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-rw-r--r--patches/server/0397-Fix-SpawnChangeEvent-not-firing-for-all-use-cases.patch43
1 files changed, 43 insertions, 0 deletions
diff --git a/patches/server/0397-Fix-SpawnChangeEvent-not-firing-for-all-use-cases.patch b/patches/server/0397-Fix-SpawnChangeEvent-not-firing-for-all-use-cases.patch
new file mode 100644
index 0000000000..37342b6ffe
--- /dev/null
+++ b/patches/server/0397-Fix-SpawnChangeEvent-not-firing-for-all-use-cases.patch
@@ -0,0 +1,43 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: William Blake Galbreath <[email protected]>
+Date: Sat, 22 Aug 2020 23:36:21 +0200
+Subject: [PATCH] Fix SpawnChangeEvent not firing for all use-cases
+
+
+diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
+index 89e05d9316b012a5c8103682ff9dbeae757f4f57..9114ba1742a4fc8683848d431fa92046a85fe871 100644
+--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
++++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
+@@ -1666,7 +1666,9 @@ public class ServerLevel extends Level implements WorldGenLevel {
+ float f1 = this.levelData.getSpawnAngle();
+
+ if (!blockposition1.equals(pos) || f1 != angle) {
++ org.bukkit.Location prevSpawnLoc = this.getWorld().getSpawnLocation(); // Paper - Call SpawnChangeEvent
+ this.levelData.setSpawn(pos, angle);
++ new org.bukkit.event.world.SpawnChangeEvent(this.getWorld(), prevSpawnLoc).callEvent(); // Paper - Call SpawnChangeEvent
+ this.getServer().getPlayerList().broadcastAll(new ClientboundSetDefaultSpawnPositionPacket(pos, angle));
+ }
+
+diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+index 6e01013228798f9682624e912618500f0d4fa485..5ae307f9343ffea39c286992459a6c8069d9fb86 100644
+--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
++++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+@@ -246,12 +246,14 @@ public class CraftWorld extends CraftRegionAccessor implements World {
+ @Override
+ public boolean setSpawnLocation(int x, int y, int z, float angle) {
+ try {
+- Location previousLocation = this.getSpawnLocation();
+- this.world.levelData.setSpawn(new BlockPos(x, y, z), angle);
++ // Location previousLocation = this.getSpawnLocation(); // Paper - Call SpawnChangeEvent; moved to nms.ServerLevel
++ this.world.setDefaultSpawnPos(new BlockPos(x, y, z), angle); // Paper - use ServerLevel#setDefaultSpawnPos
+
++ // Paper start - Call SpawnChangeEvent; move to nms.ServerLevel
+ // Notify anyone who's listening.
+- SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
+- this.server.getPluginManager().callEvent(event);
++ // SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
++ // server.getPluginManager().callEvent(event);
++ // Paper end - Call SpawnChangeEvent
+
+ return true;
+ } catch (Exception e) {