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Diffstat (limited to 'patches/server/0600-Don-t-lookup-fluid-state-when-raytracing-skip-air-bl.patch')
-rw-r--r--patches/server/0600-Don-t-lookup-fluid-state-when-raytracing-skip-air-bl.patch4
1 files changed, 2 insertions, 2 deletions
diff --git a/patches/server/0600-Don-t-lookup-fluid-state-when-raytracing-skip-air-bl.patch b/patches/server/0600-Don-t-lookup-fluid-state-when-raytracing-skip-air-bl.patch
index 96945dc001..e01f02928a 100644
--- a/patches/server/0600-Don-t-lookup-fluid-state-when-raytracing-skip-air-bl.patch
+++ b/patches/server/0600-Don-t-lookup-fluid-state-when-raytracing-skip-air-bl.patch
@@ -11,11 +11,11 @@ easy win. The remaining problems with this function
are mostly with the block getting itself.
diff --git a/src/main/java/net/minecraft/world/level/BlockGetter.java b/src/main/java/net/minecraft/world/level/BlockGetter.java
-index 8e58efd0d8010a3499a1eb1add9fa976aa2b0a3e..cc9ae2122b563d7b583c7335d0a8ce227f9b1af4 100644
+index f39ccc0d2a4eea4e1e0b15608780c7c4a749e672..7e1a332168357b9af14dbe3299549c2c93903fa6 100644
--- a/src/main/java/net/minecraft/world/level/BlockGetter.java
+++ b/src/main/java/net/minecraft/world/level/BlockGetter.java
@@ -80,7 +80,8 @@ public interface BlockGetter extends LevelHeightAccessor {
- return BlockHitResult.miss(raytrace1.getTo(), Direction.getNearest(vec3d.x, vec3d.y, vec3d.z), BlockPos.containing(raytrace1.getTo()));
+ return BlockHitResult.miss(raytrace1.getTo(), Direction.getApproximateNearest(vec3d.x, vec3d.y, vec3d.z), BlockPos.containing(raytrace1.getTo()));
}
// Paper end - Prevent raytrace from loading chunks
- FluidState fluid = this.getFluidState(blockposition);