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-rw-r--r--patches/server/0511-Retain-block-place-order-when-capturing-blockstates.patch24
1 files changed, 24 insertions, 0 deletions
diff --git a/patches/server/0511-Retain-block-place-order-when-capturing-blockstates.patch b/patches/server/0511-Retain-block-place-order-when-capturing-blockstates.patch
new file mode 100644
index 0000000000..ae8ed41c93
--- /dev/null
+++ b/patches/server/0511-Retain-block-place-order-when-capturing-blockstates.patch
@@ -0,0 +1,24 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Spottedleaf <[email protected]>
+Date: Fri, 7 Aug 2020 04:27:56 -0700
+Subject: [PATCH] Retain block place order when capturing blockstates
+
+Fixes twisted vines not connecting properly when grown via
+bonemeal by a player.
+
+In general, look at making this logic more robust (i.e properly handling
+cases where a captured entry is overriden) - but for now this will do.
+
+diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
+index d5e80a0d953e7792669f21011bc685adaec78464..d9a88b29cfefcdbce7bfc477b6c1af0e51079102 100644
+--- a/src/main/java/net/minecraft/world/level/Level.java
++++ b/src/main/java/net/minecraft/world/level/Level.java
+@@ -155,7 +155,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
+ public boolean captureBlockStates = false;
+ public boolean captureTreeGeneration = false;
+ public Map<BlockPos, org.bukkit.craftbukkit.block.CraftBlockState> capturedBlockStates = new java.util.LinkedHashMap<>(); // Paper
+- public Map<BlockPos, BlockEntity> capturedTileEntities = new HashMap<>();
++ public Map<BlockPos, BlockEntity> capturedTileEntities = new java.util.LinkedHashMap<>(); // Paper
+ public List<ItemEntity> captureDrops;
+ public final it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<SpawnCategory> ticksPerSpawnCategory = new it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<>();
+ // Paper start