diff options
Diffstat (limited to 'patches/server/0384-Dead-Player-s-shouldn-t-be-able-to-move.patch')
-rw-r--r-- | patches/server/0384-Dead-Player-s-shouldn-t-be-able-to-move.patch | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/patches/server/0384-Dead-Player-s-shouldn-t-be-able-to-move.patch b/patches/server/0384-Dead-Player-s-shouldn-t-be-able-to-move.patch new file mode 100644 index 0000000000..83aebd18e6 --- /dev/null +++ b/patches/server/0384-Dead-Player-s-shouldn-t-be-able-to-move.patch @@ -0,0 +1,21 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Aikar <[email protected]> +Date: Thu, 2 Apr 2020 19:31:16 -0400 +Subject: [PATCH] Dead Player's shouldn't be able to move + +This fixes a lot of game state issues where packets were delayed for processing +due to 1.15's new queue but processed while dead. + +diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java +index d308c671ec1c4440777bccf1609ceca6670b98a8..0960e5ecc25fad3eb46a871c2749dd176b812460 100644 +--- a/src/main/java/net/minecraft/world/entity/player/Player.java ++++ b/src/main/java/net/minecraft/world/entity/player/Player.java +@@ -1172,7 +1172,7 @@ public abstract class Player extends LivingEntity { + + @Override + protected boolean isImmobile() { +- return super.isImmobile() || this.isSleeping(); ++ return super.isImmobile() || this.isSleeping() || this.isRemoved() || !valid; // Paper - player's who are dead or not in a world shouldn't move... + } + + @Override |