diff options
Diffstat (limited to 'patches/server/0604-Add-PlayerSetSpawnEvent.patch')
-rw-r--r-- | patches/server/0604-Add-PlayerSetSpawnEvent.patch | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/patches/server/0604-Add-PlayerSetSpawnEvent.patch b/patches/server/0604-Add-PlayerSetSpawnEvent.patch index ca1c60c115..aae9495179 100644 --- a/patches/server/0604-Add-PlayerSetSpawnEvent.patch +++ b/patches/server/0604-Add-PlayerSetSpawnEvent.patch @@ -154,10 +154,10 @@ index 751216261df86402c23d3f0d73944ae51e849caa..fb86824192f1fc850a55905757c65caf public SectionPos getLastSectionPos() { diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java -index 569d1f1682b9c785701fbb04683fea880504c94c..75e3d7f81e21caaffd79d095022c4196507a9059 100644 +index 57e7ce227666a2e273c9e61a102152efd2c0ebd9..7cd6d91fe154d29ec0b0fc0a5a50713bbc2c1c83 100644 --- a/src/main/java/net/minecraft/server/players/PlayerList.java +++ b/src/main/java/net/minecraft/server/players/PlayerList.java -@@ -870,7 +870,7 @@ public abstract class PlayerList { +@@ -871,7 +871,7 @@ public abstract class PlayerList { location = CraftLocation.toBukkit(vec3d, worldserver1.getWorld(), f1, 0.0F); } else if (blockposition != null) { entityplayer1.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.NO_RESPAWN_BLOCK_AVAILABLE, 0.0F)); @@ -187,7 +187,7 @@ index ecaa7f0b2bf795f16187f11fa27f6d5d435ccbfe..acd5ec218b8d4c096f44ae2eec1379ee } diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java -index 5ff0081fa3cdd34698b4d995a0845709bb5b397f..8b89f46aad11628a50d9f6c65caf52a558b9ee18 100644 +index bc6c973ca53e1fa0275875296a2f2da6a004825e..3c0be3eb7eb79fd2e62845d516f5d9a3c0f8403f 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java @@ -1321,9 +1321,9 @@ public class CraftPlayer extends CraftHumanEntity implements Player { |