aboutsummaryrefslogtreecommitdiffhomepage
path: root/patches/server/0418-Maps-shouldn-t-load-chunks.patch
diff options
context:
space:
mode:
Diffstat (limited to 'patches/server/0418-Maps-shouldn-t-load-chunks.patch')
-rw-r--r--patches/server/0418-Maps-shouldn-t-load-chunks.patch32
1 files changed, 32 insertions, 0 deletions
diff --git a/patches/server/0418-Maps-shouldn-t-load-chunks.patch b/patches/server/0418-Maps-shouldn-t-load-chunks.patch
new file mode 100644
index 0000000000..3ab19f357a
--- /dev/null
+++ b/patches/server/0418-Maps-shouldn-t-load-chunks.patch
@@ -0,0 +1,32 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Phoenix616 <[email protected]>
+Date: Sun, 7 Jun 2020 21:43:42 +0100
+Subject: [PATCH] Maps shouldn't load chunks
+
+Previously maps would load all chunks in a certain radius depending on
+ their scale when trying to update their content. This would result in
+ main thread chunk loads when they weren't really necessary, especially
+ on low view distances or "slow" async chunk loads after teleports or
+ other prioritisation.
+
+ This changes it to only try to render already loaded chunks based on
+ the assumption that the chunks around the player will get loaded
+ eventually anyways and that maps will get checked for update every
+ five ticks that movement occur in anyways.
+
+diff --git a/src/main/java/net/minecraft/world/item/MapItem.java b/src/main/java/net/minecraft/world/item/MapItem.java
+index 339dfd9fdffbc1c49b9112ba43ef6f05d85bdf86..44bfc5560a1b43925aabfd8137495e169da32fa2 100644
+--- a/src/main/java/net/minecraft/world/item/MapItem.java
++++ b/src/main/java/net/minecraft/world/item/MapItem.java
+@@ -131,9 +131,9 @@ public class MapItem extends ComplexItem {
+ int k2 = (j / i + k1 - 64) * i;
+ int l2 = (k / i + l1 - 64) * i;
+ Multiset<MaterialColor> multiset = LinkedHashMultiset.create();
+- LevelChunk chunk = world.getChunkAt(new BlockPos(k2, 0, l2));
++ LevelChunk chunk = world.getChunkIfLoaded(new BlockPos(k2, 0, l2)); // Paper - Maps shouldn't load chunks
+
+- if (!chunk.isEmpty()) {
++ if (chunk != null && !chunk.isEmpty()) { // Paper - Maps shouldn't load chunks
+ ChunkPos chunkcoordintpair = chunk.getPos();
+ int i3 = k2 & 15;
+ int j3 = l2 & 15;