diff options
Diffstat (limited to 'patches/server/0495-Improve-inlinig-for-some-hot-IBlockData-methods.patch')
-rw-r--r-- | patches/server/0495-Improve-inlinig-for-some-hot-IBlockData-methods.patch | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/patches/server/0495-Improve-inlinig-for-some-hot-IBlockData-methods.patch b/patches/server/0495-Improve-inlinig-for-some-hot-IBlockData-methods.patch new file mode 100644 index 0000000000..43999ba919 --- /dev/null +++ b/patches/server/0495-Improve-inlinig-for-some-hot-IBlockData-methods.patch @@ -0,0 +1,96 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Spottedleaf <[email protected]> +Date: Mon, 6 Jul 2020 20:46:50 -0700 +Subject: [PATCH] Improve inlinig for some hot IBlockData methods + + +diff --git a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java +index 97b0e820d353e8ab4ca9d9e2efd0a8819119b2ab..bfcd61e09a307e99d6f2e7edae33a0a069abcb51 100644 +--- a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java ++++ b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java +@@ -730,8 +730,14 @@ public abstract class BlockBehaviour { + return this.conditionallyFullOpaque; + } + // Paper end - starlight ++ // Paper start ++ protected boolean isTicking; ++ protected FluidState fluid; ++ // Paper end + + public void initCache() { ++ this.fluid = this.getBlock().getFluidState(this.asState()); // Paper - moved from getFluid() ++ this.isTicking = this.getBlock().isRandomlyTicking(this.asState()); // Paper - moved from isTicking() + if (!this.getBlock().hasDynamicShape()) { + this.cache = new BlockBehaviour.BlockStateBase.Cache(this.asState()); + } +@@ -782,15 +788,15 @@ public abstract class BlockBehaviour { + return this.shapeExceedsCube; // Paper - moved into shape cache init + } + +- public boolean useShapeForLightOcclusion() { ++ public final boolean useShapeForLightOcclusion() { // Paper + return this.useShapeForLightOcclusion; + } + +- public int getLightEmission() { ++ public final int getLightEmission() { // Paper + return this.lightEmission; + } + +- public boolean isAir() { ++ public final boolean isAir() { // Paper + return this.isAir; + } + +@@ -864,7 +870,7 @@ public abstract class BlockBehaviour { + } + } + +- public boolean canOcclude() { ++ public final boolean canOcclude() { // Paper + return this.canOcclude; + } + +@@ -1062,12 +1068,12 @@ public abstract class BlockBehaviour { + return this.getBlock() == block; + } + +- public FluidState getFluidState() { +- return this.getBlock().getFluidState(this.asState()); ++ public final FluidState getFluidState() { // Paper ++ return this.fluid; // Paper - moved into init + } + +- public boolean isRandomlyTicking() { +- return this.getBlock().isRandomlyTicking(this.asState()); ++ public final boolean isRandomlyTicking() { // Paper ++ return this.isTicking; // Paper - moved into init + } + + public long getSeed(BlockPos pos) { +diff --git a/src/main/java/net/minecraft/world/level/material/FluidState.java b/src/main/java/net/minecraft/world/level/material/FluidState.java +index d035eaccc09dfeaedf25579b850ccdaecba3f974..66f712657ae0c4166ecd198f41081d96843296c4 100644 +--- a/src/main/java/net/minecraft/world/level/material/FluidState.java ++++ b/src/main/java/net/minecraft/world/level/material/FluidState.java +@@ -26,8 +26,12 @@ public final class FluidState extends StateHolder<Fluid, FluidState> { + public static final int AMOUNT_MAX = 9; + public static final int AMOUNT_FULL = 8; + ++ // Paper start ++ protected final boolean isEmpty; ++ // Paper end + public FluidState(Fluid fluid, ImmutableMap<Property<?>, Comparable<?>> propertiesMap, MapCodec<FluidState> codec) { + super(fluid, propertiesMap, codec); ++ this.isEmpty = fluid.isEmpty(); // Paper - moved from isEmpty() + } + + public Fluid getType() { +@@ -43,7 +47,7 @@ public final class FluidState extends StateHolder<Fluid, FluidState> { + } + + public boolean isEmpty() { +- return this.getType().isEmpty(); ++ return this.isEmpty; // Paper - moved into constructor + } + + public float getHeight(BlockGetter world, BlockPos pos) { |