diff options
Diffstat (limited to 'patches/server/0452-Fix-Per-World-Difficulty-Remembering-Difficulty.patch')
-rw-r--r-- | patches/server/0452-Fix-Per-World-Difficulty-Remembering-Difficulty.patch | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/patches/server/0452-Fix-Per-World-Difficulty-Remembering-Difficulty.patch b/patches/server/0452-Fix-Per-World-Difficulty-Remembering-Difficulty.patch new file mode 100644 index 0000000000..1e824670c1 --- /dev/null +++ b/patches/server/0452-Fix-Per-World-Difficulty-Remembering-Difficulty.patch @@ -0,0 +1,123 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Aikar <[email protected]> +Date: Sun, 28 Jun 2020 03:59:10 -0400 +Subject: [PATCH] Fix Per World Difficulty / Remembering Difficulty + +Fixes per world difficulty with /difficulty command and also +makes it so that the server keeps the last difficulty used instead +of restoring the server.properties every single load. + +diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java +index faee8e2a29b4c9cbd62185f401ac7bbd40d8df76..918fdf14080338983b8725bf2619088fd23c332a 100644 +--- a/src/main/java/net/minecraft/server/MinecraftServer.java ++++ b/src/main/java/net/minecraft/server/MinecraftServer.java +@@ -824,7 +824,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa + chunkproviderserver.getLightEngine().setTaskPerBatch(worldserver.paperConfig.lightQueueSize); // Paper - increase light queue size + // CraftBukkit start + // this.updateMobSpawningFlags(); +- worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals()); ++ worldserver.setSpawnSettings(worldserver.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals()); // Paper - per level difficulty (from setDifficulty(ServerLevel, Difficulty, boolean)) + + this.forceTicks = false; + // CraftBukkit end +@@ -1700,11 +1700,14 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa + } + } + +- public void setDifficulty(Difficulty difficulty, boolean forceUpdate) { +- if (forceUpdate || !this.worldData.isDifficultyLocked()) { +- this.worldData.setDifficulty(this.worldData.isHardcore() ? Difficulty.HARD : difficulty); +- this.updateMobSpawningFlags(); +- this.getPlayerList().getPlayers().forEach(this::sendDifficultyUpdate); ++ // Paper start - remember per level difficulty ++ public void setDifficulty(ServerLevel level, Difficulty difficulty, boolean forceUpdate) { ++ PrimaryLevelData worldData = level.serverLevelData; ++ if (forceUpdate || !worldData.isDifficultyLocked()) { ++ worldData.setDifficulty(worldData.isHardcore() ? Difficulty.HARD : difficulty); ++ level.setSpawnSettings(worldData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals()); ++ // this.getPlayerList().getPlayers().forEach(this::sendDifficultyUpdate); ++ // Paper end + } + } + +@@ -1718,7 +1721,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa + while (iterator.hasNext()) { + ServerLevel worldserver = (ServerLevel) iterator.next(); + +- worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals()); ++ worldserver.setSpawnSettings(worldserver.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals()); // Paper - per level difficulty (from setDifficulty(ServerLevel, Difficulty, boolean)) + } + + } +diff --git a/src/main/java/net/minecraft/server/commands/DifficultyCommand.java b/src/main/java/net/minecraft/server/commands/DifficultyCommand.java +index 33c859df0b669d0c3e97ccba29f17c1ba2166a27..9f03b738aea623fe409ca176397f48be055466da 100644 +--- a/src/main/java/net/minecraft/server/commands/DifficultyCommand.java ++++ b/src/main/java/net/minecraft/server/commands/DifficultyCommand.java +@@ -35,10 +35,11 @@ public class DifficultyCommand { + + public static int setDifficulty(CommandSourceStack source, Difficulty difficulty) throws CommandSyntaxException { + MinecraftServer minecraftServer = source.getServer(); +- if (minecraftServer.getWorldData().getDifficulty() == difficulty) { ++ net.minecraft.server.level.ServerLevel level = source.getLevel(); // Paper ++ if (level.serverLevelData.getDifficulty() == difficulty) { // Paper + throw ERROR_ALREADY_DIFFICULT.create(difficulty.getKey()); + } else { +- minecraftServer.setDifficulty(difficulty, true); ++ minecraftServer.setDifficulty(level, difficulty, true); // Paper - use world + source.sendSuccess(new TranslatableComponent("commands.difficulty.success", difficulty.getDisplayName()), true); + return 0; + } +diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java +index 2b7ba5d8dda0297c8b35a0cea68c3ae10188e3f2..e968b880e435b8753314d85b919a0abc4f35be25 100644 +--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java ++++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java +@@ -366,7 +366,7 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface + + @Override + public void forceDifficulty() { +- this.setDifficulty(this.getProperties().difficulty, true); ++ //this.a(this.getDedicatedServerProperties().difficulty, true); // Paper - Don't overwrite level.dat's difficulty, keep current + } + + @Override +diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java +index 2f13055a39c26fe12d2c1094103186635e536166..6b0cb662d9163c360035e19c5faad59fc72af3c1 100644 +--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java ++++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java +@@ -1116,7 +1116,7 @@ public class ServerPlayer extends Player { + this.isChangingDimension = true; // CraftBukkit - Set teleport invulnerability only if player changing worlds + + this.connection.send(new ClientboundRespawnPacket(worldserver.dimensionType(), worldserver.dimension(), BiomeManager.obfuscateSeed(worldserver.getSeed()), this.gameMode.getGameModeForPlayer(), this.gameMode.getPreviousGameModeForPlayer(), worldserver.isDebug(), worldserver.isFlat(), true)); +- this.connection.send(new ClientboundChangeDifficultyPacket(this.level.getDifficulty(), this.level.getLevelData().isDifficultyLocked())); ++ this.connection.send(new ClientboundChangeDifficultyPacket(worldserver.getDifficulty(), worldserver.getLevelData().isDifficultyLocked())); // Paper - fix difficulty sync issue + PlayerList playerlist = this.server.getPlayerList(); + + playerlist.sendPlayerPermissionLevel(this); +diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +index 62deb7cc804b97528a74600b1918fc88d71e2966..acffb2c8a4f864da16c65b83a320d8b181bdc2d7 100644 +--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java ++++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +@@ -3029,7 +3029,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser + public void handleChangeDifficulty(ServerboundChangeDifficultyPacket packet) { + PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel()); + if (this.player.hasPermissions(2) || this.isSingleplayerOwner()) { +- this.server.setDifficulty(packet.getDifficulty(), false); ++ //this.minecraftServer.a(packetplayindifficultychange.b(), false); // Paper - don't allow clients to change this + } + } + +diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java +index ed4e566cd18de4f58fcbb54cf2b6ed5ce4895d0a..52fabc8cd1b76a825a13d39f38ca982e252cb39b 100644 +--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java ++++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java +@@ -942,8 +942,8 @@ public final class CraftServer implements Server { + org.spigotmc.SpigotConfig.init((File) console.options.valueOf("spigot-settings")); // Spigot + com.destroystokyo.paper.PaperConfig.init((File) console.options.valueOf("paper-settings")); // Paper + for (ServerLevel world : this.console.getAllLevels()) { +- world.serverLevelData.setDifficulty(config.difficulty); +- world.setSpawnSettings(config.spawnMonsters, config.spawnAnimals); ++ // world.serverLevelData.setDifficulty(config.difficulty); // Paper - per level difficulty ++ world.setSpawnSettings(world.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && config.spawnMonsters, config.spawnAnimals); // Paper - per level difficulty (from MinecraftServer#setDifficulty(ServerLevel, Difficulty, boolean)) + if (this.getTicksPerAnimalSpawns() < 0) { + world.ticksPerAnimalSpawns = 400; + } else { |