diff options
Diffstat (limited to 'patches/server/0548-Expand-PlayerRespawnEvent-fix-passed-parameter-issue.patch')
-rw-r--r-- | patches/server/0548-Expand-PlayerRespawnEvent-fix-passed-parameter-issue.patch | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/patches/server/0548-Expand-PlayerRespawnEvent-fix-passed-parameter-issue.patch b/patches/server/0548-Expand-PlayerRespawnEvent-fix-passed-parameter-issue.patch new file mode 100644 index 0000000000..d23fa92efd --- /dev/null +++ b/patches/server/0548-Expand-PlayerRespawnEvent-fix-passed-parameter-issue.patch @@ -0,0 +1,62 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: HexedHero <[email protected]> +Date: Fri, 23 Apr 2021 22:42:42 +0100 +Subject: [PATCH] Expand PlayerRespawnEvent, fix passed parameter issues + +Co-authored-by: Jake Potrebic <[email protected]> + +diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +index 6252f71c6b5df2a35d58c8f7cd64049b2819ddc0..cc393b070f6df598bd4523605d20900c622eac1b 100644 +--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java ++++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +@@ -2639,7 +2639,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl + case PERFORM_RESPAWN: + if (this.player.wonGame) { + this.player.wonGame = false; +- this.player = this.server.getPlayerList().respawn(this.player, true, RespawnReason.END_PORTAL); ++ this.player = this.server.getPlayerList().respawn(this.player, this.server.getLevel(this.player.getRespawnDimension()), true, null, true, RespawnReason.END_PORTAL, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag.END_PORTAL); // Paper - Expand PlayerRespawnEvent + CriteriaTriggers.CHANGED_DIMENSION.trigger(this.player, Level.END, Level.OVERWORLD); + } else { + if (this.player.getHealth() > 0.0F) { +diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java +index b6f173055be42e8627f162f02da00227a4e5f2b6..cb71aacd23696bf0bf83d2850a5f9cbd46eb1996 100644 +--- a/src/main/java/net/minecraft/server/players/PlayerList.java ++++ b/src/main/java/net/minecraft/server/players/PlayerList.java +@@ -780,6 +780,12 @@ public abstract class PlayerList { + } + + public ServerPlayer respawn(ServerPlayer entityplayer, ServerLevel worldserver, boolean flag, Location location, boolean avoidSuffocation, RespawnReason reason) { ++ // Paper start - Expand PlayerRespawnEvent ++ return respawn(entityplayer, worldserver, flag, location, avoidSuffocation, reason, new org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag[0]); ++ } ++ ++ public ServerPlayer respawn(ServerPlayer entityplayer, ServerLevel worldserver, boolean flag, Location location, boolean avoidSuffocation, RespawnReason reason, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag...respawnFlags) { ++ // Paper end - Expand PlayerRespawnEvent + entityplayer.stopRiding(); // CraftBukkit + this.players.remove(entityplayer); + this.playersByName.remove(entityplayer.getScoreboardName().toLowerCase(java.util.Locale.ROOT)); // Spigot +@@ -821,6 +827,7 @@ public abstract class PlayerList { + + // Paper start - Add PlayerPostRespawnEvent + boolean isBedSpawn = false; ++ boolean isAnchorSpawn = false; // Paper - Fix PlayerRespawnEvent + boolean isRespawn = false; + boolean isLocAltered = false; // Paper - Fix SPIGOT-5989 + // Paper end - Add PlayerPostRespawnEvent +@@ -841,6 +848,7 @@ public abstract class PlayerList { + if (optional.isPresent()) { + BlockState iblockdata = worldserver1.getBlockState(blockposition); + boolean flag3 = iblockdata.is(Blocks.RESPAWN_ANCHOR); ++ isAnchorSpawn = flag3; // Paper - Fix PlayerRespawnEvent + Vec3 vec3d = (Vec3) optional.get(); + float f1; + +@@ -869,7 +877,7 @@ public abstract class PlayerList { + } + + Player respawnPlayer = entityplayer1.getBukkitEntity(); +- PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !flag2, flag2, reason); ++ PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !isAnchorSpawn, isAnchorSpawn, reason, com.google.common.collect.ImmutableSet.<org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag>builder().add(respawnFlags)); // Paper - PlayerRespawnEvent changes + this.cserver.getPluginManager().callEvent(respawnEvent); + // Spigot Start + if (entityplayer.connection.isDisconnected()) { |