diff options
Diffstat (limited to 'patches/server/0596-Fix-GameProfileCache-concurrency.patch')
-rw-r--r-- | patches/server/0596-Fix-GameProfileCache-concurrency.patch | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/patches/server/0596-Fix-GameProfileCache-concurrency.patch b/patches/server/0596-Fix-GameProfileCache-concurrency.patch new file mode 100644 index 0000000000..6cb7e5235f --- /dev/null +++ b/patches/server/0596-Fix-GameProfileCache-concurrency.patch @@ -0,0 +1,126 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Spottedleaf <[email protected]> +Date: Sat, 11 Jul 2020 05:09:28 -0700 +Subject: [PATCH] Fix GameProfileCache concurrency + +Separate lookup and state access locks prevent lookups +from stalling simple state access/write calls + +diff --git a/src/main/java/net/minecraft/server/players/GameProfileCache.java b/src/main/java/net/minecraft/server/players/GameProfileCache.java +index 774d81c702edb76a2f6184d4dc53687de6734a79..34b4166adfae8ff7d1eb73d56a72931b005330a7 100644 +--- a/src/main/java/net/minecraft/server/players/GameProfileCache.java ++++ b/src/main/java/net/minecraft/server/players/GameProfileCache.java +@@ -60,6 +60,11 @@ public class GameProfileCache { + @Nullable + private Executor executor; + ++ // Paper start - Fix GameProfileCache concurrency ++ protected final java.util.concurrent.locks.ReentrantLock stateLock = new java.util.concurrent.locks.ReentrantLock(); ++ protected final java.util.concurrent.locks.ReentrantLock lookupLock = new java.util.concurrent.locks.ReentrantLock(); ++ // Paper end - Fix GameProfileCache concurrency ++ + public GameProfileCache(GameProfileRepository profileRepository, File cacheFile) { + this.profileRepository = profileRepository; + this.file = cacheFile; +@@ -67,11 +72,13 @@ public class GameProfileCache { + } + + private void safeAdd(GameProfileCache.GameProfileInfo entry) { ++ try { this.stateLock.lock(); // Paper - Fix GameProfileCache concurrency + GameProfile gameprofile = entry.getProfile(); + + entry.setLastAccess(this.getNextOperation()); + this.profilesByName.put(gameprofile.getName().toLowerCase(Locale.ROOT), entry); + this.profilesByUUID.put(gameprofile.getId(), entry); ++ } finally { this.stateLock.unlock(); } // Paper - Fix GameProfileCache concurrency + } + + private static Optional<GameProfile> lookupGameProfile(GameProfileRepository repository, String name) { +@@ -128,17 +135,20 @@ public class GameProfileCache { + + // Paper start + public @Nullable GameProfile getProfileIfCached(String name) { ++ try { this.stateLock.lock(); // Paper - Fix GameProfileCache concurrency + GameProfileCache.GameProfileInfo entry = this.profilesByName.get(name.toLowerCase(Locale.ROOT)); + if (entry == null) { + return null; + } + entry.setLastAccess(this.getNextOperation()); + return entry.getProfile(); ++ } finally { this.stateLock.unlock(); } // Paper - Fix GameProfileCache concurrency + } + // Paper end + + public Optional<GameProfile> get(String name) { + String s1 = name.toLowerCase(Locale.ROOT); ++ boolean stateLocked = true; try { this.stateLock.lock(); // Paper - Fix GameProfileCache concurrency + GameProfileCache.GameProfileInfo usercache_usercacheentry = (GameProfileCache.GameProfileInfo) this.profilesByName.get(s1); + boolean flag = false; + +@@ -154,8 +164,12 @@ public class GameProfileCache { + if (usercache_usercacheentry != null) { + usercache_usercacheentry.setLastAccess(this.getNextOperation()); + optional = Optional.of(usercache_usercacheentry.getProfile()); ++ stateLocked = false; this.stateLock.unlock(); // Paper - Fix GameProfileCache concurrency + } else { ++ stateLocked = false; this.stateLock.unlock(); // Paper - Fix GameProfileCache concurrency ++ try { this.lookupLock.lock(); // Paper - Fix GameProfileCache concurrency + optional = GameProfileCache.lookupGameProfile(this.profileRepository, name); // CraftBukkit - use correct case for offline players ++ } finally { this.lookupLock.unlock(); } // Paper - Fix GameProfileCache concurrency + if (optional.isPresent()) { + this.add((GameProfile) optional.get()); + flag = false; +@@ -167,6 +181,7 @@ public class GameProfileCache { + } + + return optional; ++ } finally { if (stateLocked) { this.stateLock.unlock(); } } // Paper - Fix GameProfileCache concurrency + } + + public CompletableFuture<Optional<GameProfile>> getAsync(String username) { +@@ -191,6 +206,7 @@ public class GameProfileCache { + } + + public Optional<GameProfile> get(UUID uuid) { ++ try { this.stateLock.lock(); // Paper - Fix GameProfileCache concurrency + GameProfileCache.GameProfileInfo usercache_usercacheentry = (GameProfileCache.GameProfileInfo) this.profilesByUUID.get(uuid); + + if (usercache_usercacheentry == null) { +@@ -199,6 +215,7 @@ public class GameProfileCache { + usercache_usercacheentry.setLastAccess(this.getNextOperation()); + return Optional.of(usercache_usercacheentry.getProfile()); + } ++ } finally { this.stateLock.unlock(); } // Paper - Fix GameProfileCache concurrency + } + + public void setExecutor(Executor executor) { +@@ -279,7 +296,7 @@ public class GameProfileCache { + JsonArray jsonarray = new JsonArray(); + DateFormat dateformat = GameProfileCache.createDateFormat(); + +- this.getTopMRUProfiles(org.spigotmc.SpigotConfig.userCacheCap).forEach((usercache_usercacheentry) -> { // Spigot ++ this.listTopMRUProfiles(org.spigotmc.SpigotConfig.userCacheCap).forEach((usercache_usercacheentry) -> { // Spigot // Paper - Fix GameProfileCache concurrency + jsonarray.add(GameProfileCache.writeGameProfile(usercache_usercacheentry, dateformat)); + }); + String s = this.gson.toJson(jsonarray); +@@ -320,8 +337,19 @@ public class GameProfileCache { + } + + private Stream<GameProfileCache.GameProfileInfo> getTopMRUProfiles(int limit) { +- return ImmutableList.copyOf(this.profilesByUUID.values()).stream().sorted(Comparator.comparing(GameProfileCache.GameProfileInfo::getLastAccess).reversed()).limit((long) limit); ++ // Paper start - Fix GameProfileCache concurrency ++ return this.listTopMRUProfiles(limit).stream(); ++ } ++ ++ private List<GameProfileCache.GameProfileInfo> listTopMRUProfiles(int limit) { ++ try { ++ this.stateLock.lock(); ++ return this.profilesByUUID.values().stream().sorted(Comparator.comparing(GameProfileCache.GameProfileInfo::getLastAccess).reversed()).limit(limit).toList(); ++ } finally { ++ this.stateLock.unlock(); ++ } + } ++ // Paper end - Fix GameProfileCache concurrency + + private static JsonElement writeGameProfile(GameProfileCache.GameProfileInfo entry, DateFormat dateFormat) { + JsonObject jsonobject = new JsonObject(); |