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Diffstat (limited to 'patches/server/0567-Don-t-apply-cramming-damage-to-players.patch')
-rw-r--r--patches/server/0567-Don-t-apply-cramming-damage-to-players.patch4
1 files changed, 2 insertions, 2 deletions
diff --git a/patches/server/0567-Don-t-apply-cramming-damage-to-players.patch b/patches/server/0567-Don-t-apply-cramming-damage-to-players.patch
index f722e5492c..c95ca38ef7 100644
--- a/patches/server/0567-Don-t-apply-cramming-damage-to-players.patch
+++ b/patches/server/0567-Don-t-apply-cramming-damage-to-players.patch
@@ -11,7 +11,7 @@ It does not make a lot of sense to damage players if they get crammed,
For those who really want it a config option is provided.
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
-index 36dddec9ddb025790577bdb6b6b21d84bb9d1020..bcb5eac701749516928d9772ca906c51ebab9b34 100644
+index 09e72aee16ceb7b300482fbaf28f856d4ed472d3..e9eec0e4e2e533e4ddc7f52a16a1b2b1ce21d6da 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -95,6 +95,7 @@ import net.minecraft.util.Mth;
@@ -22,7 +22,7 @@ index 36dddec9ddb025790577bdb6b6b21d84bb9d1020..bcb5eac701749516928d9772ca906c51
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.Entity;
-@@ -1545,7 +1546,7 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
+@@ -1546,7 +1547,7 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
@Override
public boolean isInvulnerableTo(DamageSource damageSource) {