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-rw-r--r--patches/server/0368-Prevent-position-desync-causing-tp-exploit.patch30
1 files changed, 30 insertions, 0 deletions
diff --git a/patches/server/0368-Prevent-position-desync-causing-tp-exploit.patch b/patches/server/0368-Prevent-position-desync-causing-tp-exploit.patch
new file mode 100644
index 0000000000..0bd37ce94e
--- /dev/null
+++ b/patches/server/0368-Prevent-position-desync-causing-tp-exploit.patch
@@ -0,0 +1,30 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Spottedleaf <[email protected]>
+Date: Fri, 12 Jun 2020 16:51:39 -0700
+Subject: [PATCH] Prevent position desync causing tp exploit
+
+Caused the server to revert to the player's overworld coordinates
+after teleporting into the end.
+
+Sidenote: The underlying issue is that the move call can teleport
+entities and do other things like kill the entity. In the future,
+to fix all exploits derieved from this usually unexpected
+behaviour, we need to move all of this dangerous logic outside
+of the move call and into an appropriate place in the tick method.
+
+diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+index c6bcde25b476ef2362f469bd7cba82ce97cb300c..3455781a47fbececab33406e829ceb392c72a113 100644
+--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
++++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+@@ -1349,6 +1349,11 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
+
+ this.player.move(MoverType.PLAYER, new Vec3(d6, d7, d8));
+ this.player.onGround = packet.isOnGround(); // CraftBukkit - SPIGOT-5810, SPIGOT-5835, SPIGOT-6828: reset by this.player.move
++ // Paper start - prevent position desync
++ if (this.awaitingPositionFromClient != null) {
++ return; // ... thanks Mojang for letting move calls teleport across dimensions.
++ }
++ // Paper end - prevent position desync
+ double d11 = d7;
+
+ d6 = d0 - this.player.getX();