diff options
Diffstat (limited to 'patches/server/0376-Fix-Per-World-Difficulty-Remembering-Difficulty.patch')
-rw-r--r-- | patches/server/0376-Fix-Per-World-Difficulty-Remembering-Difficulty.patch | 118 |
1 files changed, 118 insertions, 0 deletions
diff --git a/patches/server/0376-Fix-Per-World-Difficulty-Remembering-Difficulty.patch b/patches/server/0376-Fix-Per-World-Difficulty-Remembering-Difficulty.patch new file mode 100644 index 0000000000..38766f86dc --- /dev/null +++ b/patches/server/0376-Fix-Per-World-Difficulty-Remembering-Difficulty.patch @@ -0,0 +1,118 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Aikar <[email protected]> +Date: Sun, 28 Jun 2020 03:59:10 -0400 +Subject: [PATCH] Fix Per World Difficulty / Remembering Difficulty + +Fixes per world difficulty with /difficulty command and also +makes it so that the server keeps the last difficulty used instead +of restoring the server.properties every single load. + +diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java +index 095215a5cbf1abeb7836a6ccc87c195019a7f019..1d141c9ee7b8193d46ba47a8586fc334cabb62a1 100644 +--- a/src/main/java/net/minecraft/server/MinecraftServer.java ++++ b/src/main/java/net/minecraft/server/MinecraftServer.java +@@ -837,7 +837,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa + worldloadlistener.stop(); + // CraftBukkit start + // this.updateMobSpawningFlags(); +- worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals()); ++ worldserver.setSpawnSettings(worldserver.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals()); // Paper - per level difficulty (from setDifficulty(ServerLevel, Difficulty, boolean)) + + this.forceTicks = false; + // CraftBukkit end +@@ -1854,11 +1854,14 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa + } + } + +- public void setDifficulty(Difficulty difficulty, boolean forceUpdate) { +- if (forceUpdate || !this.worldData.isDifficultyLocked()) { +- this.worldData.setDifficulty(this.worldData.isHardcore() ? Difficulty.HARD : difficulty); +- this.updateMobSpawningFlags(); +- this.getPlayerList().getPlayers().forEach(this::sendDifficultyUpdate); ++ // Paper start - per level difficulty ++ public void setDifficulty(ServerLevel level, Difficulty difficulty, boolean forceUpdate) { ++ PrimaryLevelData worldData = level.serverLevelData; ++ if (forceUpdate || !worldData.isDifficultyLocked()) { ++ worldData.setDifficulty(worldData.isHardcore() ? Difficulty.HARD : difficulty); ++ level.setSpawnSettings(worldData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals()); ++ // this.getPlayerList().getPlayers().forEach(this::sendDifficultyUpdate); ++ // Paper end - per level difficulty + } + } + +@@ -1872,7 +1875,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa + while (iterator.hasNext()) { + ServerLevel worldserver = (ServerLevel) iterator.next(); + +- worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals()); ++ worldserver.setSpawnSettings(worldserver.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals()); // Paper - per level difficulty (from setDifficulty(ServerLevel, Difficulty, boolean)) + } + + } +diff --git a/src/main/java/net/minecraft/server/commands/DifficultyCommand.java b/src/main/java/net/minecraft/server/commands/DifficultyCommand.java +index 997a96a21440ae72696d68f8031ece4ba487d3ef..3d8584929cee000ae7df10c5bd94f35820e70294 100644 +--- a/src/main/java/net/minecraft/server/commands/DifficultyCommand.java ++++ b/src/main/java/net/minecraft/server/commands/DifficultyCommand.java +@@ -49,7 +49,7 @@ public class DifficultyCommand { + if (worldServer.getDifficulty() == difficulty) { // CraftBukkit + throw DifficultyCommand.ERROR_ALREADY_DIFFICULT.create(difficulty.getKey()); + } else { +- worldServer.serverLevelData.setDifficulty(difficulty); // CraftBukkit ++ minecraftserver.setDifficulty(worldServer, difficulty, true); // Paper - per level difficulty; don't skip other difficulty-changing logic (fix upstream's fix) + source.sendSuccess(() -> { + return Component.translatable("commands.difficulty.success", difficulty.getDisplayName()); + }, true); +diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java +index d6dc8c983d26ce89f17a990be4284fdc78ad164b..2b1d7a2360a9ee7bca9d93a2dc8c61d1648a8348 100644 +--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java ++++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java +@@ -350,7 +350,7 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface + + @Override + public void forceDifficulty() { +- this.setDifficulty(this.getProperties().difficulty, true); ++ // this.setDifficulty(this.getProperties().difficulty, true); // Paper - per level difficulty; Don't overwrite level.dat's difficulty, keep current + } + + @Override +diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +index 9c59b0f1945bb767d2040e86fe935e77bf89cd3c..73119348397ee18d43f84faafd62926379608328 100644 +--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java ++++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +@@ -3261,7 +3261,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl + public void handleChangeDifficulty(ServerboundChangeDifficultyPacket packet) { + PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel()); + if (this.player.hasPermissions(2) || this.isSingleplayerOwner()) { +- this.server.setDifficulty(packet.getDifficulty(), false); ++ // this.server.setDifficulty(packet.getDifficulty(), false); // Paper - per level difficulty; don't allow clients to change this + } + } + +diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java +index 118708bd917518333359ce1407e1e26e4ec6a180..9e8de1efa2fc42a8ffb3c29579be48a4b5b97fca 100644 +--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java ++++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java +@@ -988,8 +988,8 @@ public final class CraftServer implements Server { + org.spigotmc.SpigotConfig.init((File) this.console.options.valueOf("spigot-settings")); // Spigot + this.console.paperConfigurations.reloadConfigs(this.console); + for (ServerLevel world : this.console.getAllLevels()) { +- world.serverLevelData.setDifficulty(config.difficulty); +- world.setSpawnSettings(config.spawnMonsters, config.spawnAnimals); ++ // world.serverLevelData.setDifficulty(config.difficulty); // Paper - per level difficulty ++ world.setSpawnSettings(world.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && config.spawnMonsters, config.spawnAnimals); // Paper - per level difficulty (from MinecraftServer#setDifficulty(ServerLevel, Difficulty, boolean)) + + for (SpawnCategory spawnCategory : SpawnCategory.values()) { + if (CraftSpawnCategory.isValidForLimits(spawnCategory)) { +diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java +index eafb186d158c6cf26b97b1982597bde377396172..990669917cd990d16f9699b085c9ff041c1f77b4 100644 +--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java ++++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java +@@ -1165,7 +1165,7 @@ public class CraftWorld extends CraftRegionAccessor implements World { + + @Override + public void setDifficulty(Difficulty difficulty) { +- this.getHandle().serverLevelData.setDifficulty(net.minecraft.world.Difficulty.byId(difficulty.getValue())); ++ this.getHandle().getServer().setDifficulty(this.getHandle(), net.minecraft.world.Difficulty.byId(difficulty.getValue()), true); // Paper - per level difficulty; don't skip other difficulty-changing logic + } + + @Override |