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-rw-r--r--patches/server/0510-Expose-world-spawn-angle.patch19
1 files changed, 19 insertions, 0 deletions
diff --git a/patches/server/0510-Expose-world-spawn-angle.patch b/patches/server/0510-Expose-world-spawn-angle.patch
new file mode 100644
index 0000000000..c14ae7ba25
--- /dev/null
+++ b/patches/server/0510-Expose-world-spawn-angle.patch
@@ -0,0 +1,19 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Mark Vainomaa <[email protected]>
+Date: Tue, 17 Nov 2020 19:13:09 +0200
+Subject: [PATCH] Expose world spawn angle
+
+
+diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
+index 8c7c0e9c972f81d458124d5b067b3c547ef87f6d..74d5c45ac10bffc82868a7c34c3378ab9f83916f 100644
+--- a/src/main/java/net/minecraft/server/players/PlayerList.java
++++ b/src/main/java/net/minecraft/server/players/PlayerList.java
+@@ -885,7 +885,7 @@ public abstract class PlayerList {
+ if (location == null) {
+ worldserver1 = this.server.getLevel(Level.OVERWORLD);
+ blockposition = entityplayer1.getSpawnPoint(worldserver1);
+- location = new Location(worldserver1.getWorld(), (double) ((float) blockposition.getX() + 0.5F), (double) ((float) blockposition.getY() + 0.1F), (double) ((float) blockposition.getZ() + 0.5F));
++ location = new Location(worldserver1.getWorld(), (double) ((float) blockposition.getX() + 0.5F), (double) ((float) blockposition.getY() + 0.1F), (double) ((float) blockposition.getZ() + 0.5F), worldserver1.levelData.getSpawnAngle(), 0.0F); // Paper - use world spawn angle
+ }
+
+ Player respawnPlayer = entityplayer1.getBukkitEntity();