZ()); + // Note: players need to be explicitly added to distance maps before they can be updated ++ // Paper start - per player mob spawning ++ if (this.playerMobDistanceMap != null) { ++ this.playerMobDistanceMap.update(player, chunkX, chunkZ, this.distanceManager.getSimulationDistance()); ++ } ++ // Paper end - per player mob spawning + } + // Paper end + // Paper start +@@ -282,6 +298,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider + this.dataRegionManager = new io.papermc.paper.chunk.SingleThreadChunkRegionManager(this.level, 2, (1.0 / 3.0), 1, 6, "Data", DataRegionData::new, DataRegionSectionData::new); + this.regionManagers.add(this.dataRegionManager); + // Paper end ++ this.playerMobDistanceMap = this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets) : null; // Paper + } + + protected ChunkGenerator generator() { +@@ -303,6 +320,31 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider + }); + } + ++ // Paper start ++ public void updatePlayerMobTypeMap(Entity entity) { ++ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { ++ return; ++ } ++ int index = entity.getType().getCategory().ordinal(); ++ ++ final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> inRange = this.playerMobDistanceMap.getObjectsInRange(entity.chunkPosition()); ++ if (inRange == null) { ++ return; ++ } ++ final Object[] backingSet = inRange.getBackingSet(); ++ for (int i = 0; i < backingSet.length; i++) { ++ if (!(backingSet[i] instanceof final ServerPlayer player)) { ++ continue; ++ } ++ ++player.mobCounts[index]; ++ } ++ } ++ ++ public int getMobCountNear(ServerPlayer entityPlayer, net.minecraft.world.entity.MobCategory mobCategory) { ++ return entityPlayer.mobCounts[mobCategory.ordinal()]; ++ } ++ // Paper end ++ + private static double euclideanDistanceSquared(ChunkPos pos, Entity entity) { + double d0 = (double) SectionPos.sectionToBlockCoord(pos.x, 8); + double d1 = (double) SectionPos.sectionToBlockCoord(pos.z, 8); +diff --git a/src/main/java/net/minecraft/server/level/DistanceManager.java b/src/main/java/net/minecraft/server/level/DistanceManager.java +index 1e066a35b53b1f71a0e6376a22d51fc4c0a412dc..6228f2f67541da62b0ae093de987662db9643740 100644 +--- a/src/main/java/net/minecraft/server/level/DistanceManager.java ++++ b/src/main/java/net/minecraft/server/level/DistanceManager.java +@@ -326,6 +326,12 @@ public abstract class DistanceManager { + + } + ++ // Paper start ++ public int getSimulationDistance() { ++ return this.simulationDistance; ++ } ++ // Paper end ++ + public int getNaturalSpawnChunkCount() { + this.naturalSpawnChunkCounter.runAllUpdates(); + return this.naturalSpawnChunkCounter.chunks.size(); +diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java +index d66ec02b09bb7ae46aae8e55f00626139f074ae3..de5b80fce9757517e51f2ef55340e884f2d7e3d4 100644 +--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java ++++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java +@@ -908,7 +908,18 @@ public class ServerChunkCache extends ChunkSource { + gameprofilerfiller.push("naturalSpawnCount"); + this.level.timings.countNaturalMobs.startTiming(); // Paper - timings + int l = this.distanceManager.getNaturalSpawnChunkCount(); +- NaturalSpawner.SpawnState spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, new LocalMobCapCalculator(this.chunkMap)); ++ // Paper start - per player mob spawning ++ NaturalSpawner.SpawnState spawnercreature_d; // moved down ++ if ((this.spawnFriendlies || this.spawnEnemies) && this.chunkMap.playerMobDistanceMap != null) { // don't count mobs when animals and monsters are disabled ++ // re-set mob counts ++ for (ServerPlayer player : this.level.players) { ++ Arrays.fill(player.mobCounts, 0); ++ } ++ spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, null, true); ++ } else { ++ spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, this.chunkMap.playerMobDistanceMap == null ? new LocalMobCapCalculator(this.chunkMap) : null, false); ++ } ++ // Paper end + this.level.timings.countNaturalMobs.stopTiming(); // Paper - timings + + this.lastSpawnState = spawnercreature_d; +diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java +index 628ef18b5043504f206c6b60b7805892870e5736..75bcab623004159f36a5a976c7b6f69873a108dd 100644 +--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java ++++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java +@@ -235,6 +235,11 @@ public class ServerPlayer extends Player { + public boolean queueHealthUpdatePacket = false; + public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket; + // Paper end ++ // Paper start - mob spawning rework ++ public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length; ++ public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper ++ public final com.destroystokyo.paper.util.PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleMobDistanceMap; ++ // Paper end + + // CraftBukkit start + public String displayName; +@@ -325,6 +330,7 @@ public class ServerPlayer extends Player { + this.adventure$displayName = net.kyori.adventure.text.Component.text(this.getScoreboardName()); // Paper + this.bukkitPickUpLoot = true; + this.maxHealthCache = this.getMaxHealth(); ++ this.cachedSingleMobDistanceMap = new com.destroystokyo.paper.util.PooledHashSets.PooledObjectLinkedOpenHashSet<>(this); // Paper + } + + // Yes, this doesn't match Vanilla, but it's the best we can do for now. +diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java +index b4098068e674b639e82c07e5d60e4e2120b4305b..fa23e9c476d4edc6176d8b8a6cb13c52d2f66a87 100644 +--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java ++++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java +@@ -69,6 +69,12 @@ public final class NaturalSpawner { + private NaturalSpawner() {} + + public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator localmobcapcalculator) { ++ // Paper start - add countMobs parameter ++ return createState(spawningChunkCount, entities, chunkSource, localmobcapcalculator, false); ++ } ++ ++ public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator localmobcapcalculator, boolean countMobs) { ++ // Paper end + PotentialCalculator spawnercreatureprobabilities = new PotentialCalculator(); + Object2IntOpenHashMap<MobCategory> object2intopenhashmap = new Object2IntOpenHashMap(); + Iterator iterator = entities.iterator(); +@@ -103,11 +109,16 @@ public final class NaturalSpawner { + spawnercreatureprobabilities.addCharge(entity.blockPosition(), biomesettingsmobs_b.getCharge()); + } + +- if (entity instanceof Mob) { ++ if (localmobcapcalculator != null && entity instanceof Mob) { // Paper + localmobcapcalculator.addMob(chunk.getPos(), enumcreaturetype); + } + + object2intopenhashmap.addTo(enumcreaturetype, 1); ++ // Paper start ++ if (countMobs) { ++ chunk.level.getChunkSource().chunkMap.updatePlayerMobTypeMap(entity); ++ } ++ // Paper end + }); + } + } +@@ -142,13 +153,37 @@ public final class NaturalSpawner { + continue; + } + +- if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (rareSpawn || !enumcreaturetype.isPersistent()) && info.canSpawnForCategory(enumcreaturetype, chunk.getPos(), limit)) { ++ // Paper start - only allow spawns upto the limit per chunk and update count afterwards ++ int currEntityCount = info.mobCategoryCounts.getInt(enumcreaturetype); ++ int k1 = limit * info.getSpawnableChunkCount() / NaturalSpawner.MAGIC_NUMBER; ++ int difference = k1 - currEntityCount; ++ ++ if (world.paperConfig().entities.spawning.perPlayerMobSpawns) { ++ int minDiff = Integer.MAX_VALUE; ++ final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> inRange = world.getChunkSource().chunkMap.playerMobDistanceMap.getObjectsInRange(chunk.getPos()); ++ if (inRange != null) { ++ final Object[] backingSet = inRange.getBackingSet(); ++ for (int k = 0; k < backingSet.length; k++) { ++ if (!(backingSet[k] instanceof final net.minecraft.server.level.ServerPlayer player)) { ++ continue; ++ } ++ minDiff = Math.min(limit - world.getChunkSource().chunkMap.getMobCountNear(player, enumcreaturetype), minDiff); ++ } ++ } ++ difference = (minDiff == Integer.MAX_VALUE) ? 0 : minDiff; ++ } ++ if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (rareSpawn || !enumcreaturetype.isPersistent()) && difference > 0) { ++ // Paper end + // CraftBukkit end + Objects.requireNonNull(info); + NaturalSpawner.SpawnPredicate spawnercreature_c = info::canSpawn; + + Objects.requireNonNull(info); +- NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn); ++ // Paper start ++ int spawnCount = NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn, ++ difference, world.paperConfig().entities.spawning.perPlayerMobSpawns ? world.getChunkSource().chunkMap::updatePlayerMobTypeMap : null); ++ info.mobCategoryCounts.mergeInt(enumcreaturetype, spawnCount, Integer::sum); ++ // Paper end + } + } + +@@ -157,11 +192,17 @@ public final class NaturalSpawner { + } + + public static void spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) { ++ // Paper start - add parameters and int ret type ++ spawnCategoryForChunk(group, world, chunk, checker, runner, Integer.MAX_VALUE, null); ++ } ++ public static int spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) { ++ // Paper end - add parameters and int ret type + BlockPos blockposition = NaturalSpawner.getRandomPosWithin(world, chunk); + + if (blockposition.getY() >= world.getMinBuildHeight() + 1) { +- NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner); ++ return NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner, maxSpawns, trackEntity); // Paper + } ++ return 0; // Paper + } + + @VisibleForDebug +@@ -172,15 +213,21 @@ public final class NaturalSpawner { + }); + } + ++ // Paper start - add maxSpawns parameter and return spawned mobs + public static void spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) { ++ spawnCategoryForPosition(group, world,chunk, pos, checker, runner, Integer.MAX_VALUE, null); ++ } ++ public static int spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) { ++ // Paper end - add maxSpawns parameter and return spawned mobs + StructureManager structuremanager = world.structureManager(); + ChunkGenerator chunkgenerator = world.getChunkSource().getGenerator(); + int i = pos.getY(); + BlockState iblockdata = world.getBlockStateIfLoadedAndInBounds(pos); // Paper - don't load chunks for mob spawn ++ int j = 0; // Paper - moved up + + if (iblockdata != null && !iblockdata.isRedstoneConductor(chunk, pos)) { // Paper - don't load chunks for mob spawn + BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos(); +- int j = 0; ++ //int j = 0; // Paper - moved up + int k = 0; + + while (k < 3) { +@@ -222,14 +269,14 @@ public final class NaturalSpawner { + // Paper start + Boolean doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2); + if (doSpawning == null) { +- return; ++ return j; // Paper + } + if (doSpawning && checker.test(biomesettingsmobs_c.type, blockposition_mutableblockposition, chunk)) { + // Paper end + Mob entityinsentient = NaturalSpawner.getMobForSpawn(world, biomesettingsmobs_c.type); + + if (entityinsentient == null) { +- return; ++ return j; // Paper + } + + entityinsentient.moveTo(d0, (double) i, d1, world.random.nextFloat() * 360.0F, 0.0F); +@@ -241,10 +288,15 @@ public final class NaturalSpawner { + ++j; + ++k1; + runner.run(entityinsentient, chunk); ++ // Paper start ++ if (trackEntity != null) { ++ trackEntity.accept(entityinsentient); ++ } ++ // Paper end + } + // CraftBukkit end +- if (j >= entityinsentient.getMaxSpawnClusterSize()) { +- return; ++ if (j >= entityinsentient.getMaxSpawnClusterSize() || j >= maxSpawns) { // Paper ++ return j; // Paper + } + + if (entityinsentient.isMaxGroupSizeReached(k1)) { +@@ -266,6 +318,7 @@ public final class NaturalSpawner { + } + + } ++ return j; // Paper + } + + private static boolean isRightDistanceToPlayerAndSpawnPoint(ServerLevel world, ChunkAccess chunk, BlockPos.MutableBlockPos pos, double squaredDistance) { +@@ -551,7 +604,7 @@ public final class NaturalSpawner { + MobCategory enumcreaturetype = entitytypes.getCategory(); + + this.mobCategoryCounts.addTo(enumcreaturetype, 1); +- this.localMobCapCalculator.addMob(new ChunkPos(blockposition), enumcreaturetype); ++ if (this.localMobCapCalculator != null) this.localMobCapCalculator.addMob(new ChunkPos(blockposition), enumcreaturetype); // Paper + } + + public int getSpawnableChunkCount() { +@@ -567,6 +620,7 @@ public final class NaturalSpawner { + int i = limit * this.spawnableChunkCount / NaturalSpawner.MAGIC_NUMBER; + // CraftBukkit end + ++ if (this.localMobCapCalculator == null) return this.mobCategoryCounts.getInt(enumcreaturetype) < i; // Paper + return this.mobCategoryCounts.getInt(enumcreaturetype) >= i ? false : this.localMobCapCalculator.canSpawn(enumcreaturetype, chunkcoordintpair); + } + } |