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-rw-r--r--patches/server/0357-implement-optional-per-player-mob-spawns.patch579
1 files changed, 579 insertions, 0 deletions
diff --git a/patches/server/0357-implement-optional-per-player-mob-spawns.patch b/patches/server/0357-implement-optional-per-player-mob-spawns.patch
new file mode 100644
index 0000000000..2bc510b602
--- /dev/null
+++ b/patches/server/0357-implement-optional-per-player-mob-spawns.patch
@@ -0,0 +1,579 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: kickash32 <[email protected]>
+Date: Mon, 19 Aug 2019 01:27:58 +0500
+Subject: [PATCH] implement optional per player mob spawns
+
+
+diff --git a/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java b/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..11de56afaf059b00fa5bec293516bcdce7c4b2b9
+--- /dev/null
++++ b/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java
+@@ -0,0 +1,241 @@
++package com.destroystokyo.paper.util;
++
++import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
++import it.unimi.dsi.fastutil.objects.ObjectLinkedOpenHashSet;
++import java.lang.ref.WeakReference;
++import java.util.Iterator;
++
++/** @author Spottedleaf */
++public class PooledHashSets<E> {
++
++ // we really want to avoid that equals() check as much as possible...
++ protected final Object2ObjectOpenHashMap<PooledObjectLinkedOpenHashSet<E>, PooledObjectLinkedOpenHashSet<E>> mapPool = new Object2ObjectOpenHashMap<>(64, 0.25f);
++
++ protected void decrementReferenceCount(final PooledObjectLinkedOpenHashSet<E> current) {
++ if (current.referenceCount == 0) {
++ throw new IllegalStateException("Cannot decrement reference count for " + current);
++ }
++ if (current.referenceCount == -1 || --current.referenceCount > 0) {
++ return;
++ }
++
++ this.mapPool.remove(current);
++ return;
++ }
++
++ public PooledObjectLinkedOpenHashSet<E> findMapWith(final PooledObjectLinkedOpenHashSet<E> current, final E object) {
++ final PooledObjectLinkedOpenHashSet<E> cached = current.getAddCache(object);
++
++ if (cached != null) {
++ if (cached.referenceCount != -1) {
++ ++cached.referenceCount;
++ }
++
++ decrementReferenceCount(current);
++
++ return cached;
++ }
++
++ if (!current.add(object)) {
++ return current;
++ }
++
++ // we use get/put since we use a different key on put
++ PooledObjectLinkedOpenHashSet<E> ret = this.mapPool.get(current);
++
++ if (ret == null) {
++ ret = new PooledObjectLinkedOpenHashSet<>(current);
++ current.remove(object);
++ this.mapPool.put(ret, ret);
++ ret.referenceCount = 1;
++ } else {
++ if (ret.referenceCount != -1) {
++ ++ret.referenceCount;
++ }
++ current.remove(object);
++ }
++
++ current.updateAddCache(object, ret);
++
++ decrementReferenceCount(current);
++ return ret;
++ }
++
++ // rets null if current.size() == 1
++ public PooledObjectLinkedOpenHashSet<E> findMapWithout(final PooledObjectLinkedOpenHashSet<E> current, final E object) {
++ if (current.set.size() == 1) {
++ decrementReferenceCount(current);
++ return null;
++ }
++
++ final PooledObjectLinkedOpenHashSet<E> cached = current.getRemoveCache(object);
++
++ if (cached != null) {
++ if (cached.referenceCount != -1) {
++ ++cached.referenceCount;
++ }
++
++ decrementReferenceCount(current);
++
++ return cached;
++ }
++
++ if (!current.remove(object)) {
++ return current;
++ }
++
++ // we use get/put since we use a different key on put
++ PooledObjectLinkedOpenHashSet<E> ret = this.mapPool.get(current);
++
++ if (ret == null) {
++ ret = new PooledObjectLinkedOpenHashSet<>(current);
++ current.add(object);
++ this.mapPool.put(ret, ret);
++ ret.referenceCount = 1;
++ } else {
++ if (ret.referenceCount != -1) {
++ ++ret.referenceCount;
++ }
++ current.add(object);
++ }
++
++ current.updateRemoveCache(object, ret);
++
++ decrementReferenceCount(current);
++ return ret;
++ }
++
++ public static final class PooledObjectLinkedOpenHashSet<E> implements Iterable<E> {
++
++ private static final WeakReference NULL_REFERENCE = new WeakReference(null);
++
++ final ObjectLinkedOpenHashSet<E> set;
++ int referenceCount; // -1 if special
++ int hash; // optimize hashcode
++
++ // add cache
++ WeakReference<E> lastAddObject = NULL_REFERENCE;
++ WeakReference<PooledObjectLinkedOpenHashSet<E>> lastAddMap = NULL_REFERENCE;
++
++ // remove cache
++ WeakReference<E> lastRemoveObject = NULL_REFERENCE;
++ WeakReference<PooledObjectLinkedOpenHashSet<E>> lastRemoveMap = NULL_REFERENCE;
++
++ public PooledObjectLinkedOpenHashSet() {
++ this.set = new ObjectLinkedOpenHashSet<>(2, 0.6f);
++ }
++
++ public PooledObjectLinkedOpenHashSet(final E single) {
++ this();
++ this.referenceCount = -1;
++ this.add(single);
++ }
++
++ public PooledObjectLinkedOpenHashSet(final PooledObjectLinkedOpenHashSet<E> other) {
++ this.set = other.set.clone();
++ this.hash = other.hash;
++ }
++
++ // from https://github.com/Spottedleaf/ConcurrentUtil/blob/master/src/main/java/ca/spottedleaf/concurrentutil/util/IntegerUtil.java
++ // generated by https://github.com/skeeto/hash-prospector
++ static int hash0(int x) {
++ x *= 0x36935555;
++ x ^= x >>> 16;
++ return x;
++ }
++
++ public PooledObjectLinkedOpenHashSet<E> getAddCache(final E element) {
++ final E currentAdd = this.lastAddObject.get();
++
++ if (currentAdd == null || !(currentAdd == element || currentAdd.equals(element))) {
++ return null;
++ }
++
++ final PooledObjectLinkedOpenHashSet<E> map = this.lastAddMap.get();
++ if (map == null || map.referenceCount == 0) {
++ // we need to ret null if ref count is zero as calling code will assume the map is in use
++ return null;
++ }
++
++ return map;
++ }
++
++ public PooledObjectLinkedOpenHashSet<E> getRemoveCache(final E element) {
++ final E currentRemove = this.lastRemoveObject.get();
++
++ if (currentRemove == null || !(currentRemove == element || currentRemove.equals(element))) {
++ return null;
++ }
++
++ final PooledObjectLinkedOpenHashSet<E> map = this.lastRemoveMap.get();
++ if (map == null || map.referenceCount == 0) {
++ // we need to ret null if ref count is zero as calling code will assume the map is in use
++ return null;
++ }
++
++ return map;
++ }
++
++ public void updateAddCache(final E element, final PooledObjectLinkedOpenHashSet<E> map) {
++ this.lastAddObject = new WeakReference<>(element);
++ this.lastAddMap = new WeakReference<>(map);
++ }
++
++ public void updateRemoveCache(final E element, final PooledObjectLinkedOpenHashSet<E> map) {
++ this.lastRemoveObject = new WeakReference<>(element);
++ this.lastRemoveMap = new WeakReference<>(map);
++ }
++
++ boolean add(final E element) {
++ boolean added = this.set.add(element);
++
++ if (added) {
++ this.hash += hash0(element.hashCode());
++ }
++
++ return added;
++ }
++
++ boolean remove(Object element) {
++ boolean removed = this.set.remove(element);
++
++ if (removed) {
++ this.hash -= hash0(element.hashCode());
++ }
++
++ return removed;
++ }
++
++ @Override
++ public Iterator<E> iterator() {
++ return this.set.iterator();
++ }
++
++ @Override
++ public int hashCode() {
++ return this.hash;
++ }
++
++ @Override
++ public boolean equals(final Object other) {
++ if (!(other instanceof PooledObjectLinkedOpenHashSet)) {
++ return false;
++ }
++ if (this.referenceCount == 0) {
++ return other == this;
++ } else {
++ if (other == this) {
++ // Unfortunately we are never equal to our own instance while in use!
++ return false;
++ }
++ return this.hash == ((PooledObjectLinkedOpenHashSet)other).hash && this.set.equals(((PooledObjectLinkedOpenHashSet)other).set);
++ }
++ }
++
++ @Override
++ public String toString() {
++ return "PooledHashSet: size: " + this.set.size() + ", reference count: " + this.referenceCount + ", hash: " +
++ this.hashCode() + ", identity: " + System.identityHashCode(this) + " map: " + this.set.toString();
++ }
++ }
++}
+diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
+index 1a06d0f8eedc4ef1e9a860c873aeff746669bfce..f20b93c6372e36016b21591d3cd63c5d7a47721e 100644
+--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
++++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
+@@ -156,6 +156,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
+ private final Long2LongMap chunkSaveCooldowns;
+ private final Queue<Runnable> unloadQueue;
+ int viewDistance;
++ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerMobDistanceMap; // Paper
+
+ // CraftBukkit start - recursion-safe executor for Chunk loadCallback() and unloadCallback()
+ public final CallbackExecutor callbackExecutor = new CallbackExecutor();
+@@ -185,16 +186,31 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
+ int chunkX = MCUtil.getChunkCoordinate(player.getX());
+ int chunkZ = MCUtil.getChunkCoordinate(player.getZ());
+ // Note: players need to be explicitly added to distance maps before they can be updated
++ // Paper start - per player mob spawning
++ if (this.playerMobDistanceMap != null) {
++ this.playerMobDistanceMap.add(player, chunkX, chunkZ, this.distanceManager.getSimulationDistance());
++ }
++ // Paper end - per player mob spawning
+ }
+
+ void removePlayerFromDistanceMaps(ServerPlayer player) {
+
++ // Paper start - per player mob spawning
++ if (this.playerMobDistanceMap != null) {
++ this.playerMobDistanceMap.remove(player);
++ }
++ // Paper end - per player mob spawning
+ }
+
+ void updateMaps(ServerPlayer player) {
+ int chunkX = MCUtil.getChunkCoordinate(player.getX());
+ int chunkZ = MCUtil.getChunkCoordinate(player.getZ());
+ // Note: players need to be explicitly added to distance maps before they can be updated
++ // Paper start - per player mob spawning
++ if (this.playerMobDistanceMap != null) {
++ this.playerMobDistanceMap.update(player, chunkX, chunkZ, this.distanceManager.getSimulationDistance());
++ }
++ // Paper end - per player mob spawning
+ }
+ // Paper end
+ // Paper start
+@@ -282,6 +298,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
+ this.dataRegionManager = new io.papermc.paper.chunk.SingleThreadChunkRegionManager(this.level, 2, (1.0 / 3.0), 1, 6, "Data", DataRegionData::new, DataRegionSectionData::new);
+ this.regionManagers.add(this.dataRegionManager);
+ // Paper end
++ this.playerMobDistanceMap = this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets) : null; // Paper
+ }
+
+ protected ChunkGenerator generator() {
+@@ -303,6 +320,31 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
+ });
+ }
+
++ // Paper start
++ public void updatePlayerMobTypeMap(Entity entity) {
++ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
++ return;
++ }
++ int index = entity.getType().getCategory().ordinal();
++
++ final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> inRange = this.playerMobDistanceMap.getObjectsInRange(entity.chunkPosition());
++ if (inRange == null) {
++ return;
++ }
++ final Object[] backingSet = inRange.getBackingSet();
++ for (int i = 0; i < backingSet.length; i++) {
++ if (!(backingSet[i] instanceof final ServerPlayer player)) {
++ continue;
++ }
++ ++player.mobCounts[index];
++ }
++ }
++
++ public int getMobCountNear(ServerPlayer entityPlayer, net.minecraft.world.entity.MobCategory mobCategory) {
++ return entityPlayer.mobCounts[mobCategory.ordinal()];
++ }
++ // Paper end
++
+ private static double euclideanDistanceSquared(ChunkPos pos, Entity entity) {
+ double d0 = (double) SectionPos.sectionToBlockCoord(pos.x, 8);
+ double d1 = (double) SectionPos.sectionToBlockCoord(pos.z, 8);
+diff --git a/src/main/java/net/minecraft/server/level/DistanceManager.java b/src/main/java/net/minecraft/server/level/DistanceManager.java
+index 1e066a35b53b1f71a0e6376a22d51fc4c0a412dc..6228f2f67541da62b0ae093de987662db9643740 100644
+--- a/src/main/java/net/minecraft/server/level/DistanceManager.java
++++ b/src/main/java/net/minecraft/server/level/DistanceManager.java
+@@ -326,6 +326,12 @@ public abstract class DistanceManager {
+
+ }
+
++ // Paper start
++ public int getSimulationDistance() {
++ return this.simulationDistance;
++ }
++ // Paper end
++
+ public int getNaturalSpawnChunkCount() {
+ this.naturalSpawnChunkCounter.runAllUpdates();
+ return this.naturalSpawnChunkCounter.chunks.size();
+diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+index d66ec02b09bb7ae46aae8e55f00626139f074ae3..de5b80fce9757517e51f2ef55340e884f2d7e3d4 100644
+--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
++++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+@@ -908,7 +908,18 @@ public class ServerChunkCache extends ChunkSource {
+ gameprofilerfiller.push("naturalSpawnCount");
+ this.level.timings.countNaturalMobs.startTiming(); // Paper - timings
+ int l = this.distanceManager.getNaturalSpawnChunkCount();
+- NaturalSpawner.SpawnState spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, new LocalMobCapCalculator(this.chunkMap));
++ // Paper start - per player mob spawning
++ NaturalSpawner.SpawnState spawnercreature_d; // moved down
++ if ((this.spawnFriendlies || this.spawnEnemies) && this.chunkMap.playerMobDistanceMap != null) { // don't count mobs when animals and monsters are disabled
++ // re-set mob counts
++ for (ServerPlayer player : this.level.players) {
++ Arrays.fill(player.mobCounts, 0);
++ }
++ spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, null, true);
++ } else {
++ spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, this.chunkMap.playerMobDistanceMap == null ? new LocalMobCapCalculator(this.chunkMap) : null, false);
++ }
++ // Paper end
+ this.level.timings.countNaturalMobs.stopTiming(); // Paper - timings
+
+ this.lastSpawnState = spawnercreature_d;
+diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
+index 628ef18b5043504f206c6b60b7805892870e5736..75bcab623004159f36a5a976c7b6f69873a108dd 100644
+--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
++++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
+@@ -235,6 +235,11 @@ public class ServerPlayer extends Player {
+ public boolean queueHealthUpdatePacket = false;
+ public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
+ // Paper end
++ // Paper start - mob spawning rework
++ public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length;
++ public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper
++ public final com.destroystokyo.paper.util.PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleMobDistanceMap;
++ // Paper end
+
+ // CraftBukkit start
+ public String displayName;
+@@ -325,6 +330,7 @@ public class ServerPlayer extends Player {
+ this.adventure$displayName = net.kyori.adventure.text.Component.text(this.getScoreboardName()); // Paper
+ this.bukkitPickUpLoot = true;
+ this.maxHealthCache = this.getMaxHealth();
++ this.cachedSingleMobDistanceMap = new com.destroystokyo.paper.util.PooledHashSets.PooledObjectLinkedOpenHashSet<>(this); // Paper
+ }
+
+ // Yes, this doesn't match Vanilla, but it's the best we can do for now.
+diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
+index b4098068e674b639e82c07e5d60e4e2120b4305b..fa23e9c476d4edc6176d8b8a6cb13c52d2f66a87 100644
+--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
++++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
+@@ -69,6 +69,12 @@ public final class NaturalSpawner {
+ private NaturalSpawner() {}
+
+ public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator localmobcapcalculator) {
++ // Paper start - add countMobs parameter
++ return createState(spawningChunkCount, entities, chunkSource, localmobcapcalculator, false);
++ }
++
++ public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator localmobcapcalculator, boolean countMobs) {
++ // Paper end
+ PotentialCalculator spawnercreatureprobabilities = new PotentialCalculator();
+ Object2IntOpenHashMap<MobCategory> object2intopenhashmap = new Object2IntOpenHashMap();
+ Iterator iterator = entities.iterator();
+@@ -103,11 +109,16 @@ public final class NaturalSpawner {
+ spawnercreatureprobabilities.addCharge(entity.blockPosition(), biomesettingsmobs_b.getCharge());
+ }
+
+- if (entity instanceof Mob) {
++ if (localmobcapcalculator != null && entity instanceof Mob) { // Paper
+ localmobcapcalculator.addMob(chunk.getPos(), enumcreaturetype);
+ }
+
+ object2intopenhashmap.addTo(enumcreaturetype, 1);
++ // Paper start
++ if (countMobs) {
++ chunk.level.getChunkSource().chunkMap.updatePlayerMobTypeMap(entity);
++ }
++ // Paper end
+ });
+ }
+ }
+@@ -142,13 +153,37 @@ public final class NaturalSpawner {
+ continue;
+ }
+
+- if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (rareSpawn || !enumcreaturetype.isPersistent()) && info.canSpawnForCategory(enumcreaturetype, chunk.getPos(), limit)) {
++ // Paper start - only allow spawns upto the limit per chunk and update count afterwards
++ int currEntityCount = info.mobCategoryCounts.getInt(enumcreaturetype);
++ int k1 = limit * info.getSpawnableChunkCount() / NaturalSpawner.MAGIC_NUMBER;
++ int difference = k1 - currEntityCount;
++
++ if (world.paperConfig().entities.spawning.perPlayerMobSpawns) {
++ int minDiff = Integer.MAX_VALUE;
++ final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> inRange = world.getChunkSource().chunkMap.playerMobDistanceMap.getObjectsInRange(chunk.getPos());
++ if (inRange != null) {
++ final Object[] backingSet = inRange.getBackingSet();
++ for (int k = 0; k < backingSet.length; k++) {
++ if (!(backingSet[k] instanceof final net.minecraft.server.level.ServerPlayer player)) {
++ continue;
++ }
++ minDiff = Math.min(limit - world.getChunkSource().chunkMap.getMobCountNear(player, enumcreaturetype), minDiff);
++ }
++ }
++ difference = (minDiff == Integer.MAX_VALUE) ? 0 : minDiff;
++ }
++ if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (rareSpawn || !enumcreaturetype.isPersistent()) && difference > 0) {
++ // Paper end
+ // CraftBukkit end
+ Objects.requireNonNull(info);
+ NaturalSpawner.SpawnPredicate spawnercreature_c = info::canSpawn;
+
+ Objects.requireNonNull(info);
+- NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn);
++ // Paper start
++ int spawnCount = NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn,
++ difference, world.paperConfig().entities.spawning.perPlayerMobSpawns ? world.getChunkSource().chunkMap::updatePlayerMobTypeMap : null);
++ info.mobCategoryCounts.mergeInt(enumcreaturetype, spawnCount, Integer::sum);
++ // Paper end
+ }
+ }
+
+@@ -157,11 +192,17 @@ public final class NaturalSpawner {
+ }
+
+ public static void spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
++ // Paper start - add parameters and int ret type
++ spawnCategoryForChunk(group, world, chunk, checker, runner, Integer.MAX_VALUE, null);
++ }
++ public static int spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) {
++ // Paper end - add parameters and int ret type
+ BlockPos blockposition = NaturalSpawner.getRandomPosWithin(world, chunk);
+
+ if (blockposition.getY() >= world.getMinBuildHeight() + 1) {
+- NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner);
++ return NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner, maxSpawns, trackEntity); // Paper
+ }
++ return 0; // Paper
+ }
+
+ @VisibleForDebug
+@@ -172,15 +213,21 @@ public final class NaturalSpawner {
+ });
+ }
+
++ // Paper start - add maxSpawns parameter and return spawned mobs
+ public static void spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
++ spawnCategoryForPosition(group, world,chunk, pos, checker, runner, Integer.MAX_VALUE, null);
++ }
++ public static int spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) {
++ // Paper end - add maxSpawns parameter and return spawned mobs
+ StructureManager structuremanager = world.structureManager();
+ ChunkGenerator chunkgenerator = world.getChunkSource().getGenerator();
+ int i = pos.getY();
+ BlockState iblockdata = world.getBlockStateIfLoadedAndInBounds(pos); // Paper - don't load chunks for mob spawn
++ int j = 0; // Paper - moved up
+
+ if (iblockdata != null && !iblockdata.isRedstoneConductor(chunk, pos)) { // Paper - don't load chunks for mob spawn
+ BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
+- int j = 0;
++ //int j = 0; // Paper - moved up
+ int k = 0;
+
+ while (k < 3) {
+@@ -222,14 +269,14 @@ public final class NaturalSpawner {
+ // Paper start
+ Boolean doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2);
+ if (doSpawning == null) {
+- return;
++ return j; // Paper
+ }
+ if (doSpawning && checker.test(biomesettingsmobs_c.type, blockposition_mutableblockposition, chunk)) {
+ // Paper end
+ Mob entityinsentient = NaturalSpawner.getMobForSpawn(world, biomesettingsmobs_c.type);
+
+ if (entityinsentient == null) {
+- return;
++ return j; // Paper
+ }
+
+ entityinsentient.moveTo(d0, (double) i, d1, world.random.nextFloat() * 360.0F, 0.0F);
+@@ -241,10 +288,15 @@ public final class NaturalSpawner {
+ ++j;
+ ++k1;
+ runner.run(entityinsentient, chunk);
++ // Paper start
++ if (trackEntity != null) {
++ trackEntity.accept(entityinsentient);
++ }
++ // Paper end
+ }
+ // CraftBukkit end
+- if (j >= entityinsentient.getMaxSpawnClusterSize()) {
+- return;
++ if (j >= entityinsentient.getMaxSpawnClusterSize() || j >= maxSpawns) { // Paper
++ return j; // Paper
+ }
+
+ if (entityinsentient.isMaxGroupSizeReached(k1)) {
+@@ -266,6 +318,7 @@ public final class NaturalSpawner {
+ }
+
+ }
++ return j; // Paper
+ }
+
+ private static boolean isRightDistanceToPlayerAndSpawnPoint(ServerLevel world, ChunkAccess chunk, BlockPos.MutableBlockPos pos, double squaredDistance) {
+@@ -551,7 +604,7 @@ public final class NaturalSpawner {
+ MobCategory enumcreaturetype = entitytypes.getCategory();
+
+ this.mobCategoryCounts.addTo(enumcreaturetype, 1);
+- this.localMobCapCalculator.addMob(new ChunkPos(blockposition), enumcreaturetype);
++ if (this.localMobCapCalculator != null) this.localMobCapCalculator.addMob(new ChunkPos(blockposition), enumcreaturetype); // Paper
+ }
+
+ public int getSpawnableChunkCount() {
+@@ -567,6 +620,7 @@ public final class NaturalSpawner {
+ int i = limit * this.spawnableChunkCount / NaturalSpawner.MAGIC_NUMBER;
+ // CraftBukkit end
+
++ if (this.localMobCapCalculator == null) return this.mobCategoryCounts.getInt(enumcreaturetype) < i; // Paper
+ return this.mobCategoryCounts.getInt(enumcreaturetype) >= i ? false : this.localMobCapCalculator.canSpawn(enumcreaturetype, chunkcoordintpair);
+ }
+ }