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-rw-r--r--patches/server/0376-Fix-Per-World-Difficulty-Remembering-Difficulty.patch118
1 files changed, 118 insertions, 0 deletions
diff --git a/patches/server/0376-Fix-Per-World-Difficulty-Remembering-Difficulty.patch b/patches/server/0376-Fix-Per-World-Difficulty-Remembering-Difficulty.patch
new file mode 100644
index 0000000000..38766f86dc
--- /dev/null
+++ b/patches/server/0376-Fix-Per-World-Difficulty-Remembering-Difficulty.patch
@@ -0,0 +1,118 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Aikar <[email protected]>
+Date: Sun, 28 Jun 2020 03:59:10 -0400
+Subject: [PATCH] Fix Per World Difficulty / Remembering Difficulty
+
+Fixes per world difficulty with /difficulty command and also
+makes it so that the server keeps the last difficulty used instead
+of restoring the server.properties every single load.
+
+diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
+index 095215a5cbf1abeb7836a6ccc87c195019a7f019..1d141c9ee7b8193d46ba47a8586fc334cabb62a1 100644
+--- a/src/main/java/net/minecraft/server/MinecraftServer.java
++++ b/src/main/java/net/minecraft/server/MinecraftServer.java
+@@ -837,7 +837,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
+ worldloadlistener.stop();
+ // CraftBukkit start
+ // this.updateMobSpawningFlags();
+- worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals());
++ worldserver.setSpawnSettings(worldserver.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals()); // Paper - per level difficulty (from setDifficulty(ServerLevel, Difficulty, boolean))
+
+ this.forceTicks = false;
+ // CraftBukkit end
+@@ -1854,11 +1854,14 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
+ }
+ }
+
+- public void setDifficulty(Difficulty difficulty, boolean forceUpdate) {
+- if (forceUpdate || !this.worldData.isDifficultyLocked()) {
+- this.worldData.setDifficulty(this.worldData.isHardcore() ? Difficulty.HARD : difficulty);
+- this.updateMobSpawningFlags();
+- this.getPlayerList().getPlayers().forEach(this::sendDifficultyUpdate);
++ // Paper start - per level difficulty
++ public void setDifficulty(ServerLevel level, Difficulty difficulty, boolean forceUpdate) {
++ PrimaryLevelData worldData = level.serverLevelData;
++ if (forceUpdate || !worldData.isDifficultyLocked()) {
++ worldData.setDifficulty(worldData.isHardcore() ? Difficulty.HARD : difficulty);
++ level.setSpawnSettings(worldData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals());
++ // this.getPlayerList().getPlayers().forEach(this::sendDifficultyUpdate);
++ // Paper end - per level difficulty
+ }
+ }
+
+@@ -1872,7 +1875,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
+ while (iterator.hasNext()) {
+ ServerLevel worldserver = (ServerLevel) iterator.next();
+
+- worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals());
++ worldserver.setSpawnSettings(worldserver.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals()); // Paper - per level difficulty (from setDifficulty(ServerLevel, Difficulty, boolean))
+ }
+
+ }
+diff --git a/src/main/java/net/minecraft/server/commands/DifficultyCommand.java b/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
+index 997a96a21440ae72696d68f8031ece4ba487d3ef..3d8584929cee000ae7df10c5bd94f35820e70294 100644
+--- a/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
++++ b/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
+@@ -49,7 +49,7 @@ public class DifficultyCommand {
+ if (worldServer.getDifficulty() == difficulty) { // CraftBukkit
+ throw DifficultyCommand.ERROR_ALREADY_DIFFICULT.create(difficulty.getKey());
+ } else {
+- worldServer.serverLevelData.setDifficulty(difficulty); // CraftBukkit
++ minecraftserver.setDifficulty(worldServer, difficulty, true); // Paper - per level difficulty; don't skip other difficulty-changing logic (fix upstream's fix)
+ source.sendSuccess(() -> {
+ return Component.translatable("commands.difficulty.success", difficulty.getDisplayName());
+ }, true);
+diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
+index d6dc8c983d26ce89f17a990be4284fdc78ad164b..2b1d7a2360a9ee7bca9d93a2dc8c61d1648a8348 100644
+--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
++++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
+@@ -350,7 +350,7 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
+
+ @Override
+ public void forceDifficulty() {
+- this.setDifficulty(this.getProperties().difficulty, true);
++ // this.setDifficulty(this.getProperties().difficulty, true); // Paper - per level difficulty; Don't overwrite level.dat's difficulty, keep current
+ }
+
+ @Override
+diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+index 9c59b0f1945bb767d2040e86fe935e77bf89cd3c..73119348397ee18d43f84faafd62926379608328 100644
+--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
++++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+@@ -3261,7 +3261,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
+ public void handleChangeDifficulty(ServerboundChangeDifficultyPacket packet) {
+ PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel());
+ if (this.player.hasPermissions(2) || this.isSingleplayerOwner()) {
+- this.server.setDifficulty(packet.getDifficulty(), false);
++ // this.server.setDifficulty(packet.getDifficulty(), false); // Paper - per level difficulty; don't allow clients to change this
+ }
+ }
+
+diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+index 118708bd917518333359ce1407e1e26e4ec6a180..9e8de1efa2fc42a8ffb3c29579be48a4b5b97fca 100644
+--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
++++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+@@ -988,8 +988,8 @@ public final class CraftServer implements Server {
+ org.spigotmc.SpigotConfig.init((File) this.console.options.valueOf("spigot-settings")); // Spigot
+ this.console.paperConfigurations.reloadConfigs(this.console);
+ for (ServerLevel world : this.console.getAllLevels()) {
+- world.serverLevelData.setDifficulty(config.difficulty);
+- world.setSpawnSettings(config.spawnMonsters, config.spawnAnimals);
++ // world.serverLevelData.setDifficulty(config.difficulty); // Paper - per level difficulty
++ world.setSpawnSettings(world.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && config.spawnMonsters, config.spawnAnimals); // Paper - per level difficulty (from MinecraftServer#setDifficulty(ServerLevel, Difficulty, boolean))
+
+ for (SpawnCategory spawnCategory : SpawnCategory.values()) {
+ if (CraftSpawnCategory.isValidForLimits(spawnCategory)) {
+diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+index eafb186d158c6cf26b97b1982597bde377396172..990669917cd990d16f9699b085c9ff041c1f77b4 100644
+--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
++++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+@@ -1165,7 +1165,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
+
+ @Override
+ public void setDifficulty(Difficulty difficulty) {
+- this.getHandle().serverLevelData.setDifficulty(net.minecraft.world.Difficulty.byId(difficulty.getValue()));
++ this.getHandle().getServer().setDifficulty(this.getHandle(), net.minecraft.world.Difficulty.byId(difficulty.getValue()), true); // Paper - per level difficulty; don't skip other difficulty-changing logic
+ }
+
+ @Override